Hey, I am a mapper/coder/voice talent/composer for my mod, Galaxy of Chaos, for forces of Corruption. I am a Star Wars nerd, Boy Scout, and musician. (Go figure!) Thats all I'll share with you stalkers.

Comment History  (60 - 90 of 147)
DarthNerd
DarthNerd Jul 30 2010, 8:09pm replied:

I might even do it as a seperate download within a few days...
though I appreciate all the praise about the mod, there is no way I could have done it alone... very little of it is actually my original work; I have a dedicated team and good relations with other modders that allow me to get this thing together.
Semper paratus [Always prepared]

+1 vote   mod: Galaxy of Chaos
DarthNerd
DarthNerd Jul 28 2010, 5:26pm replied:

nope, Coast Guard for me... Im gonna be boarding party, the guy with the shotgun poking around for contraband :)
and camp was quite fun

+1 vote   mod: Galaxy of Chaos
DarthNerd
DarthNerd Jul 26 2010, 4:28pm replied:

thats my fault: I didnt pack the shortcut because they got lost in the web of my computer. it will be there in later releases, I assure you.

+1 vote   mod: Galaxy of Chaos
DarthNerd
DarthNerd Jun 30 2010, 4:52pm replied:

try alphabluemodding.com; theyre the leading authority on modding; be it modeling or rigging, skinning, coding (lua and xml) GUI editing, and mapping. They will answer any questions you have, and then some.

+1 vote   mod: Galaxy of Chaos
DarthNerd
DarthNerd Jun 29 2010, 11:47am replied:

well, I sort of taught myself the basics. I started mapping in '06, and didnt start serious coding until last year. I have learned most of the finer points from the experts on the matter from AlphaBlue, and my own mod team, but for me its mostly trial-and-error, wat works, what doesnt.

+1 vote   mod: Galaxy of Chaos
DarthNerd
DarthNerd Jun 24 2010, 8:02pm says:

that was from Jedi outcast: Desann's flagship

+1 vote   media: Doomgiver
DarthNerd
DarthNerd Jun 23 2010, 8:23am replied:

We'll have a better idea closer to the release... TBD right now

+1 vote   mod: Galaxy of Chaos
DarthNerd
DarthNerd Jun 22 2010, 8:51pm says:

yep- resetting the release date for the 1.0 release

+1 vote   mod: Galaxy of Chaos
DarthNerd
DarthNerd Jun 22 2010, 5:18pm replied:

as it isnt a campaign mod, (that line of text had been altered accidently) the campaign's triggers probably got messed up. If we do mess with the campaign, it will be in a much later release.

+1 vote   mod: Galaxy of Chaos
DarthNerd
DarthNerd Jun 21 2010, 7:03pm replied:

which one?

+1 vote   mod: Galaxy of Chaos
DarthNerd
DarthNerd Jun 1 2010, 7:49pm replied:

the joke being that with most powerful factions/organizations, failure of a commander to win/succeed was met with death.
if you lose a battle, it will say "You will be executed Summarily!"

+1 vote   mod: Galaxy of Chaos
DarthNerd
DarthNerd May 30 2010, 3:41pm says:

seriously? I use them all the time during beta testing

+1 vote   article: .6 Buglist
DarthNerd
DarthNerd May 30 2010, 3:40pm says:

Hapes isn't really a faction; to give it the battle Dragon, you need to find the unit, code it in, and make it buildable on hapes. Ive been out of the loop for about a month, but the only Battle Dragon I know of was done by EvilleJedi; however, as it uses Frankie's shader, it is owned exclusively by Evillejedi and nomada_Firefox (and LucasArts, of course).

+1 vote   article: .6 Buglist
DarthNerd
DarthNerd May 30 2010, 3:38pm says:

allright, answers:
I'll check out the space battles; never really had that problem
the next release will be mid-late summer
if you don't like the shield bypass, open up PROJECTILES.XML, find the offending particles, and change the shield parameter. this can be accomplished on Notepad.

+1 vote   mod: Galaxy of Chaos
DarthNerd
DarthNerd May 4 2010, 4:06pm says:

we ARE still working the mod, its just had a few issues along the way

+1 vote   mod: Galaxy of Chaos
DarthNerd
DarthNerd Apr 4 2010, 1:32pm says:

Happy Easter all!

