Level designer, Environment artist

Comment History  (30 - 60 of 264)
Diolator
Diolator Dec 28 2014, 2:14pm replied:

Dollars

+1 vote   news: Alchemilla - Release will be soon!
Diolator
Diolator Dec 27 2014, 9:37pm replied:

about 1000$. No jokes

+1 vote   news: Alchemilla - Release will be soon!
Diolator
Diolator Dec 26 2014, 1:31pm replied:

if u can pay for this - we could hire.

+1 vote   news: Alchemilla - Release will be soon!
Diolator
Diolator Dec 26 2014, 7:51am replied:

Mr.Jhon, we actually VERY WANT to bring combat to our game but its impossible due lack of needed people. you know C++? or maybe you know how to do animation? you know how *** painfully to add these things to Source? No. That`s the reason why...

+2 votes   news: Alchemilla - Release will be soon!
Diolator
Diolator Dec 19 2014, 5:46pm replied:

че бля?

+4 votes   mod: Silent Hill: Alchemilla
Diolator
Diolator Dec 6 2014, 12:55pm replied:

most likely yes.

+2 votes   media: The end. (WIP)
Diolator
Diolator Nov 3 2014, 1:47am says:

So we actually found one good voice actor who will help us to move faster to finish the project.

+4 votes   mod: Silent Hill: Alchemilla
Diolator
Diolator Oct 23 2014, 12:13pm replied:

no

+1 vote   mod: Silent Hill: Alchemilla
Diolator
Diolator Oct 23 2014, 12:10pm replied:

messaged

+1 vote   mod: Silent Hill: Alchemilla
Diolator
Diolator Oct 16 2014, 8:03pm says:

Don`t worry. We are still work on Alchemilla. The last level ready at 35% and all preporations (voice acting, quest changings, comment system, etc.) will cost a lot of time. Sorry guys.

+3 votes   mod: Silent Hill: Alchemilla
Diolator
Diolator Sep 15 2014, 1:28pm replied:

it will be... just wait)

+1 vote   mod: Silent Hill: Alchemilla
Diolator
Diolator Aug 29 2014, 5:10pm replied:

good question. focused on Alchemilla actually

+2 votes   mod: Slums 2
Diolator
Diolator Aug 17 2014, 9:54am replied:

very stunning materials in their engine. realistic lighting.

+1 vote   mod: Silent Hill: Alchemilla
Diolator
Diolator Jul 29 2014, 10:29am replied:

Approx is beginning of 2015, maybe end of 2014

+2 votes   mod: Silent Hill: Alchemilla
Diolator
Diolator Jul 7 2014, 2:08pm replied:

перезапускал игру? начинал заново?

+1 vote   mod: Silent Hill: Alchemilla
Diolator
Diolator Jun 21 2014, 5:49am replied:

i dont think so

+2 votes   mod: Silent Hill: Alchemilla
Diolator
Diolator Jun 8 2014, 3:33am replied:

yes

+2 votes   mod: Silent Hill: Alchemilla
Diolator
Diolator May 11 2014, 7:56am replied:

If you can get a programmer for us we could do what u want.

+1 vote   media: Alt world
Diolator
Diolator May 10 2014, 6:37am replied:

There are several thematic locations in full version. Apartments are just one of them.

+3 votes   mod: Silent Hill: Alchemilla
Diolator
Diolator Apr 27 2014, 9:08am replied:

We are working with this issue.

+3 votes   mod: Silent Hill: Alchemilla
Diolator
Diolator Apr 10 2014, 2:04pm replied:

Please, show me your portfolio.

+1 vote   mod: Silent Hill: Alchemilla
Diolator
Diolator Mar 5 2014, 3:28am replied:

Ты пойми, пока нет кода инвентаря и записок, будет запарно. По поводу загадки покажу твой пост геймдизу. Пусть думает как улучшить.
А по поводу логики... вспомни волосок с крючком из СХ2.

0 votes   mod: Silent Hill: Alchemilla
Diolator
Diolator Mar 4 2014, 3:51pm replied:

Добро пожаловать в Сайлент Хил.

0 votes   mod: Silent Hill: Alchemilla
Diolator
Diolator Feb 25 2014, 5:14pm says:

Too cute and does not have memorable unique face. Too simlish (The Sims).

+3 votes   media: Rebekka wip model
Diolator
Diolator Jan 17 2014, 10:50am replied:

If they will need it they will do it. Game industry is pretty much about money.

+2 votes   mod: Silent Hill: Alchemilla
Diolator
Diolator Jan 13 2014, 7:51pm replied:

delete this comment pls.

0 votes   feature: Autumn Aurora 2 F.A.Q.
Diolator
Diolator Jan 13 2014, 7:50pm replied:

I am kind a sorry cause i installed patch incorrectly at first time. After patch i really happy. Best Stalker mod ever. If need some help with textures or models in future i will do some.

+1 vote   mod: Autumn Aurora 2
Diolator
Diolator Jan 13 2014, 7:45pm replied:

read the FAQ. u will find instructions how to disable it. i did it just couple hours ago.

+1 vote   mod: Autumn Aurora 2
Diolator
Diolator Jan 13 2014, 4:46pm says:

Overall this mod is brilliant, but the one thing that i dont like - it is difficulty. Its absolutely no difference between novice and master diff. The game itself (in original state) was balanced quite well but now i get killed every 5 min. The AI has very good aim. They shoot my head so easy over and over again. I know somebody like to play hard but i prefer more weaken gameplay, i dont want to die every 5 min cause AI has aim-bot. Fix it, really. Leave this madness to "master" difficulty, but let novice play like novice. Thanks.

+1 vote   mod: Autumn Aurora 2
Diolator
Diolator Jan 8 2014, 3:19pm replied:

the final release version will be different quite a lot in almost all kinds of stuff.

+4 votes   mod: Silent Hill: Alchemilla
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