Level designer, Environment artist

Comment History  (30 - 60 of 227)
Diolator
Diolator Dec 16 2013, 3:28pm replied:

Just rename it to Alchemilla.

+1 vote     mod: Silent Hill: Alchemilla
Diolator
Diolator Dec 14 2013, 12:27pm replied:

what colors?

+3 votes     media: Morgue
Diolator
Diolator Dec 13 2013, 9:50am replied:

дааааа там позабавимся)

+2 votes     media: Alternative reality
Diolator
Diolator Dec 13 2013, 2:47am replied:

Думаю в уровне с мозгами я придумаю что то с анимацией моделей

+2 votes     media: Alternative reality
Diolator
Diolator Dec 12 2013, 10:36am replied:

Я пил много кофе. Однако, если бы они сжимались при игроке, то получался бы некий резкий испуг у игроков. Но если бы они сжимались плавно.... вооооот

+2 votes     media: Alternative reality
Diolator
Diolator Dec 12 2013, 12:46am replied:

Вряд ли мы станем заниматься созданием анимир модели только для этого места тем более что нужно будет как то объяснить почему эти стены могут сжиматься. Пилить всё подряд - не наш подход. Всё должно быть строго в каноне СХ или просто выдержанного стиля хоррора. Многие, кто берутся за хоррор, не знают меры и не обладают чувством вкуса. Например, Grey. Чудовищный бред.

+2 votes     media: Alternative reality
Diolator
Diolator Dec 5 2013, 3:55am replied:

It is not better than Team Silent`s games, but can be better than Homecoming, Downpour and maybe Origins.

+1 vote     mod: Silent Hill: Alchemilla
Diolator
Diolator Dec 3 2013, 12:39pm says:

Voted!

+2 votes     mod: Aoe 2 HD New units and terrain re-skin
Diolator
Diolator Dec 3 2013, 12:37pm says:

Bridge texture should be more gothic. Grey style.

+1 vote     media: Aoe 2 HD New units and terrain re-skin
Diolator
Diolator Dec 3 2013, 12:36pm says:

The sand is just brilliant.

+1 vote     media: Aoe 2 HD New units and terrain re-skin
Diolator
Diolator Dec 3 2013, 12:35pm says:

really enhanced ice and water. bravo!

+1 vote     media: Aoe 2 HD New units and terrain re-skin
Diolator
Diolator Dec 3 2013, 12:33pm says:

very good work, BUT... original units look more unique and recognizable.

+1 vote     media: Aoe 2 HD New units and terrain re-skin units pics
Diolator
Diolator Dec 2 2013, 3:21pm replied:

or BMS ^^

+1 vote     mod: Silent Hill: Alchemilla
Diolator
Diolator Dec 2 2013, 11:11am replied:

In my restless dreams. DayZ mod will lead for long time.

+1 vote     mod: Silent Hill: Alchemilla
Diolator
Diolator Dec 2 2013, 1:19am says:

Thank you, guys.

+2 votes     mod: Silent Hill: Alchemilla
Diolator
Diolator Nov 30 2013, 8:03pm replied:

Maybe you are right but can you show me then these "many horror games" which have same morgues?

-1 votes     media: Morgue
Diolator
Diolator Nov 30 2013, 9:54am says:

Actually i wanted to show that this location (morgue) was designed in 2011 while Outlast`s location came in 2013. Looks like developers used our reference.

-1 votes     media: Morgue
Diolator
Diolator Aug 29 2013, 2:03pm replied:

Can`t say. Spoilers.

+10 votes     download: Hotfix (v.1.2)
Diolator
Diolator Aug 24 2013, 4:30am replied:

We talked about it from the beginning. There will be no map, new NPCs or weapons until we find C++ coder and animator familiar with Source.

+3 votes     mod: Silent Hill: Alchemilla
Diolator
Diolator Aug 23 2013, 6:20pm replied:

Exactly.

+1 vote     media: Some new location from Slums
Diolator
Diolator Aug 23 2013, 4:37pm replied:

This happens cause of new Source 2013 engine and new file system which were developed couple months ago. To be honest, i started to make changes in Slums 2 just because i could not start mod myself.

Just wait for release of Slums Remake and you will play it.

+1 vote     mod: Slums 2
Diolator
Diolator Aug 18 2013, 8:16am replied:

These fixes oriented for new gamers who didn`t play demo. Though i suggest replay demo for everyone.

+2 votes     mod: Silent Hill: Alchemilla
Diolator
Diolator Aug 18 2013, 4:43am replied:

i thought about it. We can start vote poll to find out what people really want.

+3 votes     article: Patch is on the way!
Diolator
Diolator Aug 18 2013, 4:41am replied:

90 is too much.

+2 votes     article: Patch is on the way!
Diolator
Diolator Aug 2 2013, 1:33am replied:

We clearly understand that fact and the "mod" will never see the light until it coded well.

+2 votes     mod: Silent Hill: Alchemilla
Diolator
Diolator Jul 30 2013, 4:12am replied:

We have to spoil the plot to answer your question.

+2 votes     mod: Silent Hill: Alchemilla
Diolator
Diolator Jul 9 2013, 3:52pm says:

Throw all the doubts and pessimism. Alchemilla WILL sure to come, but the question is when - when it is done. As with Black Mesa. And do not forget that the mod develops only 3 people, having a job and a just little free time.

We're trying to find an animator and coder, but it appears that only the money could help here. I think if every subscriber threw at least webmmoney small amount, we would have found paid professionals, and would have finished the project to fruition much faster.

Z184956437669

+4 votes     mod: Silent Hill: Alchemilla
Diolator
Diolator Jul 8 2013, 3:18pm says:

Бросьте все сомнения и пессимизм. Алхемилла ОБЯЗАТЕЛЬНО выйдет, но вопрос когда - when it is done. Как было с Black Mesa. И не забывайте, что над модом трудятся всего 3 человека, имея работу и мало свободного времени.

Мы пытаемся найти аниматора и кодера, но выходит, что только за бабки это дело пойдет. Думаю, если бы каждый подписчик скинул на вебмани хотя бы незначительную сумму, мы бы нашли оплачиваемых специалистов и добили бы проект до конца.

+3 votes     mod: Silent Hill: Alchemilla
Diolator
Diolator Jun 20 2013, 9:55am replied:

Something like that.

+1 vote     mod: Silent Hill: Alchemilla
Diolator
Diolator Jun 2 2013, 9:00am replied:

eyes

+1 vote     media: Norman
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