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DarthWolffeRex56
DarthWolffeRex56 Mar 29 2014, 7:52pm says:

I usually divide my forces, for most realistic experience.

+1 vote     mod: Republic at War
DarthWolffeRex56
DarthWolffeRex56 Feb 8 2014, 10:37pm says:

I have a problem, I have successfully downloaded the auto-installer package two times now, but when I open the files Winrar says that the executable file ended early or is corrupted. However when I use the repair archived file option it successfully rebuilds the file, but the .exe still does not work properly. Please help.

+1 vote     mod: Republic at War
DarthWolffeRex56
DarthWolffeRex56 Feb 1 2014, 6:03pm says:

Well wiki suggests that she becomes a senator. However... you can never trust wiki....

+1 vote     media: What will her fate be??
DarthWolffeRex56
DarthWolffeRex56 Jan 30 2014, 8:22pm says:

I am most definitely following this mod.

+2 votes     mod: Empire At War: Re
DarthWolffeRex56
DarthWolffeRex56 Dec 14 2013, 5:40pm says:

Um correct me if i'm wrong, but were there phase II clones in the miniseries?

+1 vote     media: I Sense A Disturbance...
DarthWolffeRex56
DarthWolffeRex56 Jul 24 2013, 8:29pm says:

You know I was looking at the comments on the mod RAW and it seems they have more in game based issues rather than release date. And looking at the unit listing for this mod tells you which one is better unit wise.

So 501st Veteran is correct this is going to be quite the mod when it comes out.

+1 vote     mod: Star Wars - Clone Wars
DarthWolffeRex56
DarthWolffeRex56 Jul 24 2013, 8:24pm says:

Hello all I've been reading the comments and it seems theres a lot of complaints about the balance system.
So let me ask you all, assuming you have watched the movies which this mod is based on, was there ever really balance in forces between the CIS and Republic? Not really.

This mod is to convert Vanilla FOC to the movies CIS and Republic as best as they can which means the CIS will have greater numbers.
And after reading the unit listings on the predicted future updates it seems the Republic will get some new units.
And you also have to understand that the Republic has more powerful units such as the Jedi. So it would only make sense that the CIS have a larger quantity of forces.

Now I do admit that the Lucrehulk Battleship attacks 3 minutes into the game are annoying, but you will be able to construct the forces to combatant them. Plus with a good strategy you should at least be able to go down and have destroyed most of their forces.

Like said before have your bombers target their hangers to get rid of the fighter and bomber problem. Then your bombers should be able to handle it from there.

And another strategy to use half way into the game. I've noticed most people put their forces together in one "Super Fleet". But I have found it more useful to divide my Jedi and the respective clone forces into fleets stationed in different areas or sectors. But that's a helpful strategy that I use. And it really only works when you have enough forces to divide evenly.

Hope this is helpful. :)

+5 votes     mod: Republic at War
DarthWolffeRex56
DarthWolffeRex56 Jul 21 2013, 9:26pm says:

Um who is 501st veteran as i dont remember the mod team having him as a member. Or i just wasnt paying attention. XD

+1 vote     mod: Star Wars - Clone Wars
DarthWolffeRex56
DarthWolffeRex56 Jul 21 2013, 9:23pm says:

Will the Venator class have the opening door animation when launching fighters and bombers?

+1 vote     mod: Republic at War
DarthWolffeRex56
DarthWolffeRex56 Jul 19 2013, 1:11pm says:

Hello delta! I am a tester from the main mod and i was wondering if there was a update to the test files.

+1 vote     mod: Star Wars: Clone Wars Sub-Mod
DarthWolffeRex56
DarthWolffeRex56 Dec 23 2012, 3:00pm says:

Hey guys sorry i havnt posted lately i was grounded because i got into a fight(of course i won! But anyway thats not the point)someone on my last day of school before Christmas break. Nice ozzy really nice. Um, er...
hope your plans turn out right. And... yea.....

