Trying to resist the urge to play Team Fortress 2, I will only post video game reviews and will be using my deviant art account that I set as my homepage for everything else. My Steam name is Oolon Colluphid, and the name I registered with is Snydermus. Message me so I can play TF2 with people that don't suck at it! Because I like being organized, I delete comments on this page that are more then six months old.
Posted by DJPOO on Aug 21st, 2008 digg this super bookmark
If a game is too difficult for players with no reward it won't be fun to play at all. I have downloaded Source mods both good and bad, the worst ones bump the difficulty of the game, making it unnecessary hard for seasoned Half Life 2 players. I usually play the game on the hard setting for Half Life 2 Episode 2, and I find it hard enough with out ruining the fun of the game. How ever, some mappers seem to ignore that the difficulty should enhance the game the play.
The worst maps and mods for Half Life give the Combine Watch superor weapons to the one your using. Facing off aganst an Overwatch Elite is no fun when you don't have an Ar2 youself, that's because it's really hard to kill them youself unless you can use the weapon. There is a reason you giving the weapon(along with the Shotgun and SMG1) long before you fight aganst the Overwatch, because without it your not on even ground. Not everbody plays Half Life 2 Deathmatch so not everybody knows how to deflect the Combine energy balls with the Gravity Gun.
Almost a year ago, I posted a blog here called The good the bad, and ugly of Source mods. The mods listed as ugly represent what I think are the worst of mods for Half Life 2. These mods I feel repersent the worst single player mods for the Source engine. Where as the good I beleave are the best single player mods are I have played. Bad means they could use room for improvement. The worst ones in the ugly catagory bump the diffculty up to unreasonible levels, along with many other reason that make them awful.
Like most players I like my games to have a mix of diffculty and gameplay, when gameplay is ignored the diffculty can make a game fustrating to the player. When it's too easy gameplay can be boring. Modders need to focus on what makes a game and their own maps/mods fun instead of bumping up the diffculty. I am no noob, I switch the diffculty of games up when it becomes too easy on a lower setting.
Remember, don't purposely make your mod Count Strike: Source with Combine Overwatch in it.
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