Looks sick, Can't wait!
The onscreen overlay of the gillie is a nice touch
This is art
I'd stick with white plaster for the walls, the concrete and grayish tile texture look somewhat out of place, I could be missing something here though.
Good luck Rae-Ray, All men will doubt you.
Seems like it gives a brighter, happier atmosphere. Although it is quite the opposite from the environment in vanilla, it sure does look interesting.
He is not pleased
Was this redone since last time?
It looks way better, good job!
If the game is going to be ported to 2013, will the source files for the new 2013 version of the mod be uploaded too?
Seeing this, I'm interested in how the villages will look.
Damn, these woods look ominous!
Damn, looks very promising!
So dark, so scary D:
^ yeah lol exactly
Damn, looks good
Textures all seem a bit over-sharpened :/
Looks familiar somehow..
This looks sick
Wow, 4 years. Thank you for making Stalker an even greater experience!
Looks like the loners are spooked by the military ;)
Congratulations, and thanks for dedicating your time to make something beautiful.
So this will get an update?: Moddb.com
I've beaten SHOC several times, but I was only able to find this artifact once, underneath the underpass in Wild Territory near the downed heli. Will this artifact be found in other places?
Sounds awesome, glad it is standalone, can't wait. :)
Looks good man, keep up the good work!
Looks like this mod is heavily inspired by the "Grey" mod, looks good
I think the biggest improvement that can be made here is to add in some rafters to break up the ceiling and to replace the regular bulbs with fluorescent lamps.
Then from there add in all the little details, back rooms, etc.
It's shaping up nicely! Keep up the good work
All these weapons :)
Skybox is fine since it shares same color with fog so it blends well.
Change the fog's values to start at a greater distance away from player then set it's density to 0.5 - 0.7.. after that set Fog's color to match your Color Correction for best effect.
wow lol You've GOT to be joking
Original Concept art --> S2.wallls.com
Looks just like it great work!
Yes Indeed, Great map it is
Looks like lighting after an A-Bomb or something... or maybe a nostalgic moment.. hmm..
Faintly reminds me of an Rp map of Silent hill for Garry's mod...
Hmm.. lighting is good.
And color correction isn't always great to use in some maps but in some cases it can give your map a better feel.. a Lot of the screenshots from your mod give me the sense of an eerie feeling more than anything .. and Fog/smoke-volume sometimes is Great depending on it's use in a map so maybe check that out if you want, just a suggestion. Btw nice use of Blend-texture between the Debris and Wood floor texture.
Something about the clean walls and high ceilings makes it feel and look so realistic
It's not that, I guess sometimes people down-vote when someone says "that's it?" or "can't they implement this or that maybe to make the game better?" I suppose some people take it as Smug criticism and think he isn't grateful for what the mod offers already.. But then again all criticism should be welcomed and you might be right.
I always enjoyed stalker's immense Atmosphere with it's overcasted skies and rainy weather and what-not.. It always gave the feeling of loneliness when you are out and about looting and whatnot. I'd have to say it is easily the most atmospheric game I have ever played.
It is not raining, just a heavy overcast. I'm Sure they have custom rain impact and all that good stuff
Yes^ Don't change anything with this room.. The lighting gives It A nice feel
Ahh.. Well.. Start making accounts!
Yeah Man, This looks good!
The high ceilings give it a unique feel.
Yeah, looks good!
Very Nice Job.
The foliage and pipework are a great touch.
It's a game?
Those are custom animations?
If so ... Niicccee.
Not everyone can create custom models..
I'd **** me too.
:D The best part!
Maybe some props and junk, a bicycle or something?
The overall look is pretty good. The blue-ish fog gives a nice feel to the outside environment.
Still looks pretty good.
They are all source textures.
I just edited them.
This guy's damn good.
Yes, The black blur border is an Overlay I created for ingame.
Get out of here Stalker.
Good Stuff! Tracking!
Just get a more detailed wall texture and it will look great!
looks pretty good!
Try adding some fog maybe it will look better?
Adds to the atmosphere alot!
Great work, gentlemen.
Yes it is.
Can't wait to try it out!
First on my list to pillage and raid-hardcore
Hmm.. experiment with smoke_volume underneath your lights.. Might give a preferred effect.
Yes, Sadly enough I get the negatives... :/
Yes, Sadly enough I get all negatives...
But not my other comment :)
Deathvice wants the key.
The key is all he needs.
If he doesn't receive the key.
His wang will surely bleed.
I think this mod will probably be the one of the best so far for COP :)
I suppose... Never played many half-life mods...
Good job with the detail.. Add a border around the metal bars!
other than that looks good.
hmmm.. Mod sounds familiar :) But yes like Shirk says mix up the textures.. Add a few props and will look good.
Its blood on the wall lol..
Try making the overlay smaller in hammer or change the Hand's decalscale in Vmt from 0.25 to 0.1 to get it to be more realistic
Been trying for forever to get a Animation Rig working in XSI.
Yes. Something about this screen.
Vast loneliness in some Facility...
Yeah, Sadly enough we don't have the utilities to create quality sounds.
Jeez... This atmosphere in these long ill-illuminated hallways sends shivers down my spine.. Great job guy!
That's Um.... A Girl's ***.
Basically you'll have to make a skybox texture the exact same color (white) as your fog color(white) This way if the fog and skybox color are the same it will be one solid color. Producing A nice Fog that is all around you... instead of just showing up on props.
Looks Very atmospheric ... The skybox is pretty awesome
I don't own borderlands for PC but If I did I'd most likely get this mod.. Good work on this.. Don't really see any borderlands mods..
Using func_dustcloud? try more using particles...
If you want. (Just a suggestion) There is a Particle weather effect of rain In the particle editor that looks a lot nicer than a precipitation trigger.
Try to inset the florescent light into the ceiling.
Wait... Judging from this picture ... The npc to the left is in the attic of the house? :O