Formerly known as Delta289 for the almost 5 years I've been on this site. I'm a giant fan of Lord Of the Rings and Warhammer 40,000. I used to be really big into star wars but due to recent events my interest in Star Wars is pretty much spent. My patience just ran thin with the decreasing quality of stories coming out of that company and I no longer wish to be associated with any of it.

Report RSS Imperium At War, a new mod by Delta289

Posted by on

YOU, YES YOU. I'm In Need of Your Help.

A while ago, I had an idea for a Star Wars Empire At War: Forces Of Corruption mod and now that my current mod, The Star Wars: Clone Wars Submod for FoC is completed, I thought this would be a perfect time to get it off the ground.

Keep in mind; Nothing has been done yet, no one has volunteered to help me with this massive project. That is why I am posting this blog, I need help, If your Interested let me know either via a comment on my profile or a private message.

Ladies and Gentlemen I give you:
Delta's Next project
Please Play This Music When You Read For Full Effect

Background Information
(For those not familiar With the Warhammer 40,000 universe)
upcoming Mod: Imperium At War

Imperium At War

Imperium At War will be a total conversion mod for Star Wars Empire At War: Forces of Corruption and will totally immerse the player in the grim darkness that is the 41st millennium.

The faction of the Galactic Empire in the base game will be replaced with the Imperium Of Man, an autocratic body of government that protects and governs all the colonies of man kind. The faction of the Rebel Alliance will be replaced with Chaos Warhammer40k.wikia.comwhich will allow the player to command hordes of daemons and traitors alike. The faction of the Zahn Consortium will be replaced with the Ork Clans, Tribes of sentient, green skinned beings know as Orks, who wage war on all races with their hastily slapped together but no less deadly war machines. The currently non playable faction of the Hutt Empire will be replaced with the Eldar, An ancient and technologically advanced race. Lastly, The faction of the Black Sun Crime Syndicate will be replaced with the Tyranids, An insect-like race that only has one thing on it's mind; feed.

Faction Heroes, Units And Buildings

Imperium Of Man

upcoming mod: imperium at war faction insignias

Heroes: (list is open to suggestion)

The Emperor Of Mankind:
Non-combat hero He sits upon the Golden Throne, lifeless and mute, yet his subjects
revere his decaying body as a god. This hero bring economic bonuses to Terra

Sebastian Yarrick:
Equipment: Power Claw, bolt pistol
Abilities: (open to suggestion)
Famous Imperial Guard Commisar

Lord Commander Dante:
Equipment: Perdition Pistol, Axe Mortalis
Abilities: open to suggestion
Chapter Master of the Blood Angels chapter

Marneus Augustus Calgar:
Equipment: Power Fists
Abilities: open to suggestion
Chapter Master of the Ultramarines

Logan Grimnar:
Equipment: Storm Bolter, Power Axe
Abilities: open to suggestion
Chapter Master of the Space Wolves

Equipment: Power Sword, Plasma Gun
Abilities: open to suggestion
Chapter Master of the Dark Angels


  • Commissar (To replace Imperial Field Commander)
  • Admiral (To replace Imperial Fleet Commander)

Land Units: (list open to suggestion)

  • Imperial Guardsmen (Special Regiments: Death Korps Of Krieg, Mordian Iron Guard, Catatchan Jungle Fighters, Praetorian Guard,Vostroyan Firstborn)
  • Kasrkin
  • Space Marines (recruitable on chapter home worlds only. Chapters Include: Space Wolves, Ultramarines, Imperial Fists, Blood Angels, DarkAngels)
  • Terminators (recruitable on Chapter Home Worlds only)
  • Grey Knights
  • Storm troopers
  • Dreadnought (recruitable on Chapter home worlds only)
  • Armored Sentinel
  • Landspeeder
  • Hellhound Flame tank
  • Chimera Personnel Carrier
  • Leman Russ Battletank
  • Predator (recruitable on chapter worlds only)
  • Basilisk Mobile Artillery
  • Baneblade Superheavy Tank
  • Vendetta Heavy Gunship

Space Units: (list is open to suggestion)

  • Fury Interceptor
  • Starhawk Bomber
  • Claymore-class Corvette
  • Firestorm-class Frigate
  • Dauntless-class Light Cruiser
  • Dictator-class Cruiser
  • Armageddon-class Battle cruiser
  • Retribution-class Battleship
  • Emperor-class Battleship

Forces Of Chaos

upcoming mod: imperium at war faction insignias
Heroes: (list open to suggestion)

Abaddon the Despoiler:
Equipment: Daemonsword, Lightning Claw
Abilities: Open To Suggestion
Warmaster of Chaos

Eliphas the Inheritor:
Equipment: Power Sword, Bolt Pistol
Abillities: Open to Suggestion
Chaos Lord

Lord Bale:
Equipment: Power Sword, Bolt Pistol
Abillities: Open to Suggestion
Chaos Lord

Ahzek Ahriman:
Equipment: Force Weapon, Enchanted Bolter
Abilities: open to suggestion
Chaos Sorcerer

Araghast the Pillager:
Equipment: Power Sword, Combi-Flamer
Abillities: Open to suggestion
Chaos Lord

Equipment: Demonic Power Scythe, Hand Flamer
Abilities: Open To Suggestion
Herald of Nurgle

Minor Heroes

  • Aspiring Champion (to replace rebel field commander)

Land Units: (List is open to Suggestions)