+3 votes     mod: Star Wars - Clone Wars
DarthWolffeRex56
DarthWolffeRex56 Dec 15 2012, 10:22pm says:

This is a tragedy and for those kids that were counting down the days till' Christmas it's even worse. I'm not going to say anything about the gunman except that God forgives him for his sin.

0 votes     media: Thoughts and Prayers for the victims in Newtown
DarthWolffeRex56
DarthWolffeRex56 Dec 13 2012, 11:16pm replied:

I'm sorry "if" if you don't mind ozzy.

+1 vote     mod: Star Wars - Clone Wars
DarthWolffeRex56
DarthWolffeRex56 Dec 13 2012, 11:14pm says:

Another Review from DarthWolffeRex56: Units in the Game
Hey guys do a great job! today I'm going with a few questions.
1. Will players get a choice on which clone legions and battalions they want to make?
2. When dropping down clone legions or company's perhaps changing it from a gunship to a Acclamator 1 dropship(cause in demo it looks rather un-realistic when 56 clones come out of a gunship)
3. Are you going to leave captain rex as a single hero or add him onto Anakin, Ahsoka, and Artoo?
4. Why is the Republic spacestation the Kaliida Shoals Outer Rim Medical Center?
and 5. Will there be a small christmas update to the demo?
I would like to do a small-medium comment daily if possible and you dont' mind Ozzy667?

+1 vote     mod: Star Wars - Clone Wars
DarthWolffeRex56
DarthWolffeRex56 Dec 12 2012, 9:09pm says:

Hey guys have you found this bug?

The Trandoshen Merc. Squad models will not show and they can't be spawned.

+1 vote     mod: Star Wars - Clone Wars
DarthWolffeRex56
DarthWolffeRex56 Dec 10 2012, 10:45pm says:

I give you all this wisdom in confidence.

+2 votes     article: RaW 1.3 "The Dark Times"
DarthWolffeRex56
DarthWolffeRex56 Dec 10 2012, 10:43pm says:

WOAH PEOPLE HOLD ON! True RAW Team I do think you guys should be focused on releasing 1.2 right now, but I cut you guys some slack for making 2 mods at once. I see you guys have probably been reading the "Clone Wars Mod" comments and have started attributing more of the clone wars into your mod which I like. Also players be patient with all the character requests and stop looking ahead to versions like 1.4. When Z feels like he wants to add those guys he will. And Z you'll soon have to find a resolution to the build menu, because it's getting pretty full, I know the land one is anyway.
Few tips:
Ventor is it going to have the opening door animation when spawning fighters
A demo would have been a good idea ya know to give people a feel of the updates(to pull more people to the mod and to keep a lot of people).

+4 votes     article: RaW 1.3 "The Dark Times"
DarthWolffeRex56
DarthWolffeRex56 Dec 9 2012, 7:53pm replied:

So bassically your saying that a minor update to the demo is possible? I'm sorry, but i really can't wait to play this mod and updating the demo with some stuff like a few more heroes and units ON CHRISTMAS(enphasis on "ON CHRISTMAS") would make everyone happy. Like my dad and grandma say "Better something than nothing..."

+2 votes     mod: Star Wars - Clone Wars
DarthWolffeRex56
DarthWolffeRex56 Dec 9 2012, 2:27pm says:

Ok this will not be spam as this is an entirely different post.

Perhaps you should consider these guys.
Republic: Admiral Kilian(Endurance, Mace Windu's Admiral)
Admiral Coburn(Triumphant, Plo Koon's Admiral)
Commander Jet and his troops
The Republic experimental bomb+Y-wing carrier(in season 2 the republic made that bomb that destroys droids but doesnt harm life forms)
Space AT-TE's(as seen in season 1)
Even Piell (removed after clones get phase 2 armour)
Republic Stealth Ship(buildable 1, after Anakin gets ahsoka)
Representative Jar Jar Binks and Commander Stone+Coruscant Troopers
And the 501st clones we see(StarWars.com's Enclyclopedia)
As well as the 212th and 104th clones.

