Hello there ;)

Comment History  (60 - 90 of 482)
derek328
derek328 Apr 26 2012, 12:39am says:

thank you man XD we aim to recreate the same intensive, futuristic yet believable BF2142 experience for both new and existing 2142 veterans. the ability to have everything at your command is amazing, and with more official maps coming along this could only get better.. without all the lagging, exploiting, PunkBuster "losing key packets" too, of course :p

+4 votes     media: CNC2142 - Cerbere Landing finished!
derek328
derek328 Apr 26 2012, 12:24am says:

haahahaha thank you guys! although this map is almost identical to the original in BF2142, our version has been massively improved - unlike BF2142's static environments, almost every object you see in CNC2142 can be destroyed. we really couldn't have done it without you :D

+3 votes     media: CNC2142 - Cerbere Landing finished!
derek328
derek328 Apr 22 2012, 2:57pm says:

hey man, just happened to come across this mod and wanted to wish you good luck. you'll need it.

why? because there was an almost exactly identical mod called HaloGen a few years ago, it was a pretty famous Generals mod with custom built 3d models and everything, yet Microsoft still struck them hard with the banhammer regardless of the GCR. You're treading a very risky path here, so be careful.. good luck!

+2 votes     mod: Evolutions: Real Time Strategy Evolved
derek328
derek328 Apr 16 2012, 1:16am replied:

haha no worries, we are actually just finishing off Cerbere Landing, some unit balancing issues, collision detection, as well as some behind-the-scenes optimizations to make sure CNC2142 is scalled properly for both normal and extremely powerful computers :)

Also, something big coming up regarding environment destruction.. but it's very much still in testing phrase. We'll release a public preview when it's further polished ^^ Thanks for the constant support all of you!!

+4 votes     mod: Command & Conquer 2142
derek328
derek328 Apr 8 2012, 11:08pm replied:

nope.avi ;) the team simply has university work to deal with at the moment, our most active periods are during summer and winter holidays, which adds up to about 6 months of development time dedicated to this mod every year. we don't settle for second-rate broken products!

+8 votes     mod: Command & Conquer 2142
derek328
derek328 Jan 20 2012, 5:03am replied:

glad you like the mod buddy, make sure to stay tuned for our upcoming updates! :D

+1 vote     mod: Command & Conquer 2142
derek328
derek328 Dec 30 2011, 5:15am says:

HOLY MOTHER OF GOD

+1 vote     download: TW Geometry Shape Dump
derek328
derek328 Dec 23 2011, 6:03am replied:

Thank you for your concern, but do not worry, this is one of the few modifications that have been given black and white approval by EA to continue, as long as the project remains free of charge online ^^

+3 votes     mod: Command & Conquer 2142
derek328
derek328 Dec 23 2011, 6:02am replied:

WOHA. this is epic news!! it'll be interesting to see what EA does with the remake

+1 vote     mod: Command & Conquer 2142
derek328
derek328 Nov 27 2011, 7:10pm replied:

good to see you again too!! :D

+2 votes     member: derek328
derek328
derek328 Nov 27 2011, 7:09pm replied:

Thank you for your support! ^_^ we currently have a Stage 2 beta planned for this december.. depending on how much we manage to finish by then, we may decide to expand the beta to public.
more details will be given out by then, stay tuned as we release more stuff every week! :D

+1 vote     member: derek328
derek328
derek328 Nov 26 2011, 10:27pm replied:

well, currently speaking we do have a solution that enables units automatically use staircases.. it is a messy solution for mappers, but at least we know it works ^^

+2 votes     media: CNC2142 - Cerbere Landing!
derek328
derek328 Nov 26 2011, 10:08pm replied:

hahaha yeah, we'll be updating the Moddb profile soon to reflect our latest changes. as for the Northern Excursion mod you mentioned, i guess we have to wait and see.. we want to make sure the mod stays truthful to the original look and feel of BF2142 and Norther Strike, I admit it's a good idea though :)

+4 votes     mod: Command & Conquer 2142
derek328
derek328 Nov 26 2011, 4:21pm replied:

thank you for your suggestion! :D
regarding your question, yes we do intend to remove tiberium! CNC2142 is all about bringing the original BF2142 feel into a RTS format, and we wouldn't be able to accomplish that with all the tiberium everywhere :P essentially everything you find in BF2142 - you'll see it in here ^^

+3 votes     mod: Command & Conquer 2142
derek328
derek328 Nov 26 2011, 4:08pm says:

Thank you for all of your support!! :D Keep the comments coming, you guys are the best!

