I like that :)
Whoa, those environments look like fun to explore :)
Cool to hear and see that your goal is to make the environments convincing. This is really importend for my playing experience :)
I like that lighting a lot, too :) Good luck on your mod.
I really like those concepts :D
Wow, that mod felt totally fresh. Very original, the introduction, the elevator scene or the part with the rolling rock on the stairs, for example.
:D
Just took a first look: MAN that's some scary mod! Can't wait to try coop it with my friends :)
I also really like the flash light model :D
I agree with Joest. This mod is as hard as it is original. I wish it were less hard so I could enjoy more the nice sides of it :/
This mod made me go from: aw, that is totally beautiful and also fun; to: wtf is wrong with you, this is torture.
But the last impression came up rarely. For example on that map with the two tank cars near the water basin. When I went to the first garage, the one in the backyard, and peeked into it I saw no combine to my left. But when I moved in, I saw one spawn from thin air. That's stuff I don't like.
And I had kind of a visual bug on that map. After the gate opened and the tank cars went out I couldn't see what was going on at the place beyond the gates. The spawned combines were also not visible until I stepped over the line where the gates were.
The last part where I had to get Breen and G-Man got on my nerves, too. Somehow I was always too late to get them even though I ran with boost. Then I reloaded from some time before that and then it worked.
What I liked most was the music, especially the theme from beginning that changed from techno to classical.
The maps which looked medi terran, what was a really nice change from the usual suburban HL2 look.
The parts without the suit.They were a bit confusing first but then I stopped worrying over Gordon's health, what turned out to be fun because I focused more on the shooting.
The Max Payne references. That was a cool change, too. I liked the unusual looks and the weird gameplay, even though it was kind of tricky sometimes.
The lots of scripted scenes.
Thx for making such a nice and long mod in your free time :)
Haha, thanks :)
But how do I fight the monster now ;_;? I like to see the ending of the mod.
Your DL links don't work anymore. Guess you linked to agressively to your filefront file, for example. Maybe you should try this one
Browse.files.gamefront.com
I get a gnome with a boner when swinging the instrument :|
Is that supposed to be some christmas secret?
What I saw in the demo rocked.
It's been really thrilling ^^
Because of the rare ammo in 2 of the levels I had no other option than run, I do not to prefer this, and it turned out to be very entertaining.
Please continue your work, this has the potential to become am great mod.
derBene
Benjamin joined
I really liked FPSs back then but now I'm looking more for good adventures in a 3D environment. Shooting and running all the time is pretty tiring. Some games I like: • Beyond Good and Evil • Gothic 1, 2 + NdR • Psychonauts • Arx Fatalis • Penumbra • Clive Barker's Undying • Aquaria • Thief: Deadly Shadows • Startopia • Call of Cthulhu: Dark Corners of the Earth • Evil Twin: Cyprien's Journey • Wario Land