I am an indie developer with a passion for evolution simulators, sandbox games and god games. I am currently working on an evolution simulator called Gridworld. My dream is to create an evolution simulator where 3d creatures evolve and struggle for survival in an artificial eco system.

Report RSS Progress on Gridworld

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Hello Everyone, I just thought I would give a small update on the progress I made.
I have been mainly working on bug fixing and the ''result menu'' which allows you to export the current of the simulation over a period of time. Its working out nice so far. Seeing creatures evolve is fun and interesting, but seeing graphs of what is actually happening is also very nice. I have also added some sound effects (can be turned off if you like) that plays sound when certain events happen such as an increase in fitness in the population. fitness in this case is measured by statistics such as average lifetime, traveled distance or number of offspring. You can also export these fitness statistics so that you can see the results yourself. After I finish the result menu there are only a few tasks left to be done :).

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