  • Cultists
  • Chaos Space Marines (Available Chapters: Black Legion, Word Bearers, Alpha Legion, Night Lords, Iron Warriors)
  • Khorne Berserkers
  • Plague Marines
  • Noise Marines
  • Lesser Daemons (Blood Letters, Horrors, Nurglings, Daemonette)
  • Greater Daemons (Great Unclean One, Keeper of Secrets, Lord of Change, Blood Thurster)
  • Chaos Dreadnought
  • Defiler
  • Chaos Rhino Transport
  • Chaos Vindicator
  • Chaos Whirlwind
  • Malcador Assault Tank
  • Chaos Predator Battle Tank
  • Chaos Land Raider
  • Heldrake

Space units: (list open to suggestion)

  • Swiftdeath Fighter
  • Doomfire bomber
  • Hell Talon Fighter-Bomber
  • Infidel-class Raider
  • Iconoclast-class Destroyer
  • Carnage-class Cruiser
  • Hades-class Heavy Cruiser
  • Acheron-class Heavy Cruiser
  • Executor-class Grand Cruiser
  • Despoiler-class Battleship
  • Desolator-class Battleship

Ork Clans

upcoming mod: imperium at war faction insignias
Heroes: (list open to suggestion)

Gorgutz 'Ead 'Unter:
Equipment: Power Claw, Large Shoota
Abilities: open to suggestion
Warboss of the Evil Sunz Clan

Equipment: Power Claw, Large Custom Shoota
Abilities: Open to suggestion
Equipment: Power Claw, Twin Linked Big Shoota
Abilities: open to suggestion

Ghazghkull Mag Uruk Thraka:
Equipment: Power Claw, Big Shoota
Abillities: open to suggestion

Nazdreg Ug Urdgrub:
Equipment: power claw, large plasma weapons
Abilities: open to suggestion

Minor Heroes

  • Ork Nob

Land Units: (list open to suggestion)

  • Slugga Boyz
  • Shoota Boyz
  • Storm Boyz
  • Tank Bustaz
  • Big Mek
  • Ork Warbikers
  • Killa Kan
  • Wartrakk
  • Wartrukk
  • Grot Tank
  • Looted Leeman Rus
  • Kill Blasta
  • Dakka Jet
  • Big Squiggoth

Space Units: (open to suggestion)

  • Fighta-Bommer
  • Onslaught-class Attack Ship
  • Kill Kroozer
  • Terror Ship
  • Hammer-class Battlekroozer
  • Ork Battleship


upcoming mod: imperium at war faction insignias
Heroes List (open to suggestion)

Prince Yriel:
Equipment: Spear of Twilight, Flame of Asuryan (for space combat)
Abilities: Open to Suggestion
Eldar Autarch

Equipment: Firepike, Fire Axe
Abilities: Open To Suggestion
Eldar Phoenix Lord

Jain Zar:
Equipment: Zhai Morenn (blade of destruction)
Abilities: open to suggestion
Eldar Phoenix Lord

Equipment: Eldar Chainsword
Abilities: Open to suggestion
Eldar Phoenix Lord

Maugan Ra:
Equipment: Shuriken Cannon
Abilities: Open To Suggestion
Eldar Phoenix Lord

Minor Heroes:

  • Farseer

Land Units: (list open to suggestion

  • Eldar Guardians
  • Eldar Rangers
  • Dark Reapers
  • Howling Banshees
  • Fire Dragons
  • Warp Spider
  • Shuriken Grav Platform
  • Falcon Grav Tank
  • Vyper
  • Wraithlord
  • Fire Prism
  • Scorpion
  • Nightwing

Space Units: (list open to suggestion)

  • Darkstar Fighter
  • Eagle Bomber
  • Corsair Class Escort
  • Eclipse Class Cruiser
  • Dragon Ship
  • Wraith Ship
  • Void Stalker Class Battleship

Tau Empire

Imperium At War Tau Empire Logo
(Originally the Tyranids were going to be the 5th faction)

Heroes List (List is open to suggestion)

Equipment: None Non-Combat hero
Abilities: Brings economic Bonuses to whatever tau world he visits
Tau Ethereal Supreme and Aun'o of the Tau Empire

Equipment: Dual Fusion Blasters, Bonding Knife
Abilities: Open To Suggestion
Tau Supreme Commander

Shas'O R'myr:
Equipment: Double Barreled Plasma Rifle
Abilities: open to suggestion
Tau Commander

Equipment: Honor Blade
Abilities: Open To Suggestion
Tau War Hero

Land Units (list open to suggestion)

  • Fire Warriors
  • Kroot Carnivore Squads
  • XV15 Stealth Team
  • Pathfinder Squads
  • Gun Drones
  • XV88 Broadside battle suit
  • Knarloc Riders
  • Piranhas
  • Hammerhead Tanks
  • Sky Rays
  • Devilfish Transport

Space Units (list is open to suggestion)

  • Barracuda Class Fighter
  • Manta Class Bomber
  • Kir'la Carrier (Warden) Escort
  • Kir'qath (Defender) Class Starship
  • Kir'shasvre (Castellan) Heavy Escort
  • Lar'shi'vre (Protector) Class Cruiser
  • Il'Porrui (Emissary) Class Cruiser
  • Lar'shi (Hero) Class Cruiser
  • Or'es El'leath (Custodian) Class Battleship
  • Gal'leath (Explorer) Class Battleship
  • Kroot Warsphere

As you can see, I've thought this our rather well, I have excellent ideas but not the resources to undertake this monumental task by myself. I have most of the tools to make this mod, but there are some things i have to outsource do to the lack of available tools.
I still need:


Voice Actors (for heroes)

Extra Code Monkeys


You're doing it! I remember when we talked about this so long ago

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Last Online
United States United States
Become friends
Member watch