Watch this space.
Looks like the new teaser's not showing up here just yet. I know you can name pics one thing and rename them, but it's not like we don't know what it is.
Will be at some point.
I believe it's "Pre" and "me".
Nah, the Multimedia and Clickteam are the same thing. Don't let the two fool you.
Not an emissary, so I have no way to know. Scott likes surprises the way he does, but we can't expect any release date stuff anymore, considering 10.31.15
Then again, he might just name it teaser anyway. Simple as that.
And I'm unable to afford it, dayum... I guess I'll give it time till I actually can.
Not gonna lie, Romania just sucks with all the cash.
It should've arrived by now but apparently not. Easen up, it'll eventually arrive.
Gotta love how it says "Released Oct 31, 2014" even tho it is Oct 30, 2014 over at my end. Timezone issue, I guess.
Finally managed to get a video of your game up. I must've died by 3:20AM or close to it.
Not much hilarity is to be expected, but there are some minor events (and maybe bugs) to look out for.
I remember when I first tested this on my rig and got scared a few times. And when it gets released, my CPU decides to die. I'll make an LP as well when I get the chance and the new CPU (which will be a tri-core, better than what I had before)
It appears I still am getting a ton of views on the profile. To be honest, I'm still a bit puzzled as to where all that came from.
Cool news! Keeping track. Been a good fan of your game for a while now.
I pretty much understand that, but it wouldn't hurt to actually have the dev talk about the current state of the game. Even if there's no estimated date. Sure, screenshots are there, but a Blog or news post or something could be something nice.
I may as well try too.
So... any updates on the new version yet?
There was ONE crash I bumped into, but that may as well be my PC (takes nearly 2 mins to load some of the larger maps). My PC specs are found on my channel's homepage, and ofc, my friend has a beast PC (explains his loadtimes and performance).
Me and FEARhunter began playing this. You can look at part 1 from FEAR, mine will pop up 13 hours after this post.
There's a good chance me and my friend might play this. And if you know me/us, then we played Mental Memorial nearly a year ago.
I know what you mean, but that's the whole point of the game. When you learn how it works, you'll brush your way through it like no problem.
I'm so going to **** my pants when I play the new version! Another picture!
I was about to say something related to that. Even the website isn't updated with the proper link. And it's July already.
No worries. I'll play it again to see if I can sniff certain bugs out. I found one off-cam, which I'm not sure how to reproduce, but it happened in the generator area after I found the keys. Every dead end I went to triggered the monster behind me, but about 2 of them suddenly disappeared before they would've turned around to leave me. Also, the holes? They have the spark effect and all, but their timing or the sound changes, if not disappears entirely.
I just recently played the newest version that became available, and I ended up beating it on first try, surprisingly. Have to say, the game evolved quite a bit, especially in audio, since the original alpha release.
And a new one at that.
By recent you mean January, unless you're talking of something me does not see.
Should've released sometime back in February-ish but look, April's near.
Same feel, even if the game still scares me in its current state.
lol, I get ze reference.
While I was playing this game, I definitely noted some things that occur just like in that point-n-click game "Scratches". Explore the house mid-day, and you hear noises and such at night. And you even took the proper approach for it. The first night, the noises stop before you even get there, and the second night, things get real. Except you don't get chased in Scratches lol.
One of the main reasons I like this a lot. Waiting to see what Fear of the Unknown will bring us...