- Gaming since 1986 - Modding since 2002 - Music production since 2000 | | | Gaming and modding are a main part of my life. Since NES/Master System II times I collected nearly any console, kept my games and got a self build arcade machine in the kitchen (including MAME and a loooot of games). Music production started with ejay program's. Later I moved on to Fruity Loops/Studio, which I'm using until today. I really love the Stalker games and am fascinated from the zone. Here on moddb.com I try to keep up some sort of support for the German fanbase. If any of you modder guys out there thinks you need a German translation, send me a message. Greetings to all stalkers out there! :)

Comment History  (60 - 90 of 357)
Das_P0m Dec 16 2014, 2:50pm says:

That is right! Let them kill themselves, I will show up to loot and maybe kill the rest^^

+5 votes   media: Any chance to the boar to survive?
Das_P0m Nov 15 2014, 6:52am replied:

And its still with saturation and sweetfx... it always depends on the weather and the lighting how intense it will be.
But as mentioned... optional. ;)

+1 vote   media: Two screenshots of the latest HUD
Das_P0m Nov 14 2014, 6:14pm replied:

1.0006 it will be.
Should be ok for the most and its easier for steam users.

+1 vote   mod: Stalker SoC Modpack by Das_P0m
Das_P0m Nov 8 2014, 4:08am says:

Lets see which nice mutants we will place here^^

At the moment we are still wondering how we proceed with the entrance in the north/east of the map, which was unused in SoC.

And then we gotta think about how to fill this level with ai and dialogs, tasks and so on.

+2 votes   media: More new level to explore
Das_P0m Nov 5 2014, 5:55pm replied:

atm I'm working on the other mods and when they are done, I maybe will continue OGSM.

+1 vote   member: Das_P0m
Das_P0m Sep 30 2014, 9:43am says:

Will there be a corrected 3rd person view, like in LA?
I still prefer 1st person, but playing a game in 3rd person could be also a totally different experience... a lesson LA taught me...

+1 vote   media: Journey.
Das_P0m Aug 25 2014, 12:09pm says:

I wish you any luck I could give for this task... this problem is a real old one and finding the right way to fix won't be easy. But if I look at stalker... what is was and what it is now... I would say, even this problem will be fixed! (One of the reason why I always take every single gun on the ground with me and sell, maybe repair it before... keeps the number maybe lower... helped me until today.)

+5 votes   media: Important and sad information from Yantar.
Das_P0m Jun 3 2014, 4:50am replied:

Will be easier when its released.. oh wait? It has been released a few minutes ago. Just wait for the news. :D

+1 vote   mod: Stalker Clear Sky OGSM 1.8 CE - 2014 Ger/Eng
Das_P0m Apr 18 2014, 3:31pm says:

Sewers open?

+1 vote   media: Dead City
Das_P0m Mar 7 2013, 1:04pm replied: +3 votes   media: Lost Alpha screens for March 2013
Das_P0m Aug 27 2012, 3:57am says:

I really enjoy^^

Whereever this will be... OO

+1 vote   media: Lost Alpha - Enjoy the View
Das_P0m May 25 2012, 1:40am says:

Why dont you keep some of the original CS connections between the levels?
Agro to Yantar for example? Or is it not possible to let two ways end up on one point? (wild territory goes there)

+1 vote   media: Global map preview - Level links
Das_P0m Apr 18 2012, 2:33am says:

I hope this is more stable than many other versions if have tried.
Most of the time i wasn't able to finish even the rookie village...><

+1 vote   mod: STALKERSOUP
Das_P0m Apr 18 2012, 1:18am says:

Looks perfect! Nice work guys!

+2 votes   media: OGSE Panoramic view from Depots
Das_P0m Mar 30 2012, 2:09am says:

Looks really nice!

+1 vote   media: Visor Reflection Shader - new algorithm
Das_P0m Feb 19 2012, 6:37am replied:

Die Abtrünnigen waren es...
And now switch back to english^^

(He was asking, what fraction it was in CSwith the scorpion in the logo.
Should be the renegades if I haven't mixed something up.)

+2 votes   media: Bandit Territory
Das_P0m Aug 19 2014, 10:17am says:


Scheiß die Wand an! Gut das du wieder da bist!


+1 vote   article: Back from the dead
Das_P0m Jul 25 2014, 2:47am says:

Oh wow... this looks veeeery awesome! OO*

I hope you can finish this project.

Will it be an addon, or standalone?

+1 vote   mod: CangLoong City
Das_P0m Jul 2 2014, 5:03am says:

Thanks for the infos. Take your time and give us a good patch.
Even if it takes some time more.

+3 votes   media: Can you control everything?
Das_P0m Jun 28 2014, 10:38am replied:

Yep. I like loadingscreen more when the artwork is bigger.
Most of the time they are quite nice but too small.
It just would look nicer if its bigger.

+1 vote   media: Loading-Screen Mockup
Das_P0m Jun 26 2014, 3:41am says:

Ouch... always risky such things... take care and return save man!

+7 votes   media: Good luck!
Das_P0m Jun 25 2014, 6:25am says:

Quite small but nice.

0 votes   media: Loading-Screen Mockup
Das_P0m Jun 13 2014, 10:33am replied:

Well there are a lot of mods merged with this edition of OGSM.
Maybe I will a some stuff later, but first the new update needs to be tested and released.

+1 vote   mod: Stalker Clear Sky OGSM 1.8 CE - 2014 Ger/Eng
Das_P0m Jun 11 2014, 2:08pm replied:

Was your user.ltx new created?
Go to the options and set the mapping to default.
It should be empty by now.

+1 vote   mod: Stalker Clear Sky OGSM 1.8 CE - 2014 Ger/Eng
Das_P0m Jun 9 2014, 9:30am says:

Is there a chance of improvement just using the textures with clear sky?

