Let me introduce myself before we get into this! I am Robert Nemet, 16 year old Romanian, who lives in a small city named Toplita, in a country known as Romania. I started my interest in video games at the age of 9, thoroughly playing games all day long, which was like a hobby for me. But as life went on, I started to show an interest in creating my own games. I first started off with Amnesia Custom Stories, which was something pretty easy for me, at the age of 14. My most successful attempt at Custom Stories resulted in this bad boy! Then, as I learned a lot more, I switched towards the Unity engine nearly a year later, and the first game I made with it wasn't so impressive, and life problems made me lose motivation on that. I started working secretly on the Unity engine, starting up a few projects and then it turns to the present. Lunacy - The Darkness!

Comment History  (180 - 210 of 245)
Robert_Nemet
Robert_Nemet Feb 6 2014, 9:16am replied:

Same feel, even if the game still scares me in its current state.

+1 vote   media: Screenshot
Robert_Nemet
Robert_Nemet Oct 27 2013, 4:19pm replied:

Not sure what you're trying to mean.

+1 vote   member: Robert_Nemet
Robert_Nemet
Robert_Nemet Jul 17 2013, 10:53am says:

About 23 hours until beta #1 is released at the time of this comment!

+2 votes   game: Lunacy - The Darkness
Robert_Nemet
Robert_Nemet Jan 5 2013, 5:12am replied:

You got that one right!

+1 vote   game: Lost - NightLight
Robert_Nemet
Robert_Nemet Jan 4 2013, 4:13pm says:

This is subject to change, so be aware of that.

+1 vote   media: Lost - Main Menu
Robert_Nemet
Robert_Nemet Nov 12 2012, 3:38pm says:

Yup, me working on this custom story now. Bright future, that's for sure.

+3 votes   mod: Haunting
Robert_Nemet
Robert_Nemet Sep 5 2012, 11:25am replied:

I think he meant "pictures".

+2 votes   mod: The Grissini hunt!
Robert_Nemet
Robert_Nemet Jul 6 2012, 11:10am says:

Can't announce it any other way. So, this will work until the download would become authenticated by the admins.

+1 vote   media: Extended demo announcement (look inside)
Robert_Nemet
Robert_Nemet May 30 2012, 6:54am replied:

To Custom1 > Did you play with brightness on full and volume set to 1%, hell, maybe 0%? If yes, such an outcome is always at my doorstep.

To finalj > The feedback's appreciated as always. While I mostly rushed this one (personal problems), it still instilled fear into people playing this in the proper environment. Headphones, dark room, 100% volume. Those are the perfect requirements a horror game needs.

I also mostly focused on the sounds, which made it look awkward. The sounds (which is just one big file, almost 4 minutes long) took me about 3 hours to successfully compile, constantly editing it, and trying to make it perfect. The map was mostly done anyway, so I wanted some way to scare the player, and then make them laugh. That is where [spoiler removed] comes in.

Again, it is nice that you enjoyed it. I'll try to make something different, but after I finish some personal research.

+1 vote   download: Haunted Hallways 4
Robert_Nemet
Robert_Nemet May 27 2012, 4:15am replied:

I know, I know. It seemed so sad. Imagine how many dog lovers were mad after that incident.

+1 vote   article: The Blue Key
Robert_Nemet
Robert_Nemet May 25 2012, 5:21am replied:

Yeah, I have my own problems in life. I hope I will still be able to do some CS. But not right now.

+1 vote   download: Haunted Hallways 3
Robert_Nemet
Robert_Nemet Apr 11 2012, 12:25pm replied:

Another satisfied player! I'm feeling happy. There's more on the way, but that will be in the full version which I don't know when to announce...

+2 votes   download: Haunted Hallways 2 (Demo 2.5)
Robert_Nemet
Robert_Nemet Apr 11 2012, 6:33am says:

I like this part as well. This is an area after the demo (wasn't in Demo 2.5 at all).

+1 vote   media: Modern Lights
Robert_Nemet
Robert_Nemet Apr 10 2012, 11:54am says:

Visit my youtube channel for more trailers and stuff.

