I am Chronos Ouroboros Aka Doom2.fan Aka Shadow Aka Shadow_Kira Aka ShadowStalker Aka ShadowKiller Aka L Aka Alex_Mercer Aka phantombeta Aka NeroFirebrand.
My motto "If it moves, incinerate it. If it's
dead, incinerate it some more."
Sorry for not replying,yes,it is,it's made for 1.16.1
It's not even at 50% yet,there's the maps,the monsters,the weapons,the systems(Reloading,taunting,etc) that are not finished yet
yes,but it will not be a reaver,i still didn't create a name and changed the graphics
Can i use this image for a building in a mod?
And this one too Moddb.com ?
Datedit only adds the files in the arr folder,or be,the dat files to the exe
the cloaking i will have to change the ghost Cloaking spell to the same as the wraith one
The Elite Dragoon can shoot either his Phase Disruptor or his Seeker Spores weapon and can cloak(this applies for all the "Elite" units).
The Elite Zealot i am currently thinking of what to do.
The Rocket Trooper is just an edited marine that shoots rockets(I may change to Grenadier as he fires grenades or I may change the weapon graphics to Rockets).
I may cannibalize some units/buildings/spells like i did to the Barracks(Cloning Facility).
the "SWAGGGGGGGGGGGG" came from an part of this video Youtu.be
Maybe Dean Winchesterr from Supernatural?
idk,but he looks like Dean Winchester
The Gunship missiles will be fired from the wings(Because i'm ******* lazy to correct it)
a bit of each
it will help because the graphics i have i think they are a bit strange(when shooting the graphics appear strange)
not for me
hi.please enter my modding team Name: Dark Realm Link: Moddb.com and see my mod Name: Dark Blood Link: Moddb.com
if this is an minecraft clone minecaft is an clone of infiniminer as Markus Persson already said minecraft is based in infiniminer ok man only to you know
The official website have a game engine for linux and as i remember is being made a mac one also not exists a editor engine for linux and mac
hey ToryIsConfused to make the SC beta mod you will have to hack into the Sc code and change it because don't have enough GRPs entries on the .dat files and to put more will need hex editing and code-injection on the StarCraft executable and the dat files
hey i'm making a game on adventure game studio(AGS) and when i make the debug version i send it to you and when i have time i will send the dark blood mod to you ok?
i have discovered that the valkyrie had energy and the afterburners used it but it had an on/off button like the cloak button
what i was meaning is to you put the two mods in one archive to the newbie mod players dont have to learn how to use winmpq and MPQdraft to play the two at the same time
Hey you can send me the starcraft beta Beta version please?i wanna look the archives to help you and i can send the problems when i see the archives
the afterburners not is really a modified stim pack it last forever and have ON/OFF buttons
what i was meaning was to put the SCBW Beta units in the mod or when end making the mod make the SCBW Beta mod and make an sempq with the two mods
The iscript modding will need an grp editor and icecc simply copy mutalisk attack animation and paste on queen icecc file and then put the correct frameset to the queen position be correct
if you need i can help you with starcraft beta.
And you can make better make an starcraft broodwar beta mod but put the units of starcraft beta by an broodwar beta would be cool by it have an Dark/high templar archon and some other cool units
OK,But you can send me how make the valkyrie afterburners?
And to make the queen attack put the action in firegraft to attack
Hi ToryIsConfused. Please See My Mod And Enter My Modding Group Mod:Dark Blood Link: Moddb.com Group:Dark Realm Link: Moddb.com
if you have the starcraft beta you can send the rez and the arr folders to me please?i really wanna these folders!
the highlight instead of an circle is the most quick to do. only copy the SC beta images.dat file to the Starcraft Beta mod MPQ
You are idiot? moddb is for games not music you only are making an idiot thing