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Maybe today IS a good day to die!!!
hey, sorry this has probably been answered before, with all the enhancement to the textures and other tweaks, will that be a big impact on the performance... it looks so beautiful... i would cry if my pc had to lag on my usual high/highest settings config...
And now the download is complete... please inform Earth that I require her to stop spinning... this may take awhile...
Au revoir fellow modders
I have waited a LONG time for this moment... and finally we can begin!!!
Thanks Geroenimo for all the quality and time you have put into this mod!!!
Try every 30 seconds... I've been counting down the days... chrome probably hates me now I've refreshed this single page SO many times XD
unfortunately talent like Geroenimo's (which he has in a huge abundance) would get him no where on the ground front since the engine the game is built from was never designed to power ground battles on a simple scale let alone the scale the EAW implements although similar to the space aspect of the game, put simply, it would not end well; you can see this in ALL mods, they have not been able to overhaul/alter/redo the ground aspect effectively, although you may find some shiny units, but you would always suffer the same flaws that the game has since it is an engine based problem and not a content problem...
on a side not I seem to be clicking on this page like 10+ per day for any whiff of a download or content update thats how much I'm looking forward to the release XD
KEEP GOING WE ARE ALMOST THERE!!!
I'm wondering, with all the new additions and seriously brilliant upgrading of the graphics and other features could you give me an idea of what the requirements pc wise would be; I have a fairly good one which can run RAW with no problem but you have the edge on the quality side.
apologies if i sound stupid... i've been up all night...
This is only a beta so work will still be done although there is no promise for it but this release is a beta none the less
Another quick question to sate my curiosity, will the Harrower II make an appearance this release or not.
looking forward to the release!!!
Victory classes are buildable at tech 5 however for the Imperial Star Destroyer I personally edit the XML file since i dont know how to build them outside of Skirmish
I've stayed up... im tired as much as Emperor Palpatine needs a face-lift... for this?!?!
22:31 in the UK Guten Abend mein freund!!!
Youtube.com it will consume you
From the mod page yes, but at their team page, its still there.
great work as always, although will there be an Empire equivalent or are you juts including the Super Star Destroyer series as the tier 5 battleships.
continue with the great work!!!
I am very excited about the coming release of the mod, although I am wondering, will this release feature a GC or skirmish only???
Thanks for all the hardwork you have put into this mod for the enjoyment of the fanbase and again thanks for the backing of my website; things are coming along nicley with a full public release soon.
I used to wonder what your ideas for the galactic civil war era would turn into, I'm very impressed by your work, I continue to watch your progress. I'm begining to wonder how a proffesional company hasn't snatched you from the modding community.
Good work as always
This mod could blow everything out of the water given the time and dedication all the way through; the quality is superb model wise, I hope the future textures don't let it down. again great work, keep it up!!!
I do believe it is wise to work on this mod primarily, not because I'm desperate, but to allow people to believe that both oraw and your new project will be playable by the masses and not just abandoned like so many great ideas over the years, and in the quality that you provide people would be extremely disappointed if that were to happen; having said that I do look forward to your take on the imperial civil war era.
I think that you should at least get ORAW to a releasable stage before starting work on this, however I look forward to what you can achieve with this.
I think you should re-add the Morgul faction and separate Angmar, just to balance out the factions however this mod is by far the greatest for BFME and even contends with Edain and in many ways, surpasses it; I hope I get the chance to play the mod before the year is out!!!
whenever I start any map the game crashes someone help!!! :'(
when will Seperatists and Republic be playable in GC???
shouldn't have to say really but yeah of course I am XD.
people might not like for this but why not release this mod as say a 0.5 so you have a lot of room for improvements and additions as well as the possibility for expansions, this makes sense to me because as you have said the mod is space skirmish is fully playable now as it is; which also leaves room for you to play around and finish the Galactic conquest(s) which can also get some of the people who constantly pester for release dates, might sound like I'm trolling but I truly hope that you only take it as advice because I hate trolling in all forms. Thanks for bringing us one of the greatest mods to grace Empire At War (I would say it is the greatest but I haven't played it yet so I'll leave it until the release).
Ok thanks for clearing that up.
I am really looking forward to this mod, but me being me, will Geroenimo still be working on old republic at war, I'm sure i'll get a few bad karmas but I just want to know whether your mod will be put on hold while you work with this.
Thanks so much, perhaps now I can finally enjoy this mod :)
The Game keeps crashing when im on the last part of the salvation, when you throw the debris out of the way... can anyone help???