dissonance (tm), as seen on tv, mapcore and interlopers.
Thanks for the watch, sir!
The combine soldiers are just there right now for target practice.
Thanks for the watch!
I forgot to add: looks excellent! The light coming through the fog in the trees is creepy as hell.
I agree, it needs some windowframes. It might also be wise to use another (plaster?) texture below the window; cutting into the baseboard like that looks a bit off.
Thanks for the comment, sir.
It's a one-man project, so it might take a while.
Is PHP fast enough? Why not use something like MPI?
Either way, if this works out, it's going to change things. Watched.
I remember playing the living hell out of this demo before I bought Half-Life. Glad to see that someone is porting it to Source. Good luck!
One more thing: I'm trying to seed, but your tracker keeps timing out. =/
Oh wow, this was incredible. Amazing atmosphere, had me scared near shitless the entire time. Sometimes the AI would be a little dumb, just stopping in the middle of combat to take a breather, but on the whole, it was amazingly fun.
I hope to god there will be a sequel (it really was too short... don't stop a good thing!), but if this is the last mod made for HL1, it was a damn fine finale!
When you say it's being developed for linux, do you mean a native client or emulation through Wine?