Abomination of desolation!

Comment History  (60 - 90 of 688)
DEAD_FiSH
DEAD_FiSH Dec 24 2012, 2:06pm replied:

It never gets old!

+2 votes     media: A nice walk in the park
DEAD_FiSH
DEAD_FiSH Dec 24 2012, 2:05pm replied:

I've got my santa hat on Ranko-chan!
Merry Christmas! Is that Benny-boy from Black Lagoon?
I'm sure it is!

+2 votes     member: DEAD_FiSH
DEAD_FiSH
DEAD_FiSH Dec 24 2012, 2:03pm replied:

Hvala! Srecan i tebi!

+3 votes     member: DEAD_FiSH
DEAD_FiSH
DEAD_FiSH Dec 23 2012, 6:51pm says:

Titanic Toddler! I hate that level! Far worse than the Chainsaw Hedgemaze Mayhem!
Anyone remember Mars Needs Cheerleaders or Day Of The Tentacle?
Great game!

+1 vote     media: Zombies Ate My Neighbors!
DEAD_FiSH
DEAD_FiSH Dec 23 2012, 6:48pm says:

This game pushes SNES to it's limits!

+1 vote     media: doom snes box
DEAD_FiSH
DEAD_FiSH Dec 23 2012, 6:46pm says:

My favorite is Sonic & Knuckles! And Knuckles is much better than Tails! At least to me, please no arguing! I always pick Knuckles!

+1 vote     media: Sonic the Hedgehog
DEAD_FiSH
DEAD_FiSH Dec 23 2012, 6:42pm says:

Comix Zone! Short but brutal!
Sega Genesis gem!

+1 vote     media: who wants to see Sketch Turner again?
DEAD_FiSH
DEAD_FiSH Dec 23 2012, 1:58pm says:

Night Of The Living Dead in my ***.
Anthology Of Death in my ***.
Little Date in my ***. :|
Here's リトルデイト (ri-to-ru-de-i-to or Little Date) Youtube.com

+1 vote     media: lets try this another time,
DEAD_FiSH
DEAD_FiSH Dec 23 2012, 1:34pm replied:

It's a great country!

+2 votes     member: Salsa_Shark
DEAD_FiSH
DEAD_FiSH Dec 23 2012, 9:41am replied:

Ah flickering lightning and colored sectors! Doom 64's is like a glow, you can set it on floors, lower walls, middle walls and upper walls and ceilings (and actors) separately. And it's gradient, very nice looking and good for atmosphere.
Doomwiki.org
Now GZDoom can't do this sadly. But I was just interested if Build can. EDuke32 at least...

+3 votes     media: New direction
DEAD_FiSH
DEAD_FiSH Dec 22 2012, 7:37pm says: +2 votes     media: Dont Sleep!
DEAD_FiSH
DEAD_FiSH Dec 22 2012, 7:36pm says:

Nope, ain't too dark (I was a lot darker, imagine a graveyard in the night with no lights anywhere but near the small chapel, it's nasty to play as well because of limited vision).
Now! This is really awesome! Great work man! Behind the fan is the horror, maybe the giant rock worm from Penumbra games, who knows!

+1 vote     media: Cliché creepy corridor..
DEAD_FiSH
DEAD_FiSH Dec 22 2012, 7:27pm says:

How are things going mate? :D

+3 votes     member: Salsa_Shark
DEAD_FiSH
DEAD_FiSH Dec 22 2012, 7:27pm says:

Love that face? You drew it?
Can Build engine do Doom 64 style lightning?

+3 votes     media: New direction
DEAD_FiSH
DEAD_FiSH Dec 18 2012, 12:38pm says:

UnDeadly! :D

+2 votes     game: Deadly Walkers
DEAD_FiSH
DEAD_FiSH Dec 18 2012, 12:36pm replied:

Okay, will do!
I'm not much of a zombie fun though, it became a gaming cliche.

+2 votes     member: dysotek
DEAD_FiSH
DEAD_FiSH Dec 18 2012, 12:12pm says:

Hello there! :D

+2 votes     member: dysotek
DEAD_FiSH
DEAD_FiSH Dec 11 2012, 2:05pm says:

Okay there are lots of updates! I've given up on the last one because scripting was pure mess!
Now I really know what I wanna do. To be as Hexeny as possible!
That means no 3D floors, no OpenGL lightning, no slopes and all that fancy stuff.
However I do use sector coloring! I'm gonna try to bring up a demo soon!
It isn't really aiming to be graphically most outstanding, just fun to play and true to original Hexen.

+2 votes     member: Flash112
DEAD_FiSH
DEAD_FiSH Nov 26 2012, 7:49pm replied:

I can overlay it! That layer must not be solid.
Standard texture is 64x128, when you raise the ceiling height the texture will repeat. Not exactly what I want, and I don't want to make a big texture with the graphics pasted below for the sole purpose of having a glowing sky.
I've seen a WAD that has multiple F_SKY flats. I'm trying to figure out how it does it by scanning the WAD's data files with these eyes of mine. :)

+1 vote     media: Problem...
DEAD_FiSH
DEAD_FiSH Nov 22 2012, 4:05pm replied:

Brightmap overlay; OpenGL lightning and lens flare!
Thank you! Also I drew the street lamp sprites in Paint (working with bitmap images, goal is to not make it blurry) and made the lens effect in Photoshop. :3

+2 votes     media: Update time!
DEAD_FiSH
DEAD_FiSH Nov 13 2012, 9:16pm says:

I have one question. Will this work with HeXen too?

+2 votes     download: DoomStarter
DEAD_FiSH
DEAD_FiSH Nov 9 2012, 3:18pm says:

The Vandenberg gas station.
This is where that ambient track really kicked in.

+2 votes     media: In-game
DEAD_FiSH
DEAD_FiSH Nov 9 2012, 3:14pm says:

"You are now beneath the nanotech lab."
I have to say that Deus Ex community is one of the best and funniest communities ever!
"Get PILLS against my orders!"
"A BOMB!"
"What a shame!"
"Augmented."
Hehehe. :D

+4 votes     game: Deus Ex
DEAD_FiSH
DEAD_FiSH Oct 10 2012, 1:49pm says:

Oh my goodness! These women are beautiful!

+3 votes     media: Ukraine Female Soldiers/Border Guards/Police
DEAD_FiSH
DEAD_FiSH Sep 22 2012, 4:03am says:

I couldn't stop laughing at Underground!

+4 votes     media: Need for Sleep
DEAD_FiSH
DEAD_FiSH Sep 18 2012, 1:39am says:

Awesome! You can make textures with this thing though.

+3 votes     media: My new toy :3
DEAD_FiSH
DEAD_FiSH Sep 14 2012, 1:30pm says:

True story. It's same like this in theaters.
VHS ruled! You could skip to the point where you left off for example.

+7 votes     media: Something I found
DEAD_FiSH
DEAD_FiSH Sep 13 2012, 10:49am replied:

A lot of times he ruined the jokes.

+1 vote     media: Brain...
DEAD_FiSH
DEAD_FiSH Sep 11 2012, 1:18pm replied:

Sorry for the late reply. That was the point, instead of just saying "Thanks for my new avatar."
Plus I like creepy stuff.

+1 vote     media: Dafuq XD
DEAD_FiSH
DEAD_FiSH Sep 6 2012, 7:28am replied:

These are wendigos, one of the most feared enemies in HeXen. They shoot two deadly projectiles that burst into more projectiles and they have no pain state. So killing them fast is essential.

+2 votes     media: A nice view?
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