I first got into the modding scene when i was about 14 which was about 2001 i first worked along side 4 other talented guys on a highly anticipated mod called assualt amoury for the game Ghost Recon. From there i met the very talented lead of merciless developement "ming", you might know him from the co-op mod follow freeman for half life 2. went to his house he showed me a coupla maps he did for natural selection and his skunk plant. I've now worked on 1187 for half life 2 ep 2 doing all the modelling and animation for it it came 10th in moddb moty 2010 i think. I've now worked with -interceptor entertainment - Dominating studios - No More Room In Hell development team and Projectile Systems. I would love to work on a blood remake so if any of you feel the same feel free to give me a shout.

Posted | Game Title | Author
pretty busy.
Blood Evolution

pretty busy.

Jul 14, 2015 Blood Evolution 2 comments

Not what you expected? .

On a personal note
Blood Evolution

On a personal note

Feb 11, 2015 Blood Evolution 1 comment

Our first Weapon - the sawn off needs work this may be a problem now but it'll reference the code for further development. So this is good news to us...

Some good news and progress.
Blood Evolution

Some good news and progress.

Jan 25, 2015 Blood Evolution 5 comments

Progress is coming on and a team is coming together.

Original blood gameplay
Blood Evolution

Original blood gameplay

Jan 23, 2015 Blood Evolution 0 comments

Been playing a lot of blood recently decided I'd record it.

Early Development Blood Evolution
Blood Evolution

Early Development Blood Evolution

Jan 7, 2015 Blood Evolution 13 comments

The game is coming on great unreal engine 4 is very easy and amazing to work with the I'm limitless on what I'm able to pull off!

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