Comment History  (0 - 30 of 295)
DeathVice
DeathVice Jul 17 2014, 6:38pm says:

Looks good man, keep up the good work!

+1 vote     media: xxxx - xxxx
DeathVice
DeathVice Jul 13 2014, 1:55pm says:

Looks like a nice little fight scene, good stuff!

+2 votes     media: Blockout Screenshots
DeathVice
DeathVice Jul 10 2014, 7:11pm says:

Looks like this mod is heavily inspired by the "Grey" mod, looks good

+2 votes     media: Building
DeathVice
DeathVice Jul 6 2014, 1:45am says:

I think the biggest improvement that can be made here is to add in some rafters to break up the ceiling and to replace the regular bulbs with fluorescent lamps.

Blog.emap.com

Then from there add in all the little details, back rooms, etc.

+1 vote     media: Zombie Supermarket Takeover
DeathVice
DeathVice Jul 2 2014, 5:39pm says:

Wow

+2 votes     media: Coming soon
DeathVice
DeathVice Jun 28 2014, 11:31am says:

Mines embedded in concrete?

+2 votes     media: Quiet_Zone !
DeathVice
DeathVice Jun 24 2014, 9:21pm says:

Zombie Yetis and Penguins!

+2 votes     article: *TRAILER* Half-Life 2 - ICE - Summer Update 2014
DeathVice
DeathVice Jun 9 2014, 6:39pm replied:

reference

+1 vote     media: Oregon Gas Station - aerial view
DeathVice
DeathVice May 29 2014, 6:45pm says:

It's shaping up nicely! Keep up the good work

+3 votes     media: Training Map - WIP
DeathVice
DeathVice May 17 2014, 12:11am says:

I think it looks really good, just need to continue adding details and maybe add some supports for the ceiling so it can break up the roominess.

+7 votes     media: Training Map - WIP
DeathVice
DeathVice May 3 2014, 3:58am replied:

Could you elaborate? I tried running Lost Alpha in DX9 mode with ENBSeries 0.176 version, but nothing came up. Of course, I could be missing something.

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
DeathVice
DeathVice May 3 2014, 3:51am says:

Not sure if this was asked here before but is Lost Alpha ENB compatible?

+1 vote     mod: S.T.A.L.K.E.R. - Lost Alpha
DeathVice
DeathVice May 2 2014, 5:19pm says:

fallout reminiscent

+1 vote     media: Images
DeathVice
DeathVice Apr 17 2014, 5:00pm replied:

^ What I like to hear!

+2 votes     media: ingame_01
DeathVice
DeathVice Mar 23 2014, 6:24pm replied:

Nah, just throw some dirt on the nails.

+3 votes     media: No Outfit Hands + Bolt
DeathVice
DeathVice Mar 18 2014, 11:45pm says:

Twhl.info Thanks bro.

+1 vote     member: Urby
DeathVice
DeathVice Mar 18 2014, 7:34pm says:

Moddb.com you should probably get around to updating this

+4 votes     media: Metro Last Light Bullet Surface Damages
DeathVice
DeathVice Mar 17 2014, 8:26pm replied: +10 votes     media: ... Post Apocalyptic ...
DeathVice
DeathVice Mar 16 2014, 1:27am says:

That looks pretty sick

+1 vote     media: Dragon Den
DeathVice
DeathVice Mar 8 2014, 4:13pm says:

Damn, looks real :)

+5 votes     media: Emptiness
DeathVice
DeathVice Mar 4 2014, 5:10pm says:

Looking good

+1 vote     media: l02_garbage_old
DeathVice
DeathVice Mar 2 2014, 6:48pm replied:

You should update your weapon chart
Moddb.com

+1 vote     media: Thermite Grenades
DeathVice
DeathVice Feb 18 2014, 1:41am says:

All these weapons :)

+4 votes     media: Baikal MP-133
DeathVice
DeathVice Feb 16 2014, 12:51pm replied:

^ this all the way

+2 votes     media: Scr Update #15
DeathVice
DeathVice Feb 15 2014, 1:13pm says:

Looks interesting

0 votes     mod: Ashfield
DeathVice
DeathVice Jan 11 2014, 2:35pm replied:

I'd say its a great touch to the cave

+1 vote     media: Glimmerdust Cave
DeathVice
DeathVice Jan 9 2014, 9:27pm says:

Hope your mod goes well

+4 votes     mod: Car-poral Keys
DeathVice
DeathVice Jan 8 2014, 1:16am says:

My favorite concept, this looks pretty bad-*** and atmospheric.

+1 vote     media: Subnautica Concept Art: Kelp Forest
DeathVice
DeathVice Jan 7 2014, 10:23pm says:

Youtube.com

Pretty funny parody of silent hill 2
Thought it belonged here.

+1 vote     group: Fans of Silent Hill
DeathVice
DeathVice Jan 6 2014, 2:20pm says:

Nice Shot!

+5 votes     media: Gloom
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