+1 vote   mod: STALKER - Parallaxed
Das_P0m Jun 8 2014, 7:53am replied:

Kein Plan. Hatte ich auch mal gelesen, aber wie wollen die das kontrollieren? Das schaffen nicht mal die Hersteller von Spielen... Oo
Ein Button zum spenden wie zb bei dezowave ist doch völlig ok.
Wenn da was vernünftiges bei rum kommt, habe ich auch kein Problem mit einer Spende.

Im Moment ist es sehr ruhig um die 3.0.
Wenn es was neues zu berichten gibt, vermelde ich das hier.

+1 vote   mod: Sigerous Mod 2.2 German Edition Reloaded
Das_P0m Jun 8 2014, 4:05am says:

Oh and by the way: this is NOT inspired by Lost Alpha.
I've done such maps years before first screenshots of the LA globalmap were posted.

The map you see is just straight down from NPP to the south.
Some tweaks here and there and it fits mostly.

+1 vote   media: How about... a new worldmap?
Das_P0m Jun 8 2014, 3:31am replied:

Good to know.

The next version will have a complete reworked translation even with russian support.
I think I've found every file that contains translations.
So it should be fine with the next version.

Needs to be tested still, but I hope it should be released soon.

Thanks for the report, helps me a lot to support all languages I planed to support.

+1 vote   mod: Stalker Clear Sky OGSM 1.8 CE - 2014 Ger/Eng
Das_P0m Jun 7 2014, 3:15pm replied:

Next version hopefully will be uploaded here. Seems to be a hardware issue with my modem.
When the upload is nearly done the modem freezes. Oo

+1 vote   mod: Stalker Clear Sky OGSM 1.8 CE - 2014 Ger/Eng
Das_P0m Jun 6 2014, 3:55pm replied:

Thanks man^^

there will be an update soon with all new fixes that are available!
Got to test a bit more but it looks pretty stable. :)

+1 vote   mod: Stalker Clear Sky OGSM 1.8 CE - 2014 Ger/Eng
Das_P0m Jun 6 2014, 3:54pm replied:

Nope thats the first time I hear about it.

"once in awhile" means if you reload its ok?

Was tested so far with 1080p

+1 vote   mod: Stalker Clear Sky OGSM 1.8 CE - 2014 Ger/Eng
Das_P0m Jun 2 2014, 1:34am replied:

Right, its justed merged with some nice mods and nicer textures and translated to german.
Most folks here like to have games and mods in german because they don't understand english well.

It was a private project which now will be release because there are not many good mods for CS in german or in general.

But changes like the soundtrack, the amtosfear adoption and no more bullet eating AI maybe make worth a look for people who know it.

+1 vote   mod: Stalker Clear Sky OGSM 1.8 CE - 2014 Ger/Eng
Das_P0m Jun 1 2014, 12:39pm replied:

Srsly... The zone had too much mercy on this one... Or he was getting to close to the radar! :D

Btw: Nice weapon! I use it often in the sigerous. :)

+4 votes   media: OC-33 Pernatch
Das_P0m Jun 1 2014, 3:44am replied:

Per PN oder hier her.

+1 vote   mod: Stalker RMA German Edition
Das_P0m Jun 1 2014, 3:43am replied:

(English speaking stalkers should check out: Moddb.com - Search for "Old Storyline Restoration Mod")

First lines in the main article...

+1 vote   mod: Stalker RMA German Edition
Das_P0m May 31 2014, 2:48am replied:

Das dachte ich mir schon. Allerdings hatte neu laden bei mir rein gar nichts gebracht. Sogar Level wechsel waren nicht hilfreich. Aber es ging weiter. Die Brücke hing so ca. 30cm höher als sie eigentlich sollte. Die stürmten alle vor, verkeilten sich untereinander und dann hingen sie da. Da es weiter ging, konnte ich da nich drüber lachen.

Aber danke für den Hinweis!

+1 vote   article: Stalker Clear Sky OGSM 1.8 CE - Deutsche Feature Liste
Das_P0m May 30 2014, 4:02pm says:

New german mainmenu.

+1 vote   media: Some screenshots.
Das_P0m May 30 2014, 3:22pm says:

Emission! Run!

+1 vote   media: Some screenshots.
Das_P0m May 30 2014, 3:21pm says:

A good example for the outfit weight bonuses:

See all the bags attached to the outfit? They are the reason for the bonuses.


Gutes Beispiel für die Gewichtsboni der Anzüge:

Man beachte die ganzen Taschen am Anzug. Sie sind die Grundlage für den Bonus.

+1 vote   media: Some screenshots.
Das_P0m May 30 2014, 10:59am replied:

The cake is a lie!

+2 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
Das_P0m May 30 2014, 10:11am replied:

Jup, wie kann ich helfen? :)

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
Das_P0m May 29 2014, 1:37pm replied:

Complete? Well its ok... I prefer OGSM CE 1.8^^
Veeery stable, no bugs discovered till now.
I upgraded it with AF3 adoption for cs and absolute nature and structures.

+2 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
Das_P0m May 29 2014, 8:51am says:

Toasty! :)

Meeting a burer will be difficult now I guess^^

+1 vote   media: A small test for fun
Das_P0m May 26 2014, 10:50am replied:

Ok... found the problem.
I activated _west for the char set and these font doesn't fit.
(I was trying to translated the few files... just if somebody wonders why I switched to _west)

+1 vote   mod: Autumn Aurora 2
Das_P0m May 26 2014, 10:36am says:

All dialogs in the windows are dark.
I can't read anything...
Installed AA+Patch+ENB

+1 vote   mod: Autumn Aurora 2
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