+1 vote   mod: Galaxy of Chaos
DarthNerd
DarthNerd Mar 28 2010, 6:04pm replied:

Thrawn added shields to his Interceptors- he had more caring for his pilots than the Emporer, and the ships are relatively expensve besides.

+1 vote   mod: Galaxy of Chaos
DarthNerd
DarthNerd Mar 25 2010, 3:40pm says:

oh, and the R19 'gizmo' bombers' torps dont work... stupid small bugs...

+1 vote   download: Galaxy of Chaos BETA .6 Patch
DarthNerd
DarthNerd Mar 18 2010, 8:49pm says:

I apologize for the lack of updates lately, but life has gotten in the way; I may be in-and-out of touch for a week... I'll send up a patch the start of next week, though

+1 vote   mod: Galaxy of Chaos
DarthNerd
DarthNerd Mar 5 2010, 7:49pm says:

@ Railgunner- The 'disabling' of hardpoints without destroying them might not work with the kind of code we have, but I'll see. The graduated loss (relative to ion hits) is what that option was about
@Wordsmith- Fiscal week way be stretching it... but they would be restricting all but planetary base wealth (Mining facilities, trade, and probably getting a cut comparable to a smuggler or corruption income.
Thanks for the input, everyone!

+1 vote   article: -POLL- IDEAS
DarthNerd
DarthNerd Mar 3 2010, 1:45pm replied:

what I mean by corruption tactical battles is when you corrupt a planet with piracy, intimidation, or kidnapping, you have to to play a tactical battle to achieve the corruption. they do not load as of now.

+1 vote   download: Galaxy of Chaos .5 BETA
DarthNerd
DarthNerd Mar 2 2010, 10:35pm replied:

As of now, corruption tactical battles don't work (????) and there are a few units that stil don't want to show up... and others that want to duplicate themselves. The duplicates are all code-related, but the corruption...?

+1 vote   download: Galaxy of Chaos .5 BETA
DarthNerd
DarthNerd Feb 22 2010, 5:00pm says:

been getting good feedback (mostly) from Filefront.
Just need to stay focused, and get this bad boy done

+1 vote   download: Galaxy of Chaos .5 BETA
DarthNerd
DarthNerd Feb 18 2010, 4:46pm says:

I enjoy it, but Ive had some sucky experiences

+1 vote   article: Where We Are Going
DarthNerd
DarthNerd Feb 18 2010, 4:46pm says:

sweet... sorry about the troop... I know what you mean

+1 vote   article: Where We Are Going
DarthNerd
DarthNerd Feb 17 2010, 2:34pm replied:

dont worry... we have a list of minor stuff like that to mess with.

+1 vote   mod: Galaxy of Chaos
DarthNerd
DarthNerd Feb 16 2010, 5:03pm says:

beta uploaded.

+1 vote   mod: Galaxy of Chaos
DarthNerd
DarthNerd Jan 26 2010, 11:18pm says:

We are now merely waiting on the planets to be finished, and we have a beta.

+1 vote   mod: Galaxy of Chaos
DarthNerd
DarthNerd Jan 16 2010, 7:24am replied:

i will be gone till monday, so if I dont answer something, its not that I dont like you...

+1 vote   mod: Galaxy of Chaos
DarthNerd
DarthNerd Jan 14 2010, 4:49pm says:

halfway there on the last two tasks... hang in there folks... beta is coming soon...

+1 vote   mod: Galaxy of Chaos
DarthNerd
DarthNerd Jan 13 2010, 10:37am says:

yes... our planet coder is about halfway done....

+1 vote   article: Tentative Desilijic Tech Tree (Space, Ground)
DarthNerd
DarthNerd Jan 4 2010, 8:04pm replied:

thats about 8 per tech level new, and thats both land and space, and not all are actually buildable w/o specia structures

+1 vote   mod: Galaxy of Chaos
DarthNerd
DarthNerd Jan 4 2010, 7:51pm says:

our new model count (excluding XML-edited units) has broken 120!!!
(might seem like a lot, but divided over 5 factions and [about] 5 tech levels each, it evens out)

+1 vote   mod: Galaxy of Chaos
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