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DonKluseczka
DonKluseczka Feb 18 2012, 12:03pm says:

Nice one!

+2 votes   article: Dev Blog #2: Inside Out
DonKluseczka
DonKluseczka Jul 6 2011, 5:05am replied:

We can't afford it YET* ;-)

+1 vote   article: July Update - CryENGINE 3
DonKluseczka
DonKluseczka Mar 5 2011, 7:45am replied:

@jangalomph

Dont listen to Squiggers, that lil' bugger :P Its bumped properly, mate! It's just the matter of lightning.

Take a good look at this one: Img23.imageshack.us

Didn't change the normal map even in a slighest way. Just changed the angle under which I took the photo.

As you can see its ssssexy.

+2 votes   media: Border
DonKluseczka
DonKluseczka Mar 2 2011, 11:24am replied:

If everything goes well - it's a matter of few hours, mate! :)

+2 votes   game: The Increment
DonKluseczka
DonKluseczka Mar 2 2011, 8:31am replied:

Awsome to hear that mate! :) Thanks!

As for the CE3 - nope. Atm we're still using CE2 but we'll switch to CE3 as soon as possible. We'll let you guys know :)

+1 vote   game: The Increment
DonKluseczka
DonKluseczka Mar 1 2011, 10:37am replied:

Hey there,

Firstly, thanks for the feedback mate, appreciated!

As for your question: Yes, we're taking under consideration few certain publishers, however at this very moment we're focusing all of our energy upon creating an enjoyable tech-demo consisting of 2 to 3 kick-*** levels.

Having that done, we'll talk about publishers. Or even perhaps - they'll talk about us. :)

(Speaking about the levels: Be sure to check this place again soon enough, as we'll be putting some long promised envo shots.)

Thanks a bunch!

+1 vote   game: The Increment
DonKluseczka
DonKluseczka Feb 19 2011, 2:16pm replied:

I'd say a 90 percentish "yes".

However, we're still waiting for the most important factors - the OFFICIAL (;-)) Crysis 2 and its tools!

Thanks!

+1 vote   game: The Increment
DonKluseczka
DonKluseczka Feb 17 2011, 8:56am replied:

Yes sir! Let me just tell you that we're actually using Google Maps' Street View for the ref shots; it gives us the ability to faithfully portrait the area, both from the level design and modelling&texturing angle.

(Of course we need to make the level and models to look a bit more 80's, but it still looks awsome)

So if you do like that kind of architecture, you should be satisfied! :)

+1 vote   game: The Increment
DonKluseczka
DonKluseczka Feb 15 2011, 11:52am replied:

Hey arieas,

The level is under heavy WiP at the time being. We're pumping new objects on daily basis. I'd say in about two weeks, we will be able to show pics of few nicely looking 'districs'. Atm tho, it's a bit too soon! :)

Thanks!

+1 vote   game: The Increment
DonKluseczka
DonKluseczka Sep 25 2010, 6:50am says:

Impressive portfolio you've got here mate! :-)

+1 vote   media: metal support
DonKluseczka
DonKluseczka Jun 11 2010, 9:54am says:

Hey navn, mate!

Sorry, but I didn't notice your comment before, just now :)

Speaking of my mail-box - donkluseczka@gmail.com must be working, I use it everyday.

But you know what, it would be best if you could visit our forums and post your application there

Forums.ironwolfstudios.net

Alright? If anything, just PM me!

PS: I've seen your gallery here, on ModDB - some good stuff you've got there ;)

+1 vote   member: navn
DonKluseczka
DonKluseczka Jun 2 2010, 11:01am replied:

I think it's the perspective that makes him so short

+1 vote   media: Geordie Concept Sheet
DonKluseczka
DonKluseczka May 9 2010, 4:33am replied:

Merci beacoup! ;)

+1 vote   game: The Increment
DonKluseczka
DonKluseczka May 9 2010, 4:27am replied:

Soon enough figalot; look at our models - do they look polished to the max? Yeah? That's right! :)

And we want to do the same thing with our levels.

There's no sense in showing a WiP, where few things are just gray blocks [these are props for the proper buildings/elements] or where models are untextured etc - that will give you no idea of the stage at all.

Instead, we do this like this: you'll have to wait a little big longer, but after seeing the footage of the level, even without yet playing it, you will actually feel the atmosphere.

Deal? :) Stay tuned!

Thanks for feedback mate!

+3 votes   game: The Increment
DonKluseczka
DonKluseczka May 3 2010, 4:20pm replied:

Digital distribution - thumb up; which platform precisely? Time will show!

