Level designer, Environment artist
Don`t worry. We are still work on Alchemilla. The last level ready at 35% and all preporations (voice acting, quest changings, comment system, etc.) will cost a lot of time. Sorry guys.
it will be... just wait)
good question. focused on Alchemilla actually
very stunning materials in their engine. realistic lighting.
Approx is beginning of 2015, maybe end of 2014
перезапускал игру? начинал заново?
i dont think so
If you can get a programmer for us we could do what u want.
There are several thematic locations in full version. Apartments are just one of them.
We are working with this issue.
Please, show me your portfolio.
Ты пойми, пока нет кода инвентаря и записок, будет запарно. По поводу загадки покажу твой пост геймдизу. Пусть думает как улучшить.
А по поводу логики... вспомни волосок с крючком из СХ2.
Добро пожаловать в Сайлент Хил.
Too cute and does not have memorable unique face. Too simlish (The Sims).
If they will need it they will do it. Game industry is pretty much about money.
delete this comment pls.
I am kind a sorry cause i installed patch incorrectly at first time. After patch i really happy. Best Stalker mod ever. If need some help with textures or models in future i will do some.
read the FAQ. u will find instructions how to disable it. i did it just couple hours ago.
Overall this mod is brilliant, but the one thing that i dont like - it is difficulty. Its absolutely no difference between novice and master diff. The game itself (in original state) was balanced quite well but now i get killed every 5 min. The AI has very good aim. They shoot my head so easy over and over again. I know somebody like to play hard but i prefer more weaken gameplay, i dont want to die every 5 min cause AI has aim-bot. Fix it, really. Leave this madness to "master" difficulty, but let novice play like novice. Thanks.
the final release version will be different quite a lot in almost all kinds of stuff.
give the link, please
Which ones? In the last news?
Ага, вот что за природа такая у програмеров - лапшу на уши вешать.
We have never been guys who can make promotion and what more important who want to make it. So, we will never think to win some sort of award. We are like the James who sailing on the boat alone in the fog.
переводчик, блин) один толк от тебя только
Also, can u show me EXACTLY which mods stopped development after getting cease?
Just rename it to Alchemilla.
this is so because the development process is often more difficult than expected for guys who are just started to develop. they do not realize that a fanaticism for the game is not enough to create the mod.
Well, i`m used four sorts of zombies in my maps, except that stupid fast zombie. Why do you want more?)))
And about HL1 monsters. I don`t played in Opposing Force and don`t know what you talking about.