Youtube.com

Also with a playthrough of SCP 087 B (explaining and stuff)

+1 vote   member: Robert_Nemet
Robert_Nemet
Robert_Nemet Apr 10 2012, 10:29am says:

I like this part... a lot!

+1 vote   media: Big Tunnel
Robert_Nemet
Robert_Nemet Apr 10 2012, 8:12am says:

Hey, my name is Robert as well! I guess you picked that name by accident... not that I don't like it, just found it funny!

+2 votes   mod: This Darn House!
Robert_Nemet
Robert_Nemet Apr 9 2012, 9:04am says:

A really creepy one. My back shivers just listening to it. That's just me, though...

+1 vote   media: Gathering Darkness
Robert_Nemet
Robert_Nemet Apr 9 2012, 8:07am says:

Where will you land? Say your thought here.

+1 vote   media: Falling Madness
Robert_Nemet
Robert_Nemet Apr 9 2012, 7:54am says:

What does this remind you of? Say your thought here!

+1 vote   media: Deep Noise
Robert_Nemet
Robert_Nemet Apr 8 2012, 6:23am says:

Two ways to go. Which one will you take? Say your thought here.

+1 vote   media: Two ways to go
Robert_Nemet
Robert_Nemet Apr 7 2012, 4:00pm says:

Favourite part!

+1 vote   media: It's coming...
Robert_Nemet
Robert_Nemet Apr 7 2012, 2:24pm says:

That sound you heard at the end of the gameplay trailer (before the text appears) was made by me. The rest are from SCP 087 B.

+1 vote   media: Haunted Hallways 2 Gameplay Trailer
Robert_Nemet
Robert_Nemet Apr 7 2012, 6:25am says:

about the release date: When you'll see "Released [date] - where [date] stands for a day like in April 7 2012 - that's when this will be uploaded. I'll post a quick link as well. Until authorisation is done. I won't set it to "Coming **,**, **** " because Moddb's release date system's messed up. It was April 2, yet it said "Released April 3 2012" in David's Nightmare, my previous CS. So once you'll see "released" instead of TBD, then check this page (if you're interested).

Just to let people know.

+2 votes   mod: Haunted Hallways 2
Robert_Nemet
Robert_Nemet Apr 1 2012, 9:54am says:

This part of my CS will be a little interesting...

+1 vote   media: The Key to The Exit
Robert_Nemet
Robert_Nemet Apr 1 2012, 4:17am replied:

Thank you. Good to hear from someone this ain't so bad. Will update soon with some more media.

+2 votes   mod: David's Nightmare
Robert_Nemet
Robert_Nemet Mar 27 2012, 2:02pm says:

This makes me feel... can't tell... Like I've succeeded doing something very big. I just can't explain it with words.

+1 vote   media: New Haunted Hallways Logo
Robert_Nemet
Robert_Nemet Mar 26 2012, 9:16am replied:

They could use a different language that these mindless soldiers understand. And the russians use it to control them. Just a thought.

+1 vote   mod: Calling Dr...
Robert_Nemet
Robert_Nemet Mar 25 2012, 2:53am says:

My second favourite part of this CS!

+1 vote   media: Nightmare Hallways 2
Robert_Nemet
Robert_Nemet Mar 23 2012, 3:58pm says:

To be honest, this part is my favourite part.

+1 vote   media: Nightmare Hallways
Robert_Nemet
Robert_Nemet Apr 1 2012, 9:53am says:

Set the gamma to 0.9 in the options menu of Amnesia for the best experience. It heightens the horror experience.

+2 votes   mod: David's Nightmare
Robert_Nemet
Robert_Nemet Mar 30 2012, 2:15pm replied:

Correct. You just need to be ready to run like hell when you'll see it.

+2 votes   download: Haunted Hallways Final
Robert_Nemet
Robert_Nemet Mar 30 2012, 1:45pm says:

Trailer for Haunted Hallways is done!

+3 votes   mod: Haunted Hallways
Robert_Nemet
Robert_Nemet Mar 26 2012, 9:41am says:

Thank you for the reviews guys. Keep them coming, and I'll keep some good CS coming, while I still have time!

