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Comment History
Dimbark
Dimbark - - 15 comments @ Half-Life: Quick Rage

Great looking mod! Excited to play it when it's out

Good karma+2 votes
Dimbark
Dimbark - - 15 comments @ Deepmind Offices

Thanks, Qwertyus!

Good karma+1 vote
Dimbark
Dimbark - - 15 comments @ The Final Death of John Deepmind, pt 2: Episode 1 - The Fall of New York

Well, this is the first Deepmind not being made under a deadline for a competition.

It's gonna take a lil more time to cook up, but the result will hopefully be worth it.

Good karma+2 votes
Dimbark
Dimbark - - 15 comments @ The Final Death of John Deepmind, pt 2: Episode 1 - The Fall of New York

Hah. Funnily enough, it's bugged and you have to noclip through it. I'm going to upload a remaster of that mod soon to this page to make it actually playable.

Good karma+2 votes
Dimbark
Dimbark - - 15 comments @ Half Life Mapping Tutorials (GFYS)

**** yeah ************! Hell **** yeah

Good karma+1 vote
Dimbark
Dimbark - - 15 comments @ Half-Life 2 : Barney's Story

still alive?

Good karma+2 votes
Dimbark
Dimbark - - 15 comments @ Half-Life: The Core

(buried)

Will The Core be compatible with Brutal Half-Life (the only canon way to play the game)?

Good karma-7 votes
Dimbark
Dimbark - - 15 comments @ Half-Life: The Core

I think you might have hyped up this mod too early. You should've started hyping it up hardcore around the time it was almost finished, you could've released it when you were still number 1 mod.

Now you're number 1798. :(

Good karma-2 votes
Dimbark
Dimbark - - 15 comments @ Second Chapter Alpha Screenshot

Very uniform lighting, add something in there to spice it up like a bright red fire or an emergency floodlight or somethin!

Or make the env_sun more garish! The brushwork and architecture is there, just needs better lighting to compliment it.

Good karma+1 vote
Dimbark
Dimbark - - 15 comments @ beta maps

Could use some more trims, decals, and variation int he lighting. Solid and interesting brush work, just needs something to spice it up!

Good karma+1 vote
Dimbark
Dimbark - - 15 comments @ d1_wasteland_01

Very dark.

Good karma+1 vote
Dimbark
Dimbark - - 15 comments @ Classic World map travel

I agree with kouta55 on this one, I'd rather see the Fallout 1 wasteland brought to life in full size, in all of its glory, than see this turned into some clunky in-game map system.

Good karma+1 vote
Dimbark
Dimbark - - 15 comments @ Full-Death Screenshpt

Nice screenshpt.

Good karma+1 vote
Dimbark
Dimbark - - 15 comments @ Core Q&A 3 Promo

Can we expect Oculus supp--I mean,

Does the mod have any boss fights, and if so, how do they deviate from your normal, standard Half-Life boss fight?

Good karma+2 votes