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Chief Irons should be fired for gross mismanagement. From scattering ammunitions all over the PD in an utmost emergency situation to not allowing employees to have a good 'rest'.
MAP04: The Focus, I found 1 added secret outside the building + 3 original secrets but where the hell is the last one?
I come back to check on my beloved classic game and WTF is going on in this comment section?
Was it from Antioch? Then it will be our salvation.
Hi doby. ^_^ I wonder if he will be using colmillos animation?
My screen still out of focus even tho i already turned on the widescreen mode in setuptool.
Tell me you are ******' done.
Maybe after we put in the fuse on the main bridge, the lighting will go back to the classic one? In RE2 the area is already lit up when we get here.
Will you add RE:Outbreak area too? The lab chapter is my favorite part of RE2 but it is so short. But it is understandable as the entire game is very huge for its time.
Before 2004 all flames effect i've seen in videogames are in 2d probably because it's real hard to render it. The only exception was DooM3 which is a bunch of ugly 3d particle red bright smoke cluttering together(not to mentioned all the lag) and Resident Evil 4 which is a blend of 2d flame on top of 3d effect at the base, And it looks quite good for its time.
Is this the rooftop where the police evac helicopter crash beneath the water tank?
Haha it was mean to be a joke and a reference to Silent Hill. There was an older picture of this room that have a pile of boxes blocking the door. ^_^
There was some boxes here but it's gone now. :)
Of all the spellbook rework. Rohan spellbook is the only one i like from the first glance.
Actually a gerbil.
Should've paint it military green. This color make it looks like a paper box.
Antitribu's FUBAR happened because of their conflict of vision on how the game should be. From what i read about it anyway. It is also from poor communication too. So i think it is unfair to blame a single person especially when he/she never really show up and talks with the rest of the English modding scene.
Looking clean, i like it.
The gangrels do knows how to survived the interaction with werewolves. But in the modern nights, even the most seasoned of all Gangrels do not even try to parley with these hulking mass of primal rage on a 'normal' circumstance such as the encounter at Griffith park. This is especially true to the young and inexperience Gangrel PC. Having him suddenly able to talk down a werewolf whose home has been set on fire is like going deep end of the Mary Sue territory.
She (i think) was behind many VTMB mods in the past, Antitribu for example. Also, she's a pretty big name in Russian VTMB modding scene.
Your grammar dead.Sorry.
Ok thanks and sorry if my question was confusing. Im not a native speaker myself. ^_^'
Make perfect sense we don't have to reload like Krauser bow since nocking up an arrow already count as reload.
Another question: I Take it the main mode of this mod is based on Leon mode in vanilla RE4 correct? While the extra mode is a modified Ada/Assignment Ada/Mercernary mode? Then will this weapon appear in both mode or just one? Since if i understand correctly, in Vanilla RE4 Leon doesn't have Krauser bow animation. That's why when we play as him in the main game we have to use trainer to swap Leon's model with Krauser's, And we can't use Leon guns while play as Krauser too. What's your thought on this? Have you already circumvent this limitation yet?
tripple shots or one explosive shot?
About the model, the bowgun was one of the less inspired looking weapon in the series(even in the artwork) so i can't say much. But can you upload anoher clear shot of the back? I want to see what you've done with that strange fin/stock thing in the back.
What's the situation with this mod now? The project demand more funds than you expect?
*EDIT nvm read the article.
His eyes is the creepiest thing about him.
cute doggy, hope he made it through the night.
What does they say?
If you wanna go for classic then the left pic. But if it's for realistic then the right.
It's actually quite hard to decide since we don't know if this game is a faithful, 1:1 remake of RE2 or a heavily 'remixed' version of it.
FYI If you were to use the Stinger(left pic) on a ground target in real life, you need alot of space between you and it or the missile won't be armed and actually explode. You also need alot of vertical room above your head because the missle will push itself upward several meters before arming(you can see this behavior in Half-Life Rocket Launcher) While the M202 is already a surface to surface rocket launcher and doesn't have this problem(ironically it's not a rocket launcher at all, it's a pyro warhead launcher)
Very beautiful model, not to mentioned it was my most favorite weapon in the entire Resident Evil Series.
Down a boss in 7 shots, Knockback that rival magnum and awesomely exaggerate sound feedback.
That one time when Capcom made the finest incarnation of boomstick to ever appear in video game histories.