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doomtrinity
doomtrinity @ Perfected Doom 3 version 7 Released

Hi VGames, nice to see this, gotta try it out ;)
Cheers

Good karma+4 votes
doomtrinity
doomtrinity @ Arx - End of Sun

Thanks!
PS I replied to you in your other post.

Good karma+1 vote
doomtrinity
doomtrinity @ Arx - End of Sun

Thanks! We will fix any critical bug that breaks the game, if someone report it, but there are no new features in sight.

Good karma+1 vote
doomtrinity
doomtrinity @ The Arx End of Sun (Beta) is released!

Thank you! Nothing in sight ATM, but modders are welcome to take the game and make new contents!

Good karma+1 vote
doomtrinity
doomtrinity @ Arx End of Sun - Beta Release

Please try to run the game with admin rights and/or in compatibility mode, dunno if it could solve the problem though.

Good karma+1 vote
doomtrinity
doomtrinity @ Arx - End of Sun

SDK Source code is on sourceforge, Sourceforge.net

Good karma+1 vote
doomtrinity
doomtrinity @ Arx - End of Sun

Hi! I don't think so, but in that case we'll let you know!

Good karma+1 vote
doomtrinity
doomtrinity @ Arx End of Sun - Beta Release

It depends on your OS, in Win7 it's something like:
- right click on game folder -> properties
- "Security" tab, then modify your user settings
I suppose this since the game needs to extract the library file when starting, and that won't be possible if you don't have write permission. Make sure that "ArxEoS.exe" inside the game folder inherits the write permission. Anyway, as solarsplace said, post the error message as I'm just guessing what the problem could be.

Good karma+1 vote
doomtrinity
doomtrinity @ Arx End of Sun - Beta Release

Hi, please check to have full read write permission for the game folder.

Good karma+1 vote
doomtrinity
doomtrinity @ Arx - End of Sun

If I remember well, you should need "r_mode" "-1" too, with custom resolution ;)

Good karma+1 vote
doomtrinity
doomtrinity @ Denton's Enhanced Doom3 (v2.02)

One of the most polished mod I've ever seen, I learned a lot from this, Thank you!

Good karma+2 votes
doomtrinity
doomtrinity @ Perfected Doom 3

single pistol is already available, there's a key you can set in the options which allows you to switch from single pistol to double pistols. Double pistols are selected by default when you grab the second pistol somewhere in the map.

Good karma+1 vote
doomtrinity
doomtrinity @ Perfected Doom 3

Hi, no, sadly the gamecode has been compiled for Windows only.

Good karma+2 votes
doomtrinity
doomtrinity @ Perfected Doom 3 version 6.2.0 Patch

The game code has been compiled for Windows only ( I guess ), so you can't run this mod on a Mac.
I think that the version 6.0 has the vanilla game code of the Sikkmod, so if you can play it on your Mac it means that Sikkpin compiled his game code for the Mac too.

Good karma+1 vote
doomtrinity
doomtrinity @ Perfected Doom 3

Hey, nice to see that the patch 6.2 is done!

Good karma+1 vote
doomtrinity
doomtrinity @ Dual Pistols III

Hey,
I'm glad you figured it out, btw take a look to the double pistols in the Perfected mod, that's a slightly enahnced version, also I implemented the third person anims ( but the code is a bit tricky ). The double pistols I made for the Perfected mod could run in vanilla Doom 3, I can help you with the files you need. If you'd like to use it in your mod just ask VGames for permission;)

Good karma+1 vote
doomtrinity
doomtrinity @ Perfected Doom 3

Also remember to bind a key to the "Pistol Mode" in the options to toggle from double pistols to single pistol;)

Good karma+2 votes
doomtrinity
doomtrinity @ Dual Pistols III

You must have these .pk4 files in the "double_pistol" folder to run this mod: DentonDLL.pk4, Dentonmodv2final.pk4, zzDualPistols.pk4. Also, you should have the "script\" folder if you've downloaded my new script from d3w. I guess you didn't install it properly. Obviously this is for Doom 3 1.3.1.

Good karma+1 vote
doomtrinity
doomtrinity @ Dual Pistols III

You need my first version ( wich has the Denton's mod ) to use this.
You can find all info in the readme. Btw, you should download my new script too ( it fix a bug that occurs when you load a new map with double pistols as current weapon ), you will find it in my thread at d3w, Doom3world.org

Good karma+1 vote
doomtrinity
doomtrinity @ Perfected Doom 3 version 6.1.0 Patch

Oh, it's good to see that the patch is done!
Hey ppl, remember that you can choose the pistol use, after you pick up a second pistol somewhere in Mars :) Just bind a key to the "Pistol Mode" in the options and use it to toggle from single pistol to double pistols. The weapon use is handled in the original pistol slot ;)

Good karma+3 votes
doomtrinity
doomtrinity @ Dual Pistols III

You see, I switched the firing mode to semi-auto since it's more appropriate for pistols ;)

Good karma+1 vote
doomtrinity
doomtrinity @ Dual Pistols II

Sorry mate, late response. Anyway, I like dryfire sounds, I will take a look ;)

Good karma+1 vote
doomtrinity
doomtrinity @ Dual Pistols II

I'm working on the third ( and probably final ) version, the guns will be independent, you will be able to reload a gun and shoot the other one at the same time, also the firing mode will be enhanced ;)

Good karma+1 vote
doomtrinity
doomtrinity @ D3 Custom Monster "Hell Flower" (Modders Resource)

Hey mate, this is spam.
Good work Nicola ;)

Good karma+2 votes
doomtrinity
doomtrinity @ Dual Pistols

Yeah, you could do that, but you have to modify the hierarchy of the joints, since i needed to modify the hierarchy for things like the brass eject.

Good karma+1 vote
doomtrinity
doomtrinity @ Dual Pistols

Thanks! I'm going to make a better version of these pistols, just wait, I'm working on it :)

Good karma+1 vote
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