There are few major players on the market; Steam, D2D, Impulse or the upcoming Desura [which, by my opinion, rises to be an awesome user-friendly platform]

Now it's the matter of costs, popularity of each site and other factors like ability to create a community around the project at the site, and so.

Anyway, I'm sure that you will be satisfied! ;)

+2 votes   game: The Increment
DonKluseczka
DonKluseczka Mar 20 2010, 10:18am replied:

Give us some time Cahir!

These are just appetizers! The main dish is still in the kitchen, sir. :)

But we're doing our best to serve it as soon as possible. You wont regret the waiting!

(Thanks for your feedback.)

+1 vote   media: Warehouse
DonKluseczka
DonKluseczka Mar 15 2010, 3:12am says:

Wha? Where? I can't see it :O

(edited ;P)

+1 vote   media: Dan "Mackie" McIntyre
DonKluseczka
DonKluseczka Mar 14 2010, 4:43pm replied:

Nope, it stays the same! Q3/Q4 of this or Q1 or the next year, at very best! :)

Although we'll be reaching a certain milestone soon - it should give us a more detailed picture of how long the Dev process will take...

...You'll find all the goodies in the upcoming update... so stay sharp! :)

+1 vote   game: The Increment
DonKluseczka
DonKluseczka Feb 18 2010, 10:02am says:

@ RKotern: Witam ;-) Dzieki!

@ Slugear: aye, look how cool we are =o :)

@ thunderising @ jjawinte: thanks lads! :)

+1 vote   article: Igor, Its Alive!
DonKluseczka
DonKluseczka Feb 17 2010, 12:04pm replied:

Hey Metalspy!

Which browser are you using? Is it Firefox? If yes, then I've got to agree with you, something isn't right.

Works perfect with Chrome tho.

Most probably this is the ModDB's "fault", I think this will get back to normal in a while.

~Don

+1 vote   article: Igor, Its Alive!
DonKluseczka
DonKluseczka Jan 28 2010, 5:03pm says:

Dude, I love your avatar.

+1 vote   member: Rapttor
DonKluseczka
DonKluseczka Jan 28 2010, 2:54pm says:

Aye, now that's Ireland!... (says a Pole)

0 votes   media: City Streets
DonKluseczka
DonKluseczka Jan 10 2010, 6:11am replied:

Hey Un_Dead,

About your first question: Yes, we're planning to put an accent on every aspect of the war; civilians are as important as soldiers.

We're not following typical "soldats vs soldats" scheme (characteristic for Call of Duty or Medal of Honor series) - as, during the fight, there are always casualties on the both army and civilian sides; sometimes, losses on the 2nd side are even bigger. Good question.

But you know what, I think that our up-coming trailer and demo level will answer your question best... and that's everything I can say for the moment being!

And for the second question, I'll let Squiggers to answer you, as he knows that for 100%, ok? :)

Take care!

~Don

+1 vote   game: The Increment
DonKluseczka
DonKluseczka Jan 10 2010, 4:04am replied:

Now, off to 300 ;-) Thanks!

+1 vote   game: The Increment
DonKluseczka
DonKluseczka Jan 9 2010, 7:54am says:

Just one more Game Watcher from reaching the magic 200 number!

Maybe it could be you? ;o:)

+3 votes   game: The Increment
DonKluseczka
DonKluseczka Jan 8 2010, 3:46pm replied:

Hey there Mellar, thanks!

Worry not, the project is just fine; We're totally far from giving up. In fact, we're planning a little update soon, showing our progress so.. stay tuned! :)

+2 votes   game: The Increment
DonKluseczka
DonKluseczka Jan 6 2010, 1:23pm replied:

Hey, don't give up.

Treat this thing as a lesson: A msg that says "Something needs to be redone, my friend. There is a reason that why we didn't make it into 100. Think about it."

Thank you for the kind words mate. Wish you best as well.

~Don

+2 votes   game: The Increment
DonKluseczka
DonKluseczka Jan 6 2010, 11:11am replied:

I'm afraid not, mate <_< Well, it's a shame but.. Gives us a lesson to work even more and harder, I think.

+2 votes   game: The Increment
DonKluseczka
DonKluseczka Jan 3 2010, 6:50am replied:

Hey, happy new year for you aswell, mate ;)

Well, i'm doing a bit of PR work for CSW now.

I've stopped modelling for a while, but I think I'll be heading back towards it soon.. we'll see. Anyway, thanks for kind words, dude ;)

So how's life? What you're up to atm?

+2 votes   member: Duruk
DonKluseczka
DonKluseczka Dec 30 2009, 3:01pm says:

Woh, nice mate. Congrats =)

+1 vote   media: Intel Crysis Mapping Contest
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