+4 votes   mod: Haunted Hallways
Robert_Nemet
Robert_Nemet Mar 26 2012, 7:39am replied:

No worries.

+2 votes   mod: Haunted Hallways
Robert_Nemet
Robert_Nemet Mar 26 2012, 7:39am says:

News post is up. Along with a new image for you guys to enjoy.

+4 votes   mod: Haunted Hallways
Robert_Nemet
Robert_Nemet Mar 25 2012, 6:27am replied:

Disable the ImageTrail and the RadialBlur or something like that in the options menu. It will work that way! I don't know why it does that, at my PC it works just perfectly.

+2 votes   mod: Haunted Hallways
Robert_Nemet
Robert_Nemet Mar 25 2012, 5:02am replied:

More details, please.

+2 votes   mod: Haunted Hallways
Robert_Nemet
Robert_Nemet Mar 25 2012, 4:52am says:

Peeps, you can send off your reviews of this CS if you wish. Just be sure you leave your opinions about it.

+2 votes   mod: Haunted Hallways
Robert_Nemet
Robert_Nemet Mar 25 2012, 4:48am replied:

Sort of... I used some sounds from CoF because they seemed perfect. Just converted them, and edited them out a bit. Some others are from SCP 087 B, and that pretty much it.

+2 votes   mod: Haunted Hallways
Robert_Nemet
Robert_Nemet Mar 25 2012, 2:51am replied:

I'm waiting for your reactions on this one! Post the link here of your LP once you're done.

+2 votes   mod: Haunted Hallways
Robert_Nemet
Robert_Nemet Mar 23 2012, 10:11am replied:

It's a massive screenblur. Works like I intended it to here. But on other players, it's a ripoff. They can't see anything. But at my version, it's sort of like the screeny above this comment section.

+1 vote   download: Haunted Hallways (3 chapters only)
Robert_Nemet
Robert_Nemet Mar 3 2012, 11:18am replied:

Then where did this come from?

http://www.cry-of-fear.com/forum/index.php?topic=95.0

-1 votes   game: Cry of Fear
Robert_Nemet
Robert_Nemet Mar 3 2012, 10:51am says:

I have a second question.

How do I unlock the "BulletProof Vest"? I've completed Cry of Fear about 5 times (I only need to get 3 more unlockables and then I'll have every single unlockable) and I still don't have it. Any ideas about this?

BTW: Thank You ruMpel for helping me out in the previous question.

+1 vote   game: Cry of Fear
Robert_Nemet
Robert_Nemet Feb 29 2012, 11:06am says:

I have a question. When I completed Cry of Fear, I got an unlockable (secret weapon, which is a digital camera), and after the train crash (where you loose the bag) the camera disappears, and I can't find it.

Any idea where it could be?

+2 votes   game: Cry of Fear
Robert_Nemet
Robert_Nemet Feb 25 2012, 12:34pm says:

As I read from the CoF wikia, there will be commentary nodes available after you beat the game, and start from the beginning again. No commentary nodes appear at all. And I noticed a command in console "dev_commentary" which was 1 after I beat the game. That would mean commentary nodes would appear. But nothing appears.

IS there something wrong? TY.

+2 votes   game: Cry of Fear
Robert_Nemet
Robert_Nemet Feb 15 2012, 10:00am replied:

I knew I posted in the wrong area.

Well, as long as it runs finely, that's good. All this started with a question (OpenGL). But I didn't know what issue there was, and I thought you were using an engine similar to Paranoia or something. I was fearing that CoF would have the same issues Paranoia had. At first, I thought it was the video drivers, but it's the music system all this way (and CoF uses a different music system which works fine, as I was assured). To me, it seemed like an OpenGL issue. But it's not the case. From one question to huge posts.

But anyway, let's put Paranoia out of the way. We went really off topic. I seriously feel like I wasted somebody's time (not joking).

+1 vote   game: Cry of Fear
Robert_Nemet
Robert_Nemet Feb 14 2012, 2:37pm replied:

I think I stated that in a previous post, if I remember right.

