Indie Game Developer (like the movie). I made a couple of games and I usually tweet a lot.
Hey everyone, I'm excited to finally share with you a gameplay trailer of Quest of Dungeons.
This time along with a full new floor, with new monsters and environment we are including the pet system. We had this internally working to a certain...
The update 0.5.5.4a is now live and brings some new features, like difficulty levels and a brand new floor.
Decided to spend the afternoon making Puwang run on Windows, really don’t know why but I did it.
First of all, I'm sorry for the lack of blog updates lately but we've been working hard on the next update I promise. So let's talk on what I've been...
We just released a new update, version 0.5.5.1a. This new patch brings a lot of new stuff and many bug fixes. One of the changes is the addition of Quests...
On this new post I'm going to talk what I've been up to since we last talked. Among them are quests, recipes and bug fixes.
I decided to talk a bit about what I’ve been coding and changing while Rita draws all sorts of cool stuff for the dungeon.
The 0.5.4.0a update for Dary's Legend was just released. Apart from our personal roadmap we've also read all feedback/comments that we found in order...
Yesterday Puwang got released on the app store.
We added a page on Steam Greenlight so that you can vote on Dary's Legend.
So we decided to release a small teaser trailer for Dary's Legend showing what we have so far. Hope you like it. Remember, this is a working in progress
Hi there. After a few months of inactivity we are announcing our next game. Dary's Legend
After a few months I finally had the time to make how multi-platform the engine really is and decided to grab Vizati code and make it run on Mac.
Vizati has just been released for Windows Phone 7. So go grab your device and give it a try.
Finally after several weeks of work we've managed to finish Vizati iPad
We released a demo version for iPhone and iPod Touch. It packs a few levels as well as the improvements brought to v1.1 from the full version
Just a quick update telling that the iPhone port of Basalt will have it's first commercial game on October 6th
Vizati has been approved for the App store. We have a release date and a new teaser
We are proud to present Vizati running on the IPhone, after a successful release on PC we are now venturing the mobile devices
I was able to get my hands on a real device so I decided to test Basalt
As part of Gamersgate Summer sale Vizati is with a 50% off during this week.
I've been working hard on sound support for the IPhone/IPad port and we now have sound support.
We've been working on our engine to to bring all features to IPhone and IPad, it's now around 90% complete.
The support for IPhone/IPad is now a reality.
We've ported the engine for running on IPhone and IPad.
We began porting Vizati to Windows Phone 7, IPhone and IPad and we now have a little video showing the progress on the WP7 port.
Vizati is now available and you can buy it at GamersGate and ImpulseDriven. Try the demo and buy it if you like it.
Vizati Demo is now available for download. You can test it and tell us what you think. Don’t forget Vizati will be available to buy at GamersGate and...