I am the developer of "Decay of the Goddess". You should maybe look at the page for a sec :) For questions, etc. write me a PM on Email, moddb-pm or: twitter.com/#!/dataframes

Posted | Game Title | Author
Status of work: Tinting removal
Prelude of the Chambered

Status of work: Tinting removal

Nov 8, 2011 Decay of the Goddess 0 comments

Moin! This'll be a short one: Tinting removal and new menu styles.

Status of work: Enhanced Textures
Prelude of the Chambered

Status of work: Enhanced Textures

Nov 4, 2011 Decay of the Goddess 0 comments

I am going to talk about the new stuff which i've worked on recently. In this news post, it'll be about textures, amount of colors, etc. Have fun reading...

Changelog
Prelude of the Chambered

Changelog

Nov 4, 2011 Decay of the Goddess 0 comments

This post contains the Change log, which contains any change that has been done from version to version.

Status of work: The HUD / Viewport
Prelude of the Chambered

Status of work: The HUD / Viewport

Nov 2, 2011 Decay of the Goddess 0 comments

I've worked on the HUD for the last days. It is now possible to use weapon-sprites which were bigger than 16x16 at the moment.

Bash preview and bash plugins
Prelude of the Chambered

Bash preview and bash plugins

Nov 1, 2011 Decay of the Goddess 0 comments

Showcasing the newest features from the bash. A first look into the several commands.

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