blender, gimp, cigs and beer are the 4 food groups
This comment is currently awaiting admin approval, join now to view.
Hello, I have played skyrim with your mod and I think the mod is great. I have had a good idea for a monster since dragonborn came out but I am quite busy and I only know a little about 3d modelling so I was just wondering if you would consider ideas for new creatures.
I follow your Skymomod since before the Nexus incident, and even here nowadays. I wanted to ask you a couple things if you don't mind.
Will there be a Skymomod 13? If so, will it include the latest works like werepanther, etc, as enemies as well?
And second, in what difficulty do you play the game? I mean, I find extremely annoyingly easy the standard Skyrim enemies so I played in Hard or Very hard. But now with your mod that's waaay too hard, so I have to tone it down... making average enemies weak again. Am I doing something wrong?
And, again, thanks for the work. have a nice day :)
I was wondering if I could use some of your textures and Meshes in a mod I'm creating
I would give you the proper credits and send you the download link after it was finished
Waiting for your answer (:
can you send me a private message?
Dogtown1, big fan of yours, and especially your MoMod for Fallout New vegas and Angel park, and your flintlock rifle ;) I was wondering if you could add them to this site, because to be quite honest what the Nexus did to you was kinda brash, it wasn't as if you intentionally caused a stir, but enough blabbering, please consider :)
both of those mods are being rebuilt with some updated new stuff
most importantly there will be some very cool new "ALIEN" stuff added
hey hows the work on momod and angel park going?
also on the "Monster Wars" thing
Ironman created a killer mod with the monster wars, but sadly it has not been updated since v9 I think
you should head over to the nexus and tell him to upload a v12 version of "Monster Wars" here
(I love that mod, he built Oblivion gates in that thing)
You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.
2000 characters limit; HTML formatting and smileys are not supported - text only