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The modding team are humans too, so give them some time. (^3^)
It's just that Project Valderie got cancelled recently and The Unofficial Patch finally slow down. It's natural we vampires have to keep ourselves alive by eagerly awaits and hope for the next large scale project, which is this mod.
One of the best Western Gunslinging game since Wanted!HL. I wish there'll be a mode where you get ability to holster and quick draw and a one-shot kill revolver, to simulate cowboy movie style duel.
I want to poke a stick into that big mouth, just wanna know if it feel spongy like the texture suggest. (^3^)
I'm want this mod as bad as the next guy but well, they're doing it for free. It's understandably they got upset if you keep whining at them.
Not to mention Project Valderie got shutdown we only got 2 big projects left which are UP Project and this.
Can you fully rotate your building? I refuse to play another isometric city building sim if it doesn't have this little feature. Also, tracking.
It's a Metal Gear Solid with "not Shadow Moses island" and your boxart is DmC's Dante...
Well the similarity is too much to ignored. But anyway, tracking.
And Unturned is ripping off Stranded 2 if you judge it only by the look
I lol at "No dark depressing story here."
...In a good way :^) also tracking.
Jehova smite lol
Can goblin climb it? Or only at the wall hub?
How about expanding the stance system to have more than 3? Or are they hardcoded?
Unique NPC or PC armor?
This mod have aged like a fine wine. I remembered when everyone in an internet cafe near my house play nothing but SvenCoop, Instead of the usual Counter-Strike. That was like, 10 years ago or something... They still do. :)
To anyone that haven't bought it yet, here's a breakdown:
-Civ5 in space.
-More complete than Civ5 at launch as it has all the system from it's 2 expansion packs.
-No religions system however, not that you need anymore OP buff.
-Every city can build and send sattelite, be it tile buff sat, kill sat, scout sat depends on your tech.
-Early game Ideology, a revamped system from Civ5, you have to leveled it up via quest and tech.
-Quest, some simple 'choose a bonus' quest to a chain quest involving wreck your neighbor with spy.
-Secondary Goodie huts in a form of Ruined site. Your explorer can build an excavation site on them.
-Land, sea, air and covert ops battle from the start. Instead of barbarians you have flying alien too.
-******* Siege Worm, a distant cousins of Sandworm from Dune will wreck your explorer.
Are those guys are kids or the dogs are very big? o.O
...And then the heatstorm swept through the area before your farmer could harvest them all. Your ragged band of survivors starved to death and such is the life in Endciv. :D
Big creatures in the water always get me. The sense of dread and terror knowing there's something deep down in the territory which human has no complete control of is unmatch.
Great! does that means some map will allow players to upgrade their stats too?
I want to see this animate :D
Can i make a suggestion?
Sea Serpent... very, very large Sea Serpent...
Do it and i'll sell you my soul. :D
Your Animation style really remind me of Metal Slug, which is awesome style.
Love the atmosphere. So desolate, so desperate, with a sense of danger lurking around.
Isn't it too lush for a desert?
Only film version and all western made Silent Hill based the town on Centralia in an attempt to promote some dead town. The true canon based the town on Maine, New England.
There's no contradictory here, Silent Hill NEVER had mine fire period. What you think about alternate world only applied to the fog world and otherworld, the real town that sit on the real plane of existence still have consistant history.
heehee cute doggy.
I'm a fan of the original Silent Hill mythology so i don't really like the whole "The still burning underground coal mine".
Every fans know the Silent Hill's true origin is simply "Built on old Indian burial ground, radiate of mystical atmosphere"
The coal mine part actually come from the first Silent Hill Film commentary, that said they drawing their inspiration of a ghost town in Centralia and every subsequent western made Silent Hill use this as explaination to the fog and the ruined town and the other things.
No it's not, the fog is not ashes from the burning coal, the town didn't lay in ruin because they aren't abandoned and Silent Hill wasn't curse simply because of one girl with strange power. Everything about Silent Hill is unknown and distorted by the town. The Westerner should stop trying to "make sense" or "explain" how the town works, or how it came to be. Because the complete unknown and unexplainability is what makes Silent Hill so appealed.
And the most important, everyone who visit Silent Hill will see the town differently, so i don't want another friggin' Pyramid Head in this game, he can come back in one form or another but it can't be the same one James saw in Silent Hill 2 purely because this game's protagonist isn't him.
Please come back and finished your RE:Tactics mod man, one of the best ever.
Solid update, keep them coming! XD
lol Everyone's thinking the same
You're doing a pretty good job! don't get why everyone suddenly decide to be an expert in mapping/story/whatever and start jumping at you though but you already got another fan right here. But the only thing that worry me most is that every RE fan games seems to be cursed to die a slow and silent death, you clearly won't let it go like that right?