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Docm30
Docm30 May 16 2013, 5:01pm replied:

I could, but I'm not going to.

+1 vote     media: Highlanders and Bavarians
Docm30
Docm30 May 16 2013, 5:01pm replied:

I post new screenshots and information constantly on the Taleworlds forums. It's just more of a hassle to post things here so I don't do it as often.

+3 votes     mod: L'Aigle
Docm30
Docm30 May 12 2013, 6:00pm replied:

Only the 4th, 8th, 9th and 10th infantry regiments wore yellow facings. Those are not the regiments depicted in the mod.

+1 vote     media: Highlanders and Bavarians
Docm30
Docm30 May 10 2013, 6:42pm replied:

Of course.

+8 votes     mod: L'Aigle
Docm30
Docm30 May 10 2013, 6:42pm replied:

The reload animations can be seen in the video.

+6 votes     mod: L'Aigle
Docm30
Docm30 May 10 2013, 6:41pm replied:

Unless it comes from me, ignore any release date rumours.

I reserve my Steam for people I know in person.

+7 votes     mod: L'Aigle
Docm30
Docm30 May 1 2013, 2:47am replied:

Napoleon was 5 foot 7 inches. Right around the average for the day. He shouldn't appear noticeably shorter than most of the other people in the mod.

+9 votes     mod: L'Aigle
Docm30
Docm30 Apr 29 2013, 5:01pm replied:

I never once said that. Don't misrepresent what I've said.

+4 votes     mod: L'Aigle
Docm30
Docm30 Apr 25 2013, 8:55pm replied:

I plan to make lords specialise in certain types of troops.

+7 votes     mod: L'Aigle
Docm30
Docm30 Apr 24 2013, 7:20am replied:

Credit goes to DrTomas for that. All I did was the art and effects.

+6 votes     media: Singleplayer Artillery
Docm30
Docm30 Apr 24 2013, 7:17am replied:

Technically, Napoleon was born of the minor nobility, thus the 'di' in 'di Buonaparte'. The Buonapartes had little influence or standing by Napoleon's birth, though.

You needn't worry about bad gun placement. The mod will use hand-made battle maps to replace the rubbish generated ones.

+6 votes     article: Artillery In Singleplayer
Docm30
Docm30 Apr 24 2013, 7:12am replied:

Presently, the guns don't move (besides rotating to aim). Warband's maps are not really big enough to justify the huge amount of coding and CPU power it would take to move them.

When one of the crew is killed, one of the spare men takes his place. If too many men are killed the gun ceases to function. Artillery was a very skilled job remember; you couldn't just get anyone to do it.

The crew comes free with the gun. The guns, however, are far from free.

+7 votes     article: Artillery In Singleplayer
Docm30
Docm30 Apr 24 2013, 5:28am replied:

I don't follow.

+4 votes     article: Artillery In Singleplayer
Docm30
Docm30 Apr 22 2013, 5:42am replied:

Yes, the 1st Foot Guards are in the mod. They weren't called the 'Grenadier Guards' yet, though.

+2 votes     mod: L'Aigle
Docm30
Docm30 Apr 20 2013, 7:58pm replied:

I don't understand.

+3 votes     mod: L'Aigle
Docm30
Docm30 Apr 18 2013, 2:49am replied:

I've been deleting his posts, but I've decided to start leaving them for the admins to see. Make sure everyone goes to his profile and hits the 'Report member' button.

+9 votes     mod: L'Aigle
Docm30
Docm30 Apr 14 2013, 5:20am replied:

There's a chance, what kind of chance I don't know.

+2 votes     article: Highlanders, Bavarians and Progress
Docm30
Docm30 Apr 14 2013, 2:48am replied:

As I've said a million times. I'll tell everyone the release date just as soon as I know it myself.

+7 votes     mod: L'Aigle
Docm30
Docm30 Apr 12 2013, 10:28am replied:

It's all made by me from scratch. There is no use of anything from NW (or any other source), as the mod predates NW by some time.

+4 votes     media: Highlanders and Bavarians
Docm30
Docm30 Apr 12 2013, 8:48am replied:

Any one reserving regiments now will be ignored. We'll open a thread on the Taleworlds forum for regiment reservations once the release date is announced.

+7 votes     mod: L'Aigle
Docm30
Docm30 Apr 12 2013, 6:11am replied:

Apparently some people have a problem with geography.

+3 votes     media: Highlanders and Bavarians
Docm30
Docm30 Apr 11 2013, 7:53am replied:

The officer's in the pictures are myself or my companions. Officer's uniforms will be available to the player. I'm undecided on whether you can get AI officers or not.

There will be standard Warband custom battles.

+3 votes     mod: L'Aigle
Docm30
Docm30 Apr 11 2013, 7:52am replied:

I think it's the 1st Foot Guards, the 1st Royal Scots, some light infantry regiment, the 42nd, the 60th, the 95th, the Royal Marines and the Royal Sicilian regiment. It's likely I'll include the KGL in some capacity, too.

+3 votes     mod: L'Aigle
Docm30
Docm30 Apr 11 2013, 7:37am replied:

The Scottish ARE British, owing Scotland's being in Britain.

+3 votes     media: Highlanders and Bavarians
Docm30
Docm30 Apr 11 2013, 7:36am replied:

The Frenchman was a deserter. They're cheering about him getting what he had coming.

+6 votes     media: Highlanders and Bavarians
Docm30
Docm30 Apr 4 2013, 9:09pm replied:

I can't offer early access for donators. That would cause a number of legal complications as it would be too close to selling the mod.

+1 vote     article: January Progress Update
Docm30
Docm30 Mar 12 2013, 4:16pm replied:

A few screenshots back you'll see the Prussian Leib Hussars, who also wore black uniforms and death's heads on their shakoes. They were unrelated to the Brunswickers, though, save for both being German.

+3 votes     media: Black Brunswicker Officers
Docm30
Docm30 Mar 12 2013, 2:45pm replied:

It's a stick with horsehair hanging from it, so they're basically the same things.

+3 votes     media: Black Brunswicker Officers
Docm30
Docm30 Mar 12 2013, 2:44pm replied:

The Brunswickers were in Austrian service when the mod starts. Around the middle of 1809 they fought their way to the coast and began to serve under the British.

+3 votes     media: Black Brunswicker Officers
Docm30
Docm30 Mar 10 2013, 12:54pm replied:

It will always be the newest version of Warband.

+5 votes     mod: L'Aigle
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