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1 comment by dr_mabuse1981 on Sep 6th, 2012

Some of you might already seen that i am working (again) on a PSP Quakebased WW2 game.
Unlike my old "Wolfenstein Failgame" (it never reached a preofessional status, it was just a quake with reloading added weapons and changed enemy models) i have much more work done:

  • Complete customized weaponsystem (Firingfinctions and Reloading can now added easier)
  • Nice weapon and Bulleteffects (Bullets sparks of the wall, rifles acting complete different)
  • Ingame Menu for selecting Team and Weaponclass*
  • Cool new entities like Usefunction and effects (like Electronic short-circuit effects etc..)
  • Map specific entities (Generator turn on lights in the Bunkermap and cant be turned off again)
  • Engine is heavy modified and based on Bakers newest ProQuake 4.71
  • Singleplayer has been kicked out
  • Respawn timer (player needs to wait 3 seconds for respawn)*

* = Not finished and buggy.

Also atm there are 5 new maps in the work and some re-used unreleased NZP Maps and 2 from
my old Wolfenstein mod.

Also if you want to help with mapping and QC Code just write me a PM on moddb :)

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Post comment Comments  (10 - 20 of 29)
zombiesak
zombiesak Sep 20 2012, 12:58pm says:

awosome work

+1 vote     reply to comment
zombiesak
zombiesak Sep 15 2012, 6:39am says:

awosome game

+1 vote     reply to comment
WeeGee9000
WeeGee9000 Sep 8 2012, 2:25pm says: Online

your ww2 game could not be more epic XD i loved it
and thank god it doesn't have regenerating health...
REGENERATING HEALTH IS FOR PUSSIES!! :D

+1 vote     reply to comment
dr_mabuse1981
dr_mabuse1981 Sep 8 2012, 4:38pm replied:

well, atm it HAS regenerate health, but am not sure if i will keep it... since the bullets are doing much more damage than in quake/kurok.

the health will regenerate very very slow atm so you sill need to use medikits.

Also Bakers new engine is superstable, the game did not crash so far for me!!

+2 votes     reply to comment
Desticurve
Desticurve Jul 29 2012, 11:25pm says:

are you mapping for left 4 quake yet?

+1 vote     reply to comment
dr_mabuse1981
dr_mabuse1981 Jul 30 2012, 7:22am replied:

not anymore....

+1 vote     reply to comment
Desticurve
Desticurve Aug 5 2012, 11:52am replied:

aww come on. :) o well

+1 vote     reply to comment
dr_mabuse1981
dr_mabuse1981 Aug 5 2012, 2:39pm replied:

since L4Q current psp version doesnt support HLBSP on the PSP it is kinda useless...

+1 vote     reply to comment
NahuelScorza
NahuelScorza Jun 14 2012, 6:58am says:

Oh great resident evil mod! Seems you are using darkplaces :) I suggest some CSQC stuff! I love the maps :D

+2 votes     reply to comment
dr_mabuse1981
dr_mabuse1981 Jun 15 2012, 9:39am replied:

thx :D

And yes, this is strictly on the PC using Darkplaces and the full power of this engine :)
Also the maps are very big :)

+1 vote     reply to comment
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