I am a game developer in training hailing from the Central Valley of California, USA. I'm a gamer first and foremost, but I'm also an otaku, and I am quite swayed and fascinated by Japanese tech, animation, and developement styles. Hit me up if you want to know more.

Comment History  (0 - 30 of 71)
Dasaki
Dasaki @ StarDrive

report all issues to www.stardrivegame.com

you'll get quick answers there.

Good karma+1 vote
Dasaki
Dasaki @ Mortal Online

70 bucks for a 6 month subscription. seems a bit over doing it, considering most games don't rely on a subscription base at all. 70 bucks for a year might be a little more.... indie consumer friendly.

Good karma+5 votes
Dasaki
Dasaki @ StarDrive

it is, just make sure you know who you are gifting it to.

Good karma+2 votes
Dasaki
Dasaki @ One Night: Full Circle

Grove Street motha fuckas!

I kid I kid, this series rocks, a must play for anyone on a real tight budget.

Good karma+1 vote
Dasaki
Dasaki @ 3079

I'll do all I can to support you bro, you are doing what I wish I could do.

Good karma+2 votes
Dasaki
Dasaki @ StarDrive

Yo, I hope my crash reports are getting noticed. I've left at least 3 within the least week or so in the forum thread in support.

I hope it all helps.

Good karma+2 votes
Dasaki
Dasaki @ Pathologic

a few gameplay suggestions.

a sprint feature, for getting away from combat easier. a lean around corners gameplay mechanic for making sure you aren't going to stumble into fights in the first place.

Maybe some sort of fast travel, maybe to the corners of the town?

The game feels trudgingly slow when you walk everywhere. The script and dialogue could use some English spruce up. I also find myself wondering what's going on, so a simple laymen's guide to the game? It's obvious this game was made with intellect in mind, so either way it won't matter to me, but for others who stumble onto this game, maybe make it simpler for them to understand?

Again, just suggestions, I have no real inclination to continue playing, really, as I had gotten this in the Halloween Indie Royale bundle.

Good karma-3 votes
Dasaki
Dasaki @ Towns

Whether or not it makes the game easier is besides the question, If you're going for super realism than ya leave it the way it is, but it's difficult and time consuming to move along the game when you have to take pains to making what you want, and to progress the game in a paced fashion.

I might go look for some mods, in fact.

Good karma+2 votes
Dasaki
Dasaki @ Towns

Placing the roof piece by piece is pretty aggravating. I liked how when before, the roof would automatically just be there if you made the walls and doors around in a specific manner.

At least get rid of the need to gather so many materials for the roof. I'd prefer to get things moving faster without the need to gather so much material and get so much done BEFORE getting the rooves on my buildings up.

Maybe make a normal roof setup, and have the option to later paint the rooves in the colors you need with the paint made in the artleliers shop.

All in all, I feel very disoriented with this new Towns setup. Dungeons're to easy to get to, and my townies still get destroyed early game by... uhm.... tree keepers?
if you're planning on continuing like this, why not put it down a couple more layers so there is still some basic layers near the surface to put in metals and ores, and making tree keepers a little more rare to find.

I'm also quite confused on how planting wheat works now. Do you gather wheat and have the ears planted or is there some other way that's supposed to be done to plant the humus on the tilled ground?

Good karma+3 votes
Dasaki
Dasaki @ MicroTale

I've noticed that a lot too. In a lot of games other than this one. I'm wondering if something should be changed about how the rating system works.

Good karma+3 votes
Dasaki
Dasaki @ StarDrive

I'm still crashing when the camera is zooming in and out and I click on a planet, it crashes.

I'm on a Toshiba Laptop, running Windows 7. 1.0 GHz CPU, 3 Gigs of RAM, and an AMD Radeon HD 6310 Video card, which allows up to 1459 MB of video memory.

Is there a crash report dump somewhere in the Desura Files, or Stardrive files I can send you guys?

Good karma+1 vote
Dasaki
Dasaki @ stay dead

same with me, the video doesn't give me much. I'd also like to know if the game is 360 controller compatible.

Good karma+3 votes
Dasaki
Dasaki @ Morbid Land

While LEandro heads development of the updates and changes, including language rework for N American players, and full language script for Brazilian players, I am hard at work at making new tracks to help bring a long the game's interesting flow and vibe.

Coming soon, so keep an eye out, and thanks from me and Leandro for all the support!

