- Gaming since 1986 - Modding since 2002 - Music production since 2000 | | | Gaming and modding are a main part of my life. Since NES/Master System II times I collected nearly any console, kept my games and got a self build arcade machine in the kitchen (including MAME and a loooot of games). Music production started with ejay program's. Later I moved on to Fruity Loops/Studio, which I'm using until today. I really love the Stalker games and am fascinated from the zone. Here on moddb.com I try to keep up some sort of support for the German fanbase. If any of you modder guys out there thinks you need a German translation, send me a message. Greetings to all stalkers out there! :)

Comment History  (150 - 180 of 308)
Das_P0m
Das_P0m Mar 7 2013, 1:01pm replied:

Just for people like us there should be a "sudden" blowout that knocks us out... and we wake up... in the night... robbed^^

Oh sh...

+2 votes     media: Lost Alpha screens for March 2013
Das_P0m
Das_P0m Mar 6 2013, 4:35am replied:

I have the problem, that I stuck in EVERY basement in the cordon... I can get in, but not get out.
I'm using a modified xrgame.dll for a different FOV.
Can this be the cause?

+1 vote     download: SGM 2.2 English all-in-one
Das_P0m
Das_P0m Mar 4 2013, 7:28am says:

Does it run quite stable by now?
Last time I tried it, it crashed random very often (related on scripbugs).

On the other hand... its from david.m.e... this should work! :D
Will try later!

+1 vote     download: SGM 2.2 English all-in-one
Das_P0m
Das_P0m Feb 18 2013, 5:59am says:

Reading about stashes... would there be a save way for "us" stalkers to store away our loot without having other rob it?
One of the most important thing a stalker needs is a good reliable stash!

+3 votes     mod: S.T.A.L.K.E.R. - Lost Alpha
Das_P0m
Das_P0m Feb 14 2013, 4:06am says:

Tried this mod for a few days... but I dont know...
Some creatures were from stalker... or these are free models, but the cats and boars are very similar to the ones out of stalker.
Some creatures are totally overpowered. seeing them is nearly a guaranty to die... not quite sure if I like that.
To implement, some vanilla creatures seem to be copied and overwritten with new models.
The behavior is the same, as the one from vanilla creatures.
All this C&P leads to collision errors which is very good to see at the killcam.

And after all I'm not sure if it maybe causes ctds caused by new sapwns...

+2 votes     download: SkyMoMod-V12
Das_P0m
Das_P0m Jan 14 2013, 4:44pm replied:

You dare to turn your back to the zone?
This is the creeping punishment of the zone that has been given to you as you sold it!

:P

+6 votes     media: Heckler & Koch 417
Das_P0m
Das_P0m Dec 29 2012, 7:27am says:

I dont know if its in any FAQ... cant remember.... but will you do some more missions in the cordon? I hate it to leave this place that early. Persons like Nimble or Tolik would be perfect for quests. Even if they are like rookie quests. There so many places in the cordon for example, where you never will be lead by any mission. Same on garbage... its seems only to be a place to pass though in the original storyline. These places are far to nice too 'ignore' them like in the original storyline. Of course I'd found some quest on this levels, but they weren't many and they appearing quite lately in the game.

+1 vote     mod: Old Good STALKER Evolution
Das_P0m
Das_P0m Dec 27 2012, 11:54am replied:

I know what you are meaning, I got problems to with the soup.
After I tried the .db version I got to say that it runs very stable compared to all the other versions I tried. I got a few issue but nothing serious until now.
The respond on mail to the guys is very fast to.

I think the soup is on a good way!

+1 vote     mod: STALKERSOUP
Das_P0m
Das_P0m Dec 25 2012, 6:07am says:

Merry Christmas stalkers and brothers! *hears a ho-ho-ho out of sids bunker... this old freak startin his own christmas-sale, or what?*

+8 votes     media: For all who have supported Dez0wave
Das_P0m
Das_P0m Dec 24 2012, 1:12pm says:

Awesome!

Love the video! Cant see much, but it looks perfect... again!

+3 votes     article: Lost Alpha - Where is it? & MOTY 2012 News
Das_P0m
Das_P0m Dec 23 2012, 6:53pm replied:

With the db files the mod works nicely!
Only a few one time crashes with stack overflow.
Quite the best version of it Id ever played.

Well done!

BTW: is there any way to get to "dark hollow" aka darkscape?

+1 vote     mod: STALKERSOUP
Das_P0m
Das_P0m Dec 22 2012, 9:51am says:

Well then... will try this now for the 10th time.
I hope this time I dont mix up any patch and hopefully it doesnt crash after a couple of minutes.

+1 vote     mod: STALKERSOUP
Das_P0m
Das_P0m Dec 20 2012, 5:22am says:

Another year in the zone!
Happy birthday dez!