Separatist:
DDT Tank
Sniper Droid
Trident Drill Assault Craft

And will players have a choice or which battalion and legion they want to build or is it just
like version 3.0, clones armour look like the biome they're in?

Just a few of my ideas the CIS doesn't have much cause i couldn't find much that wasn't already in ur mod.
I know way ur thinking "Why not make ur own mod?" Well i have no clue where to start...

+5 votes     article: Update 30
DarthWolffeRex56
DarthWolffeRex56 Dec 9 2012, 2:17pm says:

This is better than RAW... No joke it is. Although the thing is these guys 3.0 version sucked!(no offense) cause aayla couldnt do anything in space and some of the skins were not good. Now... it's just awesome. And these guys gave us a demo of their next version to give us a feel on what 4.0 is going to be like. RAW. Nothing. All we have from them is text and pictures. Now I like RAW, but these guys. Awesome.
BTW Is the Venator going to have the opening door animation?

Also is it safe to say for the public and players that this mod will possibly be out for download by Christmas this year?

+3 votes     mod: Star Wars - Clone Wars
DarthWolffeRex56
DarthWolffeRex56 Dec 8 2012, 9:02pm says:

This is really awesome you guys have been working hard.

+2 votes     article: V4 Planets
DarthWolffeRex56
DarthWolffeRex56 Dec 3 2012, 10:06pm says:

Well... the AI in this mod is very awesome. More of a challenge, however one thing that happens in every GC is tatoinne the enemy AI al ways attack it with 4 lucrehulks every time! Theres no problem with that i'm just saying in some GC's you don't have but 2 capital ships and they overkill with for huge giants. However, that does make the battle with those guys when you really get some forces up and together a nice realistic battle.

Keep up the good work guys truly awesome!

+1 vote     mod: Republic at War
DarthWolffeRex56
DarthWolffeRex56 Dec 1 2012, 6:51pm says:

Hold up wait a minute lemme put some modding in it! Star Wars The Clone Wars mod team is based on the hit cartoon series on cartoonnetwork.
RAW(Republic at War) is mainly the movies with little tid bits of the clone wars here and there so theres no mistaken that RAW is still a good mod, but these guys got em' beat!

+1 vote     mod: Star Wars - Clone Wars
DarthWolffeRex56
DarthWolffeRex56 Dec 1 2012, 6:43pm says:

I need big help! plz! Ok well i downloaded RAW, but when i click the install selection it shows a error that the file may be corrupted i tried repairing it but that doesn't work either. Any advice or help?

+1 vote     mod: Republic at War
DarthWolffeRex56
DarthWolffeRex56 Nov 21 2012, 1:26pm says:

Wonder what the droids are thinking?
Droid Commander: An gunship? All units fire!
-Gunship drops bomb-
Droid Commander: WHAT THE-

+1 vote     media: Trying out a new bombing run
DarthWolffeRex56
DarthWolffeRex56 Aug 21 2012, 12:50pm says:

Well hey I'd like to apply I can model and map. Though I havent made one in a couple months I'm sure I can still do it. Plus I've made maps for my friends and they say they're awesome.

+1 vote     mod: The Second Clone Wars
DarthWolffeRex56
DarthWolffeRex56 Aug 21 2012, 8:46am says:

Sorry scratch that last comment. Didn't see that last answer about the clone wars. Oh btw from what i read i thought nett40 was only invovled in the 1.0 to 3.0 Clone Wars mod team. Just saying...

+1 vote     article: New Update!
DarthWolffeRex56
DarthWolffeRex56 Aug 21 2012, 8:43am says:

How far based on the Hit TV Series Star Wars The Clone Wars is this mod set?
Does it include few characters? Because frankly I'm a bit tired of mods based on the movies.

+1 vote     article: New Update!
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