dissonance (tm), as seen on tv, mapcore and interlopers.
very nice, sir, very nice.
yeah that's adminite bro
my initial reaction was "burn it"
i wonder how much meth was involved in making that
@OP go to iceland or hawaii and watch the coast for a little bit
some kind of key would have been nice
he's all -_-
The second idea is much better, performance-wise.
Ain't no kill like overkill.
They're either x-blocs, accropodes, or dolos: En.wikipedia.org En.wikipedia.org En.wikipedia.org
Whatever the name, they're artificial breakwaters.
It's called constructive criticism, bro, and some of us appreciate it.
IMO the ambient light is way too high. Crank that down to maybe 25% of what it is right now and see how it looks.
It's supposed to be metal, but I know what you mean. I'm going from reference here, so it's no entirely up to me.
another swedish mod! awesome.
Actually, I misspoke. It was from the title card of the first episode of season 4, "Herrenvolk."
Honestly, not much. Real life kicked in, and I haven't done much more than some modeling and mapping. Oh, and a handfull of textures.
Mark my words, though, the mod is NOT dead. I am still working on this, albiet at a slower pace than earlier.
**** YES, AN UPDATE.
This is something I would have fun mapping for.
Reminds me of raindrop crossed with insurgency... kinda.
Not sure, but they seem to work the same as doors. Place a helper node at the top, one at the bottom, and try to make sure that no combat will take place in the midst of the stairs.
I love iiiiit!
And here I am again, over a year later, and nothing has changed.
Holy ****, skull-jaw?
Looks ******' ace, dude.
Haha, I feel ya on that one.
Almost forgot to check P17 due to finals, but now they're done, and I'm off to listen.
No idea. I posted it at 02:49, so there's a good chance I was drunk. Sorry.