Let me introduce myself before we get into this! I am Robert Nemet, 16 year old Romanian, who lives in a small city named Toplita, in a country known as Romania. I started my interest in video games at the age of 9, thoroughly playing games all day long, which was like a hobby for me. But as life went on, I started to show an interest in creating my own games. I first started off with Amnesia Custom Stories, which was something pretty easy for me, at the age of 14. My most successful attempt at Custom Stories resulted in this bad boy! Then, as I learned a lot more, I switched towards the Unity engine nearly a year later, and the first game I made with it wasn't so impressive, and life problems made me lose motivation on that. I started working secretly on the Unity engine, starting up a few projects and then it turns to the present. Lunacy - The Darkness!

Comment History  (60 - 90 of 245)
Robert_Nemet
Robert_Nemet Jan 13 2013, 5:22am replied:

Tried that, but there's a wall that will block the way to them the moment you get away from them. That wall prevents me from going back.

And I do know the map layout, I always find the box and my way back.

+1 vote   game: SCP-432
Robert_Nemet
Robert_Nemet Jan 12 2013, 4:40am replied:

Looks like you had the money for that.

Anyway, once you find the box, and you get the second ending, what are you supposed to do? I can't figure that out.

+1 vote   game: SCP-432
Robert_Nemet
Robert_Nemet Jan 11 2013, 5:15am replied:

I'm wondering about this one too. I heard you can only add image effects like the motion blur or noise effect with the Pro version. If it is with Unity Free, then I'd like to know how those effects were added in.

+1 vote   game: SCP-432
Robert_Nemet
Robert_Nemet Aug 26 2012, 4:05pm says:

Long time no see, peeps. News post incoming.

+2 votes   mod: Haunted Hallways
Robert_Nemet
Robert_Nemet Jan 12 2013, 4:09am replied:

In store for those who play it, not just you.

Let's just say that a maze will be one of them.

+1 vote   game: Lost - NightLight
Robert_Nemet
Robert_Nemet Jan 11 2013, 4:50pm replied:

Seen the vid. You blazed through it. As I had intended.

However, the real challenges will start after the levels this demo contains.

+1 vote   game: Lost - NightLight
Robert_Nemet
Robert_Nemet Jan 11 2013, 4:30am says:

That was easier than I thought. Updated demo coming right up.

+1 vote   game: Lost - NightLight
Robert_Nemet
Robert_Nemet Jan 6 2013, 5:51am says:

I'm not sure if I should make an LP of this. I mean the Monster Test version... I made one, but wasn't fun, I was just annoyed during the whole LP.

Is it worth it on the 1.1 version?

+1 vote   download: Version 1.1
Robert_Nemet
Robert_Nemet Jan 5 2013, 5:12am replied:

You got that one right!

+1 vote   game: Lost - NightLight
Robert_Nemet
Robert_Nemet Jan 4 2013, 4:13pm says:

This is subject to change, so be aware of that.

+1 vote   media: Lost - Main Menu
Robert_Nemet
Robert_Nemet Dec 21 2012, 12:11pm says:

My playthrough of this game: Youtube.com

I'm not scared easily (it's my type), but this game gave me some better times.

+1 vote   game: Imscared - A Pixelated Nightmare
Robert_Nemet
Robert_Nemet Dec 20 2012, 1:26pm says:

I finally made a walkthrough of this game, for those who can't beat it.

Just follow what I do in the video, and you'll be fine. Assuming you know how to follow directions, that is.

Youtube.com - Quality problems? Sorry.

Anyway, enjoy!

+1 vote   game: Haunted Memories
Robert_Nemet
Robert_Nemet Dec 20 2012, 1:24pm replied:

You'll spoil the game for yourself. You're supposed to experience it, not see it while someone else experiences it.

+1 vote   game: Haunted Memories
Robert_Nemet
Robert_Nemet Dec 19 2012, 2:45pm replied:

At first, I accept the feedback, but who are you exactly?

+1 vote   mod: Haunting
Robert_Nemet
Robert_Nemet Dec 15 2012, 2:24pm says:

Why can't I download anything from either Moddb or Indiedb?

It always says "The file you have selected is not available via any mirrors."

+1 vote   download: Haunt Walktrough
Robert_Nemet
Robert_Nemet Dec 14 2012, 1:41pm replied:

You didn't immerse yourself properly, if that's what you think.

+1 vote   game: Mental Hospital: Eastern bloc
Robert_Nemet
Robert_Nemet Dec 12 2012, 2:29pm says:

My LP of this game:
Youtube.com

Better moments are highlighted in the description.

I know my reactions and all that aren't as comical as other LP'ers reactions, but it sure gave me some good moments to remember afterwards.

