I first got into the modding scene when i was about 14 which was about 2001 i first worked along side 4 other talented guys on a highly anticipated mod called assualt amoury for the game Ghost Recon. From there i met the very talented lead of merciless developement "ming", you might know him from the co-op mod follow freeman for half life 2. went to his house he showed me a coupla maps he did for natural selection and his skunk plant. I've now worked on 1187 for half life 2 ep 2 doing all the modelling and animation for it it came 10th in moddb moty 2010 i think. I've now worked with -interceptor entertainment - Dominating studios - No More Room In Hell development team and Projectile Systems. I would love to work on a blood remake so if any of you feel the same feel free to give me a shout.

Blood Evolution (3D Modelling - WIP)

Blood Evolution (3D Modelling - WIP)

Blood Evolution 1 comment

3D Modelling process of church pillar entrance WIP.

pretty busy.

pretty busy.

Blood Evolution 4 comments

Not what you expected? .

On a personal note

On a personal note

Blood Evolution 1 comment

Our first Weapon - the sawn off needs work this may be a problem now but it'll reference the code for further development. So this is good news to us...

Some good news and progress.

Some good news and progress.

Blood Evolution 5 comments

Progress is coming on and a team is coming together.

Original blood gameplay

Original blood gameplay

Blood Evolution 0 comments

Been playing a lot of blood recently decided I'd record it.

Early Development Blood Evolution

Early Development Blood Evolution

Blood Evolution 15 comments

The game is coming on great unreal engine 4 is very easy and amazing to work with the I'm limitless on what I'm able to pull off!

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