It would still crash, but not as frequently. Also tested again, and it appears, that the very first option (shortcut and CPU affinity stuff) works 100%. Played from start to end with not a hitch.

+1 vote   game: Cry of Fear
Robert_Nemet
Robert_Nemet Feb 14 2012, 10:45am says:

After searching into this issue I kept having for days, it seems I came to several solutions that I hope would help people.

- Make a shortcut of hl.exe. Add '-game paranoia' without the quotes to the 'Target' making sure there's a space between the " and the '-'. Immediately after launching it, open Task Manager, disable UAC Virtualization (Windows 7), and set CPU affinity to CPU 0 only. (Dual Core comps) It appears 2 CPU's don't match well with Goldsource. Have tested by reloading 3 different maps 17 times (less than 3 times on 2 maps cause the crash on Paranoia at my PC).

-Disable sound completely on your PC. Worst solution, but if you've played through whatever mod you wanted, I'm certain it won't bother you.

-Try saving often. Always helps.

-After a freeze, wait approx. 5 minutes. Allows you to play longer.

-Don't fiddle with Video settings! That seemed to cause the crash to occur sooner. (Video resolution only)

-Try to add Windows 98/Me compatibility mode. It won't crash this way, but has the tendency to freeze up at certain points (usually loading screens, but occurs very rarely)

-Give your PC a reboot.

-Try the Windows 95 compatibility mode variant.

-Try to add the '-safemode' parameters to the 'Target' line of the shortcut you made (if you made one).

-Downgrade your audio drivers. Upgrading can help too, but causes issues.

Hope this helps. Last post regarding this. If you have questions, ask away.

+3 votes   game: Cry of Fear
Robert_Nemet
Robert_Nemet Feb 13 2012, 10:48am replied:

Then Win7 32bit should have no problems. Right?

+1 vote   game: Cry of Fear
Robert_Nemet
Robert_Nemet Feb 13 2012, 10:19am says:

Sorry for posting this many times, but I really think I resolved the issue now. I set the compatibility mode to Windows 95 (from Windows 7 Professional). I set it on the '!Launch.bat' and it seemed to work. Only thing is it freezes when it changes maps. But at least doesn't crash (yet). Let's hope this won't happen again. I'm already sweating when I enter a point in the game where it crashed before, thinking it will do the same again.

+1 vote   game: Cry of Fear
Robert_Nemet
Robert_Nemet Feb 13 2012, 9:56am says:

I found a temporary fix for this issue. But it's the worst. You will have to disable the entire audio device (through device manager). It never crashes with this.

Will Cry of Fear run properly with Windows 7? (Works well in older Windows like XP, but barely works, or doesn't run at all in Windows 7)

+1 vote   game: Cry of Fear
Robert_Nemet
Robert_Nemet Feb 13 2012, 9:05am replied:

Not exactly.

My issue isn't completely fixed yet. The crashes still occur, but rarely, instead of nearly 25 times throughout the whole mod (paranoia), it occurs 7-8 times.
It must be the music system. Since I saw a post with someone else who had the exact same problem. Except there it froze, here it crashed.
OpenGL had strange effects, and at random times, it said that it's not supported. That one is solved.
Could be the music system. Even if I remove the folder, it still occurs. Just like at that other person. I'll keep looking into this... A glitch like this won't stop me.

+1 vote   game: Cry of Fear
Robert_Nemet
Robert_Nemet Feb 13 2012, 7:48am replied:

After trying a new solution, I can say (100%) that I fixed my issue.

I had Nvidia Geforce 9500 GT with 285 version drivers. Downgraded to 275 and now works perfectly (4-3% speed boost), with no crashes at all.

Don't know what was the cause, though. The latest drivers must have caused a problem.

Also tested with the music. After downgrading my sound drivers, that got fixed too.

How easily it disoriented me...

+1 vote   game: Cry of Fear
Robert_Nemet
Robert_Nemet Feb 13 2012, 7:38am says:

Well, it appears I'm back again.

It's not just the music though. It still seemed to crash. At the exact same points. I still keep experimenting, though.

+1 vote   game: Cry of Fear
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