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So this game is Terraria with competent and smooth animation? Tracking.
LOL metal slug mech :D
Add them as cheat code.
Enable console then type "Matryoshka doll" to change citizens into alpha citizens. ;)
Question: Will we get get guns or be able to produce them? And Real-time strategy element? Like turns a group of citizens into guards that will be exempt from usual "citizen-like" routine, allow us to lasso them and left click attack or explore, something like that.
If i ask this in Banished game it would be too much as there's no real threat in Banished. But EndCiv game is set in a harsh context with living danger walking around so i thought having tactical elements here is not too far-fetch to ask.
Makes them be able to harden their fur and shoot it at survivors like a quill shooting hedgehog. Also give them mini atomic breath to leveling every building save for the main bunker... Not too much i guess?
Just kidding (^3^') Nice Concept by the way, simple, effective creature. Can still related them to earth creature somewhat while having that feral and evolved hunter looks.
But why giraffe's pattern? Bugs me a little.
Moddability is the key to success and to the extent, prolonging the game's lifespan.
Nah it would be pretty cool due to the level of rediation outside :D
This really remind me of the City building sims of the last decades like Pharoah or Zeus that whenever we satisfy any specific needs of that household, their dwelling will be redecorated with small yet noticable items such as if they get food some fruit basket will appear on their roof. You might think details like this barely make impact on gameplay but trust me, it spare us from repetitive routine like, having to click and check what resource this building still needs before i can grow.
And to think that back in the days, everything weren't 3D and those guy have to draw tons of type for the same building... Man, gaming has come this far.
Poor terminator in the back couldn't find any 40 watt phased plasma rifle in Skyrim shop. :P
He also looks like your avatar. O_O
Can i pet him? ^3^ He looks warm and fuzzy.
We need to include this intelligent otter in the mod too :3
Not everyone watched too much porn.
There's already 'Pathway to Elsweyr' mod, which matched every point you made.
New creatures in skyrim is always a plus.
*Scientist voice* I'm certainly hope "I" know what i'm doing.
At first looked at the mod's front page i thought you're bad at drawing... So that's an actual artstyle used in this mods. :)
Let's say there's still atleast one fan, right here eagerly awaits your triumphant announcement.
Will there be other enemies besides zombie? Like mutated Zombie, zombie dog and animals or some kind of experimental super mutant.
Don't let the curse of Resident Evil take hold of you. It will makes your mods slowly rot and finally die, alone in a cold hard rain, as it had done with countless Resident Evil mods before yours.
Prepared to skimming through the captain's desk 50 times for some cute surprise. :D
Resident Evil was never meant to be Multiplayer, also Oxymoron comment.
C'mon you can't do this to us, what's the point of giving Tau gun ammo when you're gonna abruptly end the game like that? Seriously the mod is very well made, It leaving me wanted more of it, great action, subtly creepy atmosphere, quite brain tinkering puzzle. Also, i'm really enjoy the 'find key item' instead of having to always pressing button and turning valve to proceed. A very effective and nostalgic formula that reminds me of earlier adventure games like Resident Evil and such. All in all 9.8/10
Also really looking forward to the next chapter if you planned it of course.
Don't get why they allow brainless comment like this.
The worst way to introduce your game is to add an impossible jump trick at the start. Seriously this mod's 'looks' is good, but the gameplay is horrible.
How's it going guys??
Can't remember where 's this place is.
What is he/it?
*Eagerly waiting with anticipation*
Sunken city is what Skyrim truly needs, yet utterly lacking.