+1 vote   game: Mental Hospital: Eastern bloc
Robert_Nemet
Robert_Nemet Dec 3 2012, 3:19pm replied:

Ok, never mind. I missed 2 different locations. Which gave me 10 scraps w/o getting to the Power Station. So, onto the ending with me!

Very good game btw. Not just the graphics do it. The environment itself... reminds me when I was at a forest like area quite similar to the one in-game, and I somehow fell asleep there, and woke up just as darkness was coming. The sky was dark blue, almost like in the game.

Just... perfect.

+1 vote   game: Haunted Memories
Robert_Nemet
Robert_Nemet Dec 3 2012, 1:48pm replied:

I experience this too. It's like you spawned below the save point, and then you just fall down, with the blue sky being the only thing you see soon after.

I'm more interested in trying to find a possible walkthrough, though. So I never even used the save until I did by accident.

+1 vote   game: Haunted Memories
Robert_Nemet
Robert_Nemet Dec 3 2012, 9:53am replied:

I have 1.0. And if I don't go to the power station, I'll remain stuck at 8 scraps. That's because 2 scraps are in there.

Maybe I missed something? I found a hut, but it had nothing in it. So that's what pitches me into that.

+1 vote   game: Haunted Memories
Robert_Nemet
Robert_Nemet Dec 2 2012, 6:43pm says:

I seem to be stuck here. Careful, possible spoilers.

So, I have got 10 scraps out of 13. There's one at the beginning, one at the inn, at the bunker, the lookout tower, the pine tree, the TV in the corn field, the chapel (statue), the 2 from the "Power station" building (evil bunny head), and the one from the Tiny Hills (that hut like place).

Once I get those, a yellow-orangish light will start emanating from the Power Station, with a siren playing when you're close enough. And I get the "Station" key, which normally unlocks the gate that allows you to enter the power station (which I could bypass, due to a small opening near it). There's another door opposite the "station" door, which remains locked.

And from there, I can't figure out what to do or where to go? And I couldn't find any walkthroughs.

Any help is appreciated.

+1 vote   game: Haunted Memories
Robert_Nemet
Robert_Nemet Dec 2 2012, 9:25am says:

A question about this: When you choose the "Gamer" difficulty, does the "night" come with time, or with progress?

+1 vote   game: Haunted Memories
Robert_Nemet
Robert_Nemet Nov 24 2012, 6:53am replied:

I intend to release a short beta (with 3 possible series of events, chosen from the start of the game, indicated by the hint at the top). I normally intend at least 12 different choices, and if I want to implement them all, there will be some big changes, resulting in a long road until release.

But yeah.

+1 vote   mod: Haunting
Robert_Nemet
Robert_Nemet Nov 24 2012, 6:50am says:

Development has reached a slower speed, but at least it's still working.

A short beta would arrive soon. Once I finish everything accordingly.

+1 vote   mod: Haunting
Robert_Nemet
Robert_Nemet Nov 16 2012, 11:23am replied:

And that's barely a part of what I have in store. If I could just compile it together nicely, though...

+1 vote   mod: Haunting
Robert_Nemet
Robert_Nemet Nov 13 2012, 1:52pm replied:

It doesn't look fun. It IS fun!

+1 vote   mod: Haunting
Robert_Nemet
Robert_Nemet Nov 13 2012, 1:52pm replied:

Well, everyone does that every now and then. And I just got a random idea, and it evolved into this.

+1 vote   mod: Haunting
Robert_Nemet
Robert_Nemet Nov 13 2012, 1:51pm replied:

Glad to hear that.

+1 vote   mod: Haunting
Robert_Nemet
Robert_Nemet Nov 12 2012, 4:03pm says:

Questions? Send them here, or to "nemetrobert1996@gmail.com". Whichever you prefer.

+1 vote   mod: Haunting
Robert_Nemet
Robert_Nemet Nov 12 2012, 3:38pm says:

Yup, me working on this custom story now. Bright future, that's for sure.

+3 votes   mod: Haunting
Robert_Nemet
Robert_Nemet Nov 12 2012, 1:29pm says:

News post incoming. Moved over to something else.

And I will do the dev. commentary soon. It always slipped out of my hands.

+1 vote   mod: Haunted Hallways
Robert_Nemet
Robert_Nemet Nov 3 2012, 3:47pm replied:

I see.

I noticed, for some reason, in beta 7, the resolution setting always returns to default (windowed mode) after quitting. Not sure if intended or not, but I thought I'd post that.

But considering that the full game's already available, there's not really a reason to look into that.

+1 vote   game: Paranormal
Robert_Nemet
Robert_Nemet Nov 3 2012, 3:40pm says:

Are you intending to release more beta versions, or is beta 7 the last one?

Just wondering.

+1 vote   game: Paranormal
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