I think he was mentioning the flight of stairs being reminiscent of the hospital's flight of stairs. I recalled that memory too when seeing the 7 minute gameplay video.
Wow. Seriously. Wow. Looks incredibly immersive. Love what you guys did with facial animations and scripted scenes.
The only thing that sticks out is the inventory system. It seems somewhat annoying to go through a window to drop an item, pickup a new item, use the item, and then retrieve the older one. Will there be a quick drop button so that players could simply hit a single key to drop what they are holding in their left/right hand?
So you're trying to make implications with your statements made previously without giving any precursors that would lead to such an awkward conclusion? You really need to polish up on your human interaction more. Go out and talk to real people.
Discussing human nature isn't exactly relevant to ruMpel's rage post. Also, it's slightly awkward reading your tempered, understanding viewpoint on homosexuals when you were so quick to judge someone else (Minuit) as homophobic, or by saying that ruMpel doesn't care about his fellow mod team members.
Additionally, why are you still here? You make the worst existential references to such tenuous analogies.
You should understand by now, Andreas, that Mod DB is simply a means to advertise a mod/game. Constructive criticism is very tough to find here, since people down-vote anything negative/pertaining to improving something. I notice you get angry really easily, and the people posting ridiculous comments on Mod DB should not deter your progress. It's simple: the people saying that you steal money from donators, or think mod development is a easy, fast task, do not understand the circumstances that is PR, Mapping, Coding, Texturing, and the works. Ignore the people acting like they understand. You should be better than this.
Hi there Rimrook. I should not be in the credits since I did not develop the HEV texture, RavenGT did. All I did was compile models, as I am merely a compiler. I would appreciate it if I would be removed and that the credits accurately depict the people responsible for the release.
Great arm mesh by the way. I will definitely be rigging this on many skeletons. Peace.
My God. This is impressive. When you say "each character has it's own setting," does that mean that every model utilizing vertex weights has an external file associated with it? Or, it this done entirely through a single QC file?
Vash, people who aren't part of the Studio anymore, i.e. left or was forcibly kicked by Praz, have their work included in the Source Code. That's problematic.
Cool beans!
Just came here to say what total ******** there are in this community. Starting to think ruMpel's rage post was warranted now.
Good work as always, CoF Devs.
I think he was mentioning the flight of stairs being reminiscent of the hospital's flight of stairs. I recalled that memory too when seeing the 7 minute gameplay video.
Wow. Seriously. Wow. Looks incredibly immersive. Love what you guys did with facial animations and scripted scenes.
The only thing that sticks out is the inventory system. It seems somewhat annoying to go through a window to drop an item, pickup a new item, use the item, and then retrieve the older one. Will there be a quick drop button so that players could simply hit a single key to drop what they are holding in their left/right hand?
So you're trying to make implications with your statements made previously without giving any precursors that would lead to such an awkward conclusion? You really need to polish up on your human interaction more. Go out and talk to real people.
Because you are contradicting yourself with your own rhetoric. See how it feels with the gun pointed at yourself rather than at others.
Discussing human nature isn't exactly relevant to ruMpel's rage post. Also, it's slightly awkward reading your tempered, understanding viewpoint on homosexuals when you were so quick to judge someone else (Minuit) as homophobic, or by saying that ruMpel doesn't care about his fellow mod team members.
Additionally, why are you still here? You make the worst existential references to such tenuous analogies.
lol
You should understand by now, Andreas, that Mod DB is simply a means to advertise a mod/game. Constructive criticism is very tough to find here, since people down-vote anything negative/pertaining to improving something. I notice you get angry really easily, and the people posting ridiculous comments on Mod DB should not deter your progress. It's simple: the people saying that you steal money from donators, or think mod development is a easy, fast task, do not understand the circumstances that is PR, Mapping, Coding, Texturing, and the works. Ignore the people acting like they understand. You should be better than this.
sdfsdf < this message, I approve of it.
Because texturing is a job for the lower caste.
Yeah it's clearly Stone's HL:Source Pack.
Yeah give me your ******* texture already. Seriously, can white people be any more obsolete?
Glad to see you're pursuing professional game design! Keep it up dude.
Hi there Rimrook. I should not be in the credits since I did not develop the HEV texture, RavenGT did. All I did was compile models, as I am merely a compiler. I would appreciate it if I would be removed and that the credits accurately depict the people responsible for the release.
Great arm mesh by the way. I will definitely be rigging this on many skeletons. Peace.
What's with the rage? So people get offended by some sensitive content, just let the guy mod what he feels is wrong and let be.
Very pro work. Keep it up.
My God. This is impressive. When you say "each character has it's own setting," does that mean that every model utilizing vertex weights has an external file associated with it? Or, it this done entirely through a single QC file?
So, what is it about?
Thumbs are always challenging to rig. Try to limit to two bones if you have thumb problems. Also, are those the Postal arms Frostbite posted on HIT?
Why are you ******* nerds encouraging them :[
Mapping is superb, but a decent mod description would be nice. I really don't know what this is about at all.
They already did show monsters in the old videocasts. So...
Welcome to the epitome of maturity that is Mod DB.
Good question. I don't really think they fit in at all tbh.
Yeah, it's ****.
Vortigaunts give this three thumbs up.
Someone needs a foot job.
Vash, people who aren't part of the Studio anymore, i.e. left or was forcibly kicked by Praz, have their work included in the Source Code. That's problematic.
"chaosangel"