+16 votes     media: Happy Birthday Dez!
Das_P0m
Das_P0m Dec 16 2012, 8:14am replied:

**** man... another technical which helps...
Good to know...
Insane what people discovered in the last years about this game.
Most of all problems seem avoidable nowadays.

+2 votes     media: GSE 0.6.9.3 DDOF+Zoom DOF+Reload DOF test
Das_P0m
Das_P0m Dec 13 2012, 8:11am replied:

Ok... now it runs.

The traffic isn't correct on many streets.
What about the missions for SA?
Are you working on them? The whole mod is quite senseless to me without having any missions.
I was shoot down in seconds after I try to reach CJ house by a rival gang? dafaq?
The control of bikes is very strange.
The one I had react quite strange on steering it.

There is still a lot of work to be done...
Maybe it will be done before GTA V is released.
Otherwise the mod becomes even more senseless.

(After all... these problem always happen with such huge mods for GTA)

+3 votes     mod: GTA IV: San Andreas
Das_P0m
Das_P0m Dec 13 2012, 8:04am replied:

Seen it on the last pics you load up.
No ambitions to use the old kordon from beta builds?
Ok... you guys spend so much time in the new levels... can understand that you won't throw away the whole work.

But one thing about your mod is the best:

It is really the quite f***ing stable mod I'd ever played.
All other mods crash after a couple of time.
If OGSE crashes at my PC, it was my fault, because I changed something.
Knowing that, I only change things, the configurator change as well.
Sadly noone respond to my PN for my translation. :/
I had problems with some scripts and I could find the source for it.
Maybe I will try it again when 0.693 is out.

+2 votes     media: GSE 0.6.9.3 DDOF+Zoom DOF+Reload DOF test
Das_P0m
Das_P0m Dec 12 2012, 1:01pm says:

Nice one!
Did I see it right, that you are using the old beat entrance for bunkers in the rookie village?

(Damn... can't wait for the next version!^^)

+2 votes     media: GSE 0.6.9.3 DDOF+Zoom DOF+Reload DOF test
Das_P0m
Das_P0m Dec 11 2012, 7:16am says:

Crashes with Win8 x64.
GTA IV itself works properly.
The launcher from SA comes up, I can choos SP or MP and then the gtaiv.exe crashes.
Any solutions for that? :(

+1 vote     mod: GTA IV: San Andreas
Das_P0m
Das_P0m Dec 11 2012, 6:25am replied:

Dafaq? Use some granates and the problem is solved.
Only thing I need to know for the first time were the positions so I could place my granates. Next time it was quite easy.
Pretty easy compared to military raids in the narodnaja... :p

-1 votes     mod: Old Good STALKER Evolution
Das_P0m
Das_P0m Oct 17 2012, 7:16am says:

Nice one.
Not too much sunrays, love it!

+1 vote     media: OGSE 0.6.9.3 Sun Shafts test
Das_P0m
Das_P0m Oct 8 2012, 6:51am says:

Looks nice so far.
A bit empty at some laces but much better than the other level.

+2 votes     download: Bog level Demonstration
Das_P0m
Das_P0m Oct 8 2012, 6:50am says:

Oh man! Good to read all this stuff! Good luck with your new position^^
Can't wait to get my hands on this mod.

+2 votes     mod: Old Good STALKER Evolution
Das_P0m
Das_P0m Sep 15 2012, 1:50pm says:

Doesn't look any good... to less details... you see it in every pic that the map is handbuild...

+1 vote     media: More Hiding road screens
Das_P0m
Das_P0m Aug 28 2012, 6:36am says:

Nice one! Will check it out!

+4 votes     download: Bog level Demonstration
Das_P0m
Das_P0m Aug 28 2012, 6:35am says:

Yay! He's back! Can't wait to get my hands on this^^

Keep it up!

+1 vote     mod: The Zone's Call
Das_P0m
Das_P0m Aug 27 2012, 3:57am says:

I really enjoy^^

Whereever this will be... OO

+1 vote     media: Lost Alpha - Enjoy the View
Das_P0m
Das_P0m Aug 23 2012, 12:58am says:

Wow! Veeeery atmospheric pic dude!
Real nice!

+2 votes     media: Bog Level
Das_P0m
Das_P0m Aug 21 2012, 2:39am says:

Oh **** guys... I'm freaking out... OO

+3 votes     media: Horray! I am the 1st :D
Das_P0m
Das_P0m Aug 20 2012, 1:30am says:

Nice one! Can't wait to get my hands dirty diigin' for artefacts on the garbage^^

+3 votes     media: greetings from the zone / ts
Das_P0m
Das_P0m Jul 30 2012, 1:40am says:

Some way has to end up in a big hall, doors get closed and a real big pseudogiant comes out.
Houston? We have a problem...^^

Or make it like dead space: Always scary noises and nothing the f*ck happend... (but you **** yourself several times... for nothing!)^^

+2 votes     media: Going Underground
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