Hello, I'm a fellow game enthusiast, eager to make mods, play mods, and be a part of this community. My expertise includes 3D Studio Max, Maya, Photoshop, with experience in Illustrator, Premier, Flash,to name a few. I'm currently working on a mod for MegaGlest.

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delphadesign
delphadesign @ New Lighting+Textures

PS: are any of these images too dark? Lighting varies drastically between my two computers....

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delphadesign
delphadesign @ New Lighting+Textures

PS: are any of these images too dark? Lighting varies drastically between my two computers....

Good karma+1 vote
delphadesign
delphadesign @ Annex: Conquer The World

Thank you!

Good karma+2 votes
delphadesign
delphadesign @ Been a while? Not too long

You put lots of work into this game, and it shows! Keep up the good work!

Good karma+1 vote
delphadesign
delphadesign @ Mech Fans

Hey guys! Have any one been lucky enough to play Senjou no Kizuna Gundam in the arcade? I wish I could be able to play it, but the closest ill ever get is the PSP port. Even with the ports flaws it is still my favorite PSP Gundam game. Gundam FPS = Win!

Good karma+2 votes
delphadesign
delphadesign @ Mortars, lights, Particles, and Music

Yea people weren't happy about song intro so I edited beginning to skip the choir part. :P And made it louder so people can hear it!

Good karma+1 vote
delphadesign
delphadesign @ xPearse

Thanks for tracking Annex: Conquer the World!

Good karma+2 votes
delphadesign
delphadesign @ MegaGlest

Defiantly Megaglest has much new particle effects, much more stable multi-player, dedicated server, and even an in game mod download feature! Its a large improvement over standard Glest!

Good karma+4 votes
delphadesign
delphadesign @ delphadesign

Thanks again!

Good karma+3 votes
delphadesign
delphadesign @ In Game Lighting/Unit Designs

The population cap at the moment is 60 which is for all units except structures, for these latest screens I set the count to 80. Considering that a player will have to use up at least 20-25 units to resource gathering/base building, which leaves 35-40 combat units per player. It may sound like enough for Glest, my mod is quite different in terms of gameplay and requires a bit more units. 60 is the minimum the population would go, 80 is the ideal number I want to use and 70 is the compromise. I did do some foresight and specifically made my units lower poly than my usual, and lowered texture resolutions to combat this. But this game is as you said more intensive on a computer than standard Glest, but one shouldn't need a super computer to run it. Thanks again!

Good karma+1 vote
delphadesign
delphadesign @ Keep moving forward!!

Thanks! I defiantly want players to have options, and much to play with. I wanted to make this so that players don't have to follow a strict strategy over and over. This should give some replay value, I hope! I still have a bit more to do before release, but things are still going!

Good karma+1 vote
delphadesign
delphadesign @ In Game Lighting/Unit Designs

Thank you! I'm glad you like it!

Good karma+1 vote
delphadesign
delphadesign @ New Alliance unit/structure techtrees

I wasn't happy with the spider walkers appearance, so I changed it to mrls tank, however, many preferred a mechanized MRLS so i may revert it back to a spider walker, but with a different design, assuming i have the time.

Good karma+1 vote
delphadesign
delphadesign @ Portal: Vocaloid Edition

Not a Miku fan too much but she is modeled really well, and I love the anime version of Chell. I have never played Portal or Portal 2 but when i do this is defiantly the mod im using!

Good karma0 votes
delphadesign
delphadesign @ Keep moving forward!!

Thanks!

Good karma+1 vote
delphadesign
delphadesign @ Keep moving forward!!

Thanks! I certainly will!

Good karma+1 vote
delphadesign
delphadesign @ mayboro

Thanks for tracking Annex: Conquer the World!

Good karma+1 vote
delphadesign
delphadesign @ Annex: Conquer The World

Yes I have looked at spring in the past. Its has great capabilities but I feel a lot more comfortable using the glest engine (in this case the megaglest engine), for ease of use. Maybe ill work with spring for future projects. Thank you for your input!

Good karma+3 votes
delphadesign
delphadesign @ mualjtaulur

Thanks for your interest in Annex: Conquer the World!

Good karma+2 votes
delphadesign
delphadesign @ Rohan15

Thanks for your interest in Annex: Conquer the World!

Good karma+1 vote
delphadesign
delphadesign @ ACRe77

Thanks for your interest in Annex: Conquer the World!

Good karma+1 vote
delphadesign
delphadesign @ jrgl_cuchallain

Thanks for your interest in Annex: Conquer the World!

Good karma+2 votes
delphadesign
delphadesign @ Darknet

Thanks for your interest in Annex: Conquer the World!

Good karma+1 vote
delphadesign
delphadesign @ ZiroBurno

Thanks for your interest in Annex: Conquer the World!

Good karma+1 vote
delphadesign
delphadesign @ Lizzinator

Thanks for watching Annex: Conquer the World!

Good karma+1 vote
delphadesign
delphadesign @ luch174

Thanks for your interest in Annex: Conquer the World!

Good karma+1 vote
delphadesign
delphadesign @ conscript19

Thanks for your interest in Annex: Conquer the World!

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delphadesign
delphadesign @ nadanova

Thanks for your interest in Annex: Conquer the World!

Good karma+1 vote
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