One and only thing I love in games I play or make (including mods) is the amount of detail present in the world. For me, level design makes or brakes the game no matter how exhilarating the storyline or the next-gen bling bling is thrown in. If the level feels unreal (there is realism in fiction as well), it's dead to me, so is the game. This is the reason why mostly Indie games fascinate me now over the usual AAA stuff. Also, I love the color green, it's in nature, and if you can use it to make your game come alive, I will love you forever.. (or atleast as long as the level lasts :P). What else.. oh, I love Joss Whedon's work, from Angel to Firefly. The guy is a frakking genius. The detail in his characters and world is just mind blowing. Only few other shows come close to his work, like Carnivàle (Daniel Knauf) for example.. /BioRant

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