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@GaySteamBath What an adorable comment, so original.
I have to agree with mostly everything here. The new gore system is giving me a decrease in framerate, but not so much to your extent. It is still bothersome though, and my system has been able to handle the majority of stuff I throw at it, including FarCry 4, Dead Rising 3(which is terribly optimized), Advanced Warfare, etc. The shotgun's wider spread is also another gripe of mine. Most shotguns in real life have a fair amount of accuracy, which seems contrary to shotguns in most games nowadays. So as it currently stands, V18 has to be my preferred version so far.
You mean like superpowers? Doomguy may be a demon-slaying badass, but he's only human.
That would be hilarious. I second this.
Can we all just chill the **** out and simply enjoy blowing away hordes of demonic scum, as usual? Please?
I got a hold of the v20 test build from a Zandronum server, and it seems like Sarge has taken a couple good steps forward, but also a few steps backward. Here's my little bit of constructive criticism:
1.) The gore decals on walls don't look quite as good as in previous versions, and are seemingly in less quantity. I can appreciate the blood-dripping-down walls effect, however.
2.) The pump-action shotgun has a second pump animation that just doesn't look as good as the vanilla animation, and just feels awkward.
3.) The pump shotgun also has less accuracy now, which is nearly equal to the double-barrel's single-shot accuracy. What difference is there between the two now, aside from the pump-action having more ammo capacity?
Again, this is only constructive criticism. I love this mod to death.
Ladies, ladies, please calm your tits....you're all beautiful.
Call of Booty Advanced Whorefare is the same generic twitch-shooting, kiddie-raging, hyped-to-hell, unoriginal clusterfuck its always been. The only new addition is jetpacks, but even this feature was so tacked on and poorly executed, and the only reason they added it was to compete with Titanfall.
The internet never forgives or forgets, apparently.
Got it on my phone today, utterly badass to have Brutal Doom on the go now.
I lol'd a little when he called you Quacker, sorry :P
Is this the beginning of the end? I would understand though, your dedication to this project has been commendable.
What the **** am I looking at?
Nice compilation. Was hoping for more fast-paced Unreal-style techno, but very good.
Everyone's busy killing demons and evil dead.
You would need a port of GZDoom for PSP to run Brutal Doom, which is more or less possible. I would also love to see this for my PS Vita :P
Yeah, I pretty much said the same thing about PK3's and ZDoom's ini file before you deleted my post for some reason.
...How the hell do I use this?
Downloading now, looks awesome. The bigger variety of guns, the better :P
Is that Gordon Freeman? :P
This song gave me multiple eargasms.
4th place is a great improvement actually, Brutal Doom got 9th place last year.
"...If someone has no internet access, then yeah, Diablo 3 is not the game for them."
Well, **** you too.
That is an intimidatingly-big Death Star....is that in the mod?
That would be dope.
20th anniversary playthrough of Doom with John Romero and IGN:
"Yo, she-bitch....let's go."
That game had so many Evil Dead references :P
My new favorite hud.
Still wondering what these 'special locations' are all about ;P
A wee bit dramatic, I would agree...but you're awesome nonetheless :P
I used to love Time Splitters when I was younger :)
Oh god, the Imp Encounter Wad X(