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Since there have been a number of people already interested in this game engine we decided to produce a little progress report to give you all an idea...
Since there have been a number of people already interested in this game engine we decided to produce a little progress report to give you all an idea...
A technical article about the new shadow code in the Drag[en]gine and especially the way to it for those interested.
This article gives some inside views of the Animation System especially explaining how the demonstration videos have been created. A little preview for...
A longer answer to a question from the comment section about the engine API documentation as well as implementation specific informations.
Due to the modular nature a fixed list of engine features as other engines provide is not possible since it all depends on the customer's choices. This...
Or how to take patching and multiple game versions to new heights.
Revolution or De-volution? A lengthy review about the latest game in the Deus-Ex franchise.
Somebody asked me to create a HowTo for creating my Ultimate Boot USB Stick which hosts all kinds of Live and Install Linux distributions for power administration...