+8 votes     mod: Command & Conquer 2142
derek328
derek328 Nov 26 2011, 4:05pm replied:

Hahaha XD Stay tuned as we release more information in the coming days! ^^

+2 votes     media: CNC2142 - Cerbere Landing!
derek328
derek328 Nov 26 2011, 1:46pm replied:

Thank you buddy! We try our best to keep everything as close to the original as possible, players with an eye for fine details will enjoy what we have included with the mod! :D

+1 vote     media: CNC2142 - Cerbere Landing!
derek328
derek328 Nov 26 2011, 1:45pm replied:

Hey man!! Long time no see and thanks :D

CNC2142 has been through some changes over its development process, but ultimately we have decided players will have the ability to build a selection of buildings similar to vanilla C&C3, however with micro-management embedded into a two-click command system. We will be releasing more information on that very soon ^^

+2 votes     media: CNC2142 - Cerbere Landing!
derek328
derek328 Nov 25 2011, 9:45am replied:

Hey!! Thank you for your support ^^ The mod is currently unavailable for public download, however we are on our way to the official Stage 2 Beta testing, more details to come in December! :)

+2 votes     mod: Command & Conquer 2142
derek328
derek328 Nov 25 2011, 9:06am replied:

Hahaha thank you buddy!! You should ;D

+2 votes     mod: Command & Conquer 2142
derek328
derek328 Nov 25 2011, 7:57am replied:

Thank you for your good wishes buddy! :)

+3 votes     mod: Command & Conquer 2142
derek328
derek328 Nov 25 2011, 6:50am replied:

according to BF2142, the stacked buildings are compact housing organized for refugees ^^

+3 votes     media: CNC2142 - Cerbere Landing!
derek328
derek328 Nov 25 2011, 6:42am replied:

"Go go go!" XD

+6 votes     media: CNC2142 - Cerbere Landing!
derek328
derek328 Nov 25 2011, 6:38am replied:

yup! it's accessable ^^ you can put snipers for long range accuracy, assault class for anti-infantry, support soldiers for suppressive fire, engineers for taking out vehicles nearby.

+4 votes     media: CNC2142 - Cerbere Landing!
derek328
derek328 Nov 25 2011, 6:31am replied:

thank you!! a screenshot doesn't even do it justice!

+3 votes     media: CNC2142 - Cerbere Landing!
derek328
derek328 Nov 25 2011, 5:34am says:

Hello everybody! Today, the CNC2142 mod team is VERY happy to release our first set of screenshots and news update :D They are only a small representation of our hard work from the past 11 months, so stay tuned as we release more shots in the coming days!

Enjoy guys, it's been too long ;D

+5 votes     mod: Command & Conquer 2142
derek328
derek328 Nov 20 2011, 4:02am replied:

Haha yes we do have something amazing in store! An update is indeed on its way, we are very confident it will amaze all of you! ^^

+3 votes     mod: Command & Conquer 2142
derek328
derek328 Nov 15 2011, 4:38am replied:

haha no worries buddy! this was actually from a while ago :p

+4 votes     mod: Command & Conquer 2142
derek328
derek328 Oct 26 2011, 6:59pm replied:

could be :p

+3 votes     mod: Command & Conquer 2142
derek328
derek328 Oct 24 2011, 7:57pm replied:

we've been working on a very, very big update in the past few months. it's not yet ready for showcase, but when it is - which is soon - it will be an absolute stunner :)

+1 vote     member: derek328
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