Good karma+1 vote
Dasaki
Dasaki @ Dead Zombie Head

you can also have settings to switch on how long bodies stay in field, or if they ever dissapear for higher end systems.

Good karma+4 votes
Dasaki
Dasaki @ Dead Zombie Head

you could probably do what some old games do, bake the physics objects into the background or foreground, or even on the spot, turning it into terrain. Then it could bake the bodies into the level on the fly, and it won't take out to much CPU.

Good karma+4 votes
Dasaki
Dasaki @ SOL: Exodus

again, It'd be nice if it was on here.

Good karma+4 votes
Dasaki
Dasaki @ SOL: Exodus

ok... thats nice... I'd like it to be on DESURA.

Good karma+3 votes
Dasaki
Dasaki @ Morbid Land

Leandro is hard at work trying to make this a great game, but he'll need your support. Being in a inflated country, everything is overly expensive, and he only has so much that he can work with, so he needs sales. Buy it now at the lowest price while it's out in v 1.1 (coming soon) This way you can have the game before it's price shoots up.

Good karma+1 vote
Dasaki
Dasaki @ SOL: Exodus

the accolades give me a lot of enthusiasm for this game, but before I jump into it, I'd really like to see a playable demo.

Good karma+3 votes
Dasaki
Dasaki @ Kenshi

a couple of good suggestions.

1. make the game require more input from players when in combat. As it is now, the combat system is too uninvolving, which is bad considering the lack of animation and awesome going into the fights.

2. Foilage is a nice addition, but there should be much more to it. Eventually seeing the same shades of tan and brown get tiring on the eyes. I'll leave it up to you what else should be speckled around the world for viewing enjoyment.

3. Everything else I can possible think of you have already promised you'd work on, so kudos!

I hope you can get the support you need for this game.

Good karma+3 votes
Dasaki
Dasaki @ Kenshi

plugging the hell out of this, gonna send in a huge donation later on when I have the funds. I WANT to see this take off. I love this game so much.

Good karma+2 votes
Dasaki
Dasaki @ Shepherd Slaughter

I just get a grey screen, I'm running it on low end specs, with Windows 7.

1Ghz cpu
3 G Ram
Radeon HD graphics.

Good karma+1 vote
Dasaki
Dasaki @ Gunman Clive

little do people know, underneath the hat is Lupin the Third. XD Dat Side burn.

Good karma+4 votes
Dasaki
Dasaki @ Helena The 3rd

Blaster Master for the PS1. Good show.

Good karma+1 vote
Dasaki
Dasaki @ MicroTale

I'll track, looks like crap but I'm always down for some RPG sandbox fun. :D

Good karma+1 vote
Dasaki
Dasaki @ SEAL Team 12

Reminds me of those top down Contra games. lol

Good karma+2 votes
Dasaki
Dasaki @ Towns

Wheat... Wheat... I'm spending so much needless time on gathering wheat from a farm when it used to be fully automatic.

I'd suggest getting rid of that "Needs an accessible [wheat]" thing, and make it like you have making bread or cooking food. Otherwise this just becomes a game about making sure you constantly "harvest the wheat"

Good karma+3 votes
Dasaki
Dasaki @ Dear Esther

The fact that you couldn't stand it, and stopped in the middle, proves you weren't mature enough to sit through it, bad or good. While it doesn't have much going for it in terms of gameplay, the story it tells is immersive and the way it tells it is colloquial to how being truly lonely really affects a mind.

I respect that you took a stance and are sticking with it, but it is a rash stance that is stubborn, ignorant, and generally uneducated.

If you play it all the way through, and still find it a terrible, non expressive, waste of money, then perhaps I'll respect the stance more, as that will prove that this isn't for everyone and you just happen to be the percentage that this isn't for.

Furthermore, I would like to remind you, if you've been told this before, you get what you pay for. You want good story, good gameplay, and loads of hype, play the $60 games instead, you'll find they are worlds apart.

I'll continue to appreciate Indie made, standalone titles.

Good karma-1 votes
Dasaki
Dasaki @ Dear Esther

Yup, it is an art, a form of expressing a story element to the viewers. Kinda like a book, also much less subtle than the traverse of that PSN/ XBLA game Journey.

Good karma+1 vote
Dasaki
Dasaki @ Dear Esther

Think, Journey. It's more art than it is a game. So while you are correct in opinionating it as a game, you should be more open to the story and art direction.

It's just one of those things you have to be mature and wise enough to understand.

Good karma-2 votes
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