Former developer of the Deus Ex mod New Vision.

Comment History  (0 - 30 of 377)
DaveW
DaveW @ New Vision

There aren't parallax maps for any textures, I can't remember if any of the renderers even support them. And, at any rate, no: this mod was finished back in 2012.

Good karma+1 vote
DaveW
DaveW @ New Vision

If you use Kentie's launcher it will create a new INI in your Documents folder, because that's the only place it can make it.

As long as you use DX10, and Kentie's launcher, and in the folders options you have the New Vision folders checked, it should work.

Good karma+1 vote
DaveW
DaveW @ New Vision

Honestly, I cannot remember - but it sounds like something I would do. Thanks for reminding me, it gave me a good laugh.

Good karma+1 vote
DaveW
DaveW @ Grindstone

Afraid so, it became far too big for our first project. Some of us are working on a new project though which should be announced in a few months.

Good karma+1 vote
DaveW
DaveW @ Now Available

Kudos on the release, I'll give it a whirl later.

As a side note, releasing it for Steam makes a lot of sense, since you've got a clearer user base. No issues with odd installation directories or potentially un-patched versions like we had to deal with for New Vision.

Good karma+1 vote
DaveW
DaveW @ New Vision

No, no, and no, I'm afraid. Work on this stopped a long time ago!

Good karma+2 votes
DaveW
DaveW @ New Vision

Probably a bit late to reply, but yes, the launchers fix the speed issues. It's related to multi-core processors and affects a lot of early Windows games, including Unreal Engine 1.

Good karma+2 votes
DaveW
DaveW @ New Vision

Well I haven't heard of this issue before, so it must be something specific with your setup that confused the installer. Not sure how that would happen, but there's not much I can do about it since I can't repeat the problem. Good to hear that it's working, at least.

Good karma+2 votes
DaveW
DaveW @ New Vision

Ok, what renderer are you using? My advice would be to try an alternative one (if you're using Direct 3D 10, try OpenGL, or vice versa)

Have you checked that the textures have actually extracted into the New Vision/Textures directory?

Another guess would be something is corrupted, so you could try re-installing the mod.

Good karma+2 votes
DaveW
DaveW @ New Vision

If you have 7zip (or Peazip might work) you can do a manual extraction and install. Without more information I'm not sure what would cause that error though.

Good karma+2 votes
DaveW
DaveW @ Paranoia 2: Savior

This is far too buggy at the moment to be playable. My resolution (2560X1440) isn't supported, the game stutters every few seconds, the DOF effect when aiming is horrible, and the whole game crashes almost every time someone fires a weapon.

Although the original Paranoia had that awful bump mapping effect, at least it didn't crash all the time. I don't see what the benefit of the custom engine really is, the game does not look that much better for it. All it does is make the game unstable.

Good karma+1 vote
DaveW
DaveW @ New Ninjas Sculpt

"The image above is an in-game screenshot"...

It does look good though!

Good karma+1 vote
DaveW
DaveW @ Project on hiatus

Maybe we should sell it as a horror game for people who hate horror games. It's definitely not going to be a jump-scare fest, we intend to make the atmosphere unsettling through visual and audio design. No random loud noises or scripted jumps.

Good karma+1 vote
DaveW
DaveW @ Project on hiatus

Cheers - hopefully we'll be announcing details of the new game in a few months (we want to wait until we've got something more substantial)

Good karma+2 votes
DaveW
DaveW @ Project on hiatus

This is our thinking - we already had to scale the concept back a bit, but if we did it any more then it wouldn't be worth doing (in my view).

I don't think we'll be expanding our team just yet, but if you PM me a link to your work I'll take a look.

Good karma+1 vote
DaveW
DaveW @ Project on hiatus

I hope you don't think we'd abandon Grindstone to do another DayZ knockoff! The new game is 'survival' in the sense that 3 players have to survive, but it's not an open-world crafting game.

Unfortunately the reality for us is that horror games make an easier 'sell' which means it's easier to recruit.

Good karma+1 vote
DaveW
DaveW @ The challenge of Adblock

I think more selective advertising is the way to go - if they weren't annoying flash ads, I would consider whitelisting. It's also worth noting that if you only use text based ads, you can get on Adblock's whitelist which is enabled for most users and encourages non-intrusive advertising.

However - when I whitelisted on Adblock and Ghostery, Ghostery reported up to 72 trackers active on the site. Seriously...no, thanks.

Prntscr.com

Good karma+5 votes
DaveW
DaveW @ New Vision

Sounds like an odd problem to be caused by poor performance alone, but Unreal Engine 1 wasn't really optimised for the kind of textures New Vision uses. Frankly I'm amazed that kind of GPU runs it at all.

Visually, there isn't much difference between D3D10 and OpenGL anyway. It's much more noticeable in something like Unreal, where Kentie's managed to replicate the way 3DFX's Glide renderer made skies look.

Good karma+2 votes
DaveW
DaveW @ New Vision

They're complementary, HDTP (despite what the name suggests) focuses on decoration and character models, whereas this is just the environment textures. I actually textured a couple of their weapon and mech models.

Good karma+3 votes
DaveW
DaveW @ Necrologue 1.2 (ENG)

My point is that it would be better as a custom story, rather than breaking the original game.

Good karma0 votes
DaveW
DaveW @ New Vision

Damn, you caught me. The truth is, I traveled back in time to install a BitCoin miner in an executable compiled over 2 years ago - which has remained undetected until Avast flagged it. Damn again.

Or, you might consider that after 120,000 downloads and no reports of malicious behavior by the executable, that this is a false positive.

Good karma+6 votes
DaveW
DaveW @ Necrologue 1.2 (ENG)

Shame that the install screws up your main directory, rather than using the custom stories function for what it's meant for.

Good karma-1 votes
DaveW
DaveW @ New Vision

If you've run the game at least once, it should install fine with a Steam version. If not, just point the installer to the Deus Ex folder in Steamapps/common.

Good karma+1 vote
DaveW
DaveW @ Grindstone - Update #3

I haven't played it yet, but I'll check it out at the weekend!

Good karma+1 vote
DaveW
DaveW @ New Vision

Absolutely no idea, I don't have a Rift so I can't check.

Good karma+2 votes
DaveW
DaveW @ New Vision

Your download is corrupted then. If the fault was on our end, after 100,000 downloads I think someone would've noticed!

Good karma+2 votes
DaveW
DaveW @ The Empire Strikes Back

Cry of Fear looks awful, though. Paranoia looks great if you turn off the horrible OpenGL effects.

Good karma+4 votes
DaveW
DaveW @ Double Action: Boogaloo

Restarting the game fixed it, which makes sense if the shaders aren't being reloaded. Looks good now!

Good karma+4 votes
DaveW
DaveW @ Double Action: Boogaloo

How do I turn off the SSAO effect? It looks awful and completely ruins the game for me. I can't see an option in the Video options so is there a console command?

Good karma0 votes
DaveW
DaveW @ Wan Chai

Oh god the bump mapping! My eyes!

Good karma+4 votes
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