I first got into the modding scene when i was about 14 which was about 2001 i first worked along side 4 other talented guys on a highly anticipated mod called assualt amoury for the game Ghost Recon. From there i met the very talented lead of merciless developement "ming", you might know him from the co-op mod follow freeman for half life 2. went to his house he showed me a coupla maps he did for natural selection and his skunk plant. I've now worked on 1187 for half life 2 ep 2 doing all the modelling and animation for it it came 10th in moddb moty 2010 i think. I've now worked with -interceptor entertainment - Dominating studios - No More Room In Hell development team and Projectile Systems. I would love to work on a blood remake so if any of you feel the same feel free to give me a shout.
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creating blood in ue4 in my spare time.