Hello, I'm a fellow game enthusiast, eager to make mods, play mods, and be a part of this community. My expertise includes 3D Studio Max, Maya, Photoshop, with experience in Illustrator, Premier, Flash,to name a few. I'm currently working on a mod for MegaGlest.

Comment History  (210 - 240 of 255)
delphadesign
delphadesign Jun 10 2011, 12:16am says:

Hey guys! Have any one been lucky enough to play Senjou no Kizuna Gundam in the arcade? I wish I could be able to play it, but the closest ill ever get is the PSP port. Even with the ports flaws it is still my favorite PSP Gundam game. Gundam FPS = Win!

+2 votes   group: Mech Fans
delphadesign
delphadesign May 26 2011, 12:24am replied:

Thanks!

+1 vote   media: Mortars, lights, Particles, and Music
delphadesign
delphadesign May 26 2011, 12:24am replied:

Yea people weren't happy about song intro so I edited beginning to skip the choir part. :P And made it louder so people can hear it!

+1 vote   media: Mortars, lights, Particles, and Music
delphadesign
delphadesign May 24 2011, 8:04am says:

Thanks for tracking Annex: Conquer the World!

+2 votes   member: xPearse
delphadesign
delphadesign May 22 2011, 4:14pm replied:

Defiantly Megaglest has much new particle effects, much more stable multi-player, dedicated server, and even an in game mod download feature! Its a large improvement over standard Glest!

+4 votes   game: MegaGlest
delphadesign
delphadesign May 19 2011, 12:09am replied:

Thanks again!

+3 votes   member: delphadesign
delphadesign
delphadesign May 19 2011, 12:08am replied:

The population cap at the moment is 60 which is for all units except structures, for these latest screens I set the count to 80. Considering that a player will have to use up at least 20-25 units to resource gathering/base building, which leaves 35-40 combat units per player. It may sound like enough for Glest, my mod is quite different in terms of gameplay and requires a bit more units. 60 is the minimum the population would go, 80 is the ideal number I want to use and 70 is the compromise. I did do some foresight and specifically made my units lower poly than my usual, and lowered texture resolutions to combat this. But this game is as you said more intensive on a computer than standard Glest, but one shouldn't need a super computer to run it. Thanks again!

+1 vote   media: In Game Lighting/Unit Designs
delphadesign
delphadesign May 18 2011, 11:57pm replied:

Thanks! I defiantly want players to have options, and much to play with. I wanted to make this so that players don't have to follow a strict strategy over and over. This should give some replay value, I hope! I still have a bit more to do before release, but things are still going!

+1 vote   news: Keep moving forward!!
delphadesign
delphadesign May 15 2011, 9:44am replied:

Thanks!

+1 vote   media: Annex: Conquer the World game play 02/17/11
delphadesign
delphadesign May 14 2011, 12:31am replied:

Thank you! I'm glad you like it!

+1 vote   media: In Game Lighting/Unit Designs
delphadesign
delphadesign May 14 2011, 12:17am replied:

I wasn't happy with the spider walkers appearance, so I changed it to mrls tank, however, many preferred a mechanized MRLS so i may revert it back to a spider walker, but with a different design, assuming i have the time.

+1 vote   media: New Alliance unit/structure techtrees
delphadesign
delphadesign May 12 2011, 11:03pm says:

Not a Miku fan too much but she is modeled really well, and I love the anime version of Chell. I have never played Portal or Portal 2 but when i do this is defiantly the mod im using!

0 votes   mod: Portal: Vocaloid Edition
delphadesign
delphadesign May 11 2011, 11:45pm replied:

Thanks!

+1 vote   news: Keep moving forward!!
delphadesign
delphadesign May 11 2011, 11:44pm replied:

Thanks! I certainly will!

+1 vote   news: Keep moving forward!!
delphadesign
delphadesign May 11 2011, 10:46pm says:

Thanks for tracking Annex: Conquer the World!

+1 vote   member: mayboro
delphadesign
delphadesign May 11 2011, 10:44pm replied:

Yes I have looked at spring in the past. Its has great capabilities but I feel a lot more comfortable using the glest engine (in this case the megaglest engine), for ease of use. Maybe ill work with spring for future projects. Thank you for your input!

+3 votes   game: Annex: Conquer The World
delphadesign
delphadesign May 11 2011, 10:22am says:

Thanks for your interest in Annex: Conquer the World!

+2 votes   member: mualjtaulur
delphadesign
delphadesign May 11 2011, 10:21am says:

Thanks for your interest in Annex: Conquer the World!

+1 vote   member: Rohan15
delphadesign
delphadesign May 11 2011, 10:21am says:

Thanks for your interest in Annex: Conquer the World!

+1 vote   member: ACRe77
delphadesign
delphadesign May 11 2011, 10:21am says:

Thanks for your interest in Annex: Conquer the World!

+2 votes   member: jrgl_cuchallain
delphadesign
delphadesign May 11 2011, 10:20am says:

Thanks for your interest in Annex: Conquer the World!

+1 vote   member: Darknet
delphadesign
delphadesign May 11 2011, 10:19am says:

Thanks for your interest in Annex: Conquer the World!

+1 vote   member: ZiroBurno
delphadesign
delphadesign May 11 2011, 10:19am says:

Thanks for watching Annex: Conquer the World!

+1 vote   member: Lizzinator
delphadesign
delphadesign May 11 2011, 10:18am says:

Thanks for your interest in Annex: Conquer the World!

+1 vote   member: luch174
delphadesign
delphadesign May 11 2011, 10:17am says:

Thanks for your interest in Annex: Conquer the World!

+1 vote   member: conscript19
delphadesign
delphadesign May 11 2011, 10:17am says:

Thanks for your interest in Annex: Conquer the World!

+1 vote   member: nadanova
delphadesign
delphadesign May 11 2011, 10:16am says:

Thanks for watching Annex: Conquer the World!

+1 vote   member: Xyrom
delphadesign
delphadesign May 11 2011, 10:15am says:

Thank you for your interest in Annex: Conquer the World mod!

+2 votes   member: hogsy
delphadesign
delphadesign May 5 2011, 10:44pm replied:

Thanks! lots of work has been done, though most of it is behind the scenes and aren't visible (balancing, and optimizing) There are unit redesigns but I cannot work at as my PC is dead :( So work will resume when I can get it working. I may have some screens somewhere ill post them if I find them.

+2 votes   game: Annex: Conquer The World
delphadesign
delphadesign Mar 12 2011, 9:09pm says:

Looks Great! Its rare to see you make a male character. Is there any chance you would import your latest characters to UT 2004?

+1 vote   media: Lieutenant Rokiahi and Captain Benci
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