After having worked in the modding community and later as marketing artist at Ubisoft Blue Byte, I've founded my own independent studio Frame6 with three other former gamedesign students of the Mediadesign University of Applied Sciences.

Comment History  (60 - 90 of 173)
Darth.Hunter
Darth.Hunter Jun 28 2009, 11:30am replied:

That is still far ahead. We have a rough storyboard ready, but after our first release, we want to focus on our major multiplayer game mode, which is Team Assault.
Thankfully, we finally have larger coding resources now, so I hope we can really lift off that other mode in the upcoming months (we will release TDM and CTF modes before, though). Only after we have set up a stable and extensive Team Assault mode, singleplayer gains focus again. So far, it's only on the paper.

+1 vote   article: Orchestral music for Star Wars: The New Era
Darth.Hunter
Darth.Hunter Jun 28 2009, 5:27am replied:

Neither, nor - simply said :)

+1 vote   mod: Star Wars: The New Era
Darth.Hunter
Darth.Hunter Jun 28 2009, 4:04am says:

Well there is one option missing: "all of the above" :D
Except for a wiki (which wouldn't tie in well into our current framework), we use all of those means. Forums for delayed communication, IRC chat for group sessions and most of the daily communication and problem solving. Windows Live often as well.
eMails are rather rate in our team, since the other means give us quicker response times :)

+1 vote   poll: How do you manage your team?
Darth.Hunter
Darth.Hunter Jun 28 2009, 3:53am replied:

I don't know if you recognize it, but the central icon is of the Jedi order - that wouldn't fit too well together with the Empire ;)
The Lambda is just there to indicate it's a Source mod - which is one thing that many mods do to show which community they are home at :)

+1 vote   mod: Star Wars: The New Era
Darth.Hunter
Darth.Hunter Jun 27 2009, 7:43pm says:

One of the best short films I've ever seen. So calm, but so moody. Awesome work!

+1 vote   media: Ignis Solus
Darth.Hunter
Darth.Hunter Jun 4 2009, 2:26pm replied:

Oh we're from all over the globe. The narrators in this video are french and danish.

+3 votes   media: TNE Dev Diary - Ammunition
Darth.Hunter
Darth.Hunter Jun 4 2009, 2:24pm replied:

Third person view is WIP and will become part of the game when we get to lightsabers. Valve has recently released an SDK update that solves a lot of the third person issues we had, but we won't implement that into the first release yet.

+1 vote   mod: Star Wars: The New Era
Darth.Hunter
Darth.Hunter Jun 4 2009, 2:20pm replied:

It's been a learning progress for me as well and I know people who can do by far better. It's mostly practise, practise, practise. And there's certainly no definite instruction, there are various ways to reach your goal.

+1 vote   download: TNE Wallpaper pack 2
Darth.Hunter
Darth.Hunter May 30 2009, 11:53am says:

Very tough. I gotta admit that some of my favourites are not among the final 7, but for me, it's gotta be a tie between 5 and 7.
5 is a wonderful illustration, as is 7 with its great motive. Since I prefer to wear black shirts over white ones though, I guess my vote goes to 5.

+1 vote   article: Vote for your favorite Mod DB shirt design
Darth.Hunter
Darth.Hunter May 28 2009, 6:59am says:

Scandalous!
Gladly, I never had hardware issues outside of the warranty period. Good luck with your machine!

+1 vote   article: Bad news
Darth.Hunter
Darth.Hunter May 26 2009, 3:01am replied:

The tree props were created by brisck1, who kindly contributed them.

+1 vote   media: Endor (TDM)
Darth.Hunter
Darth.Hunter May 25 2009, 1:32pm replied:

There are diffuse plans about a game mode that would work with vehicles. But we haven't detailed anything yet since that mode would require more coding resources - which we simply don't have. Our two programmers are too busy with studies and moving to contribute the time required to such a project.

+1 vote   mod: Star Wars: The New Era
Darth.Hunter
Darth.Hunter May 25 2009, 3:19am says:

Wahhh...that looks amazing. Funny I've never heard of this before. The atmosphere seems awesome. Makes me wanna buy UT ^^

+2 votes   mod: Angels Fall First: Planetstorm
Darth.Hunter
Darth.Hunter May 24 2009, 4:44pm replied:

It's an entirely different setting, this facilitates things a bit. In fact, almost all models and textures are custom work, there are barely any HL2 assets that we're using. They simply don't fit the scenario.

+2 votes   article: Maps, Maps and even more maps
Darth.Hunter
Darth.Hunter May 24 2009, 12:37pm replied:

That happens when you listen to the Star Trek XI soundtrack while writing text ^^
Thanks for the notice

+5 votes   media: Mos Eisley (TDM)
Darth.Hunter
Darth.Hunter May 10 2009, 2:15pm says:

RAWR!
Hehe nice idea :)

+1 vote   article: Status Report #2
Darth.Hunter
Darth.Hunter May 9 2009, 10:30am replied:

Oh there are quite a few passionate game designers around here on ModDB. Just look at mods/games such as Black Mesa or Infinity. Sometimes, they manage to amaze me even more than commercial companies :)

+1 vote   game: Andromeda: The Darkest Night
Darth.Hunter
Darth.Hunter Apr 30 2009, 9:52am says:

I agree, it's a great platform (I do have one myself). And also for Indie Developers, there's a fair chance of creating more complex games, also in 3D. Take Unity Engine for instance, they already provide one-click deployment for iPhone games using their engine.
Impulse purchase is also a good keyword, considering that with the 3.0 operating system (to arrive this summer), developers will be able to provide in-app purchase (for additional levels, gear or whatever you can think of).

It's definately a cool and surprisingly good platform, if you consider that they basically never released any phone before and see how they hit the market...

+1 vote   article: The impulse market
Darth.Hunter
Darth.Hunter Apr 30 2009, 6:53am says:

Nice artwork! Very focused, not cluttered, me likes ;)

+1 vote   media: Keepin it simple.
Darth.Hunter
Darth.Hunter Apr 30 2009, 6:52am says:

Ahhh Jedi Academy in it, one of the most modded games ever :)
Nice idea!

+1 vote   media: Game and modding is good
Darth.Hunter
Darth.Hunter Apr 30 2009, 6:51am says:

Nice retro shirt. Very simple, but it works great because of that :)

+1 vote   media: Space Invaders 2
Darth.Hunter
Darth.Hunter Apr 30 2009, 6:50am says:

Indeed. I love grunge look on t-shirts anyways, but this one really nicely integrates the ModDB font without destroying the artwork, which is very neat!
Couldn't really say which color version I'd like most, but I'd probably go for the brownish tones if I'd buy one.

+1 vote   media: I am modder
Darth.Hunter
Darth.Hunter Apr 30 2009, 6:48am says:

Very cool idea, though I'd leave out the writing at the bottom.

+1 vote   media: #000000
Darth.Hunter
Darth.Hunter Apr 30 2009, 6:47am says:

:D hrhrhr

+1 vote   media: My Other Shirt
Darth.Hunter
Darth.Hunter Apr 30 2009, 6:47am says:

Love the text on the back, but it's by far too large. Varying the typography (font size, colors) could add some more spice to it!

+1 vote   media: My current entries for the contest
Darth.Hunter
Darth.Hunter Apr 30 2009, 6:46am says:

Simple, stylish, great! What else is there to say? :)

+1 vote   media: My current entries for the contest
Darth.Hunter
Darth.Hunter Apr 30 2009, 6:45am says:

The logotype and typography reminds me of 'Germany's next topmodel'. An intentional reference? If so, brilliant!

+1 vote   media: this show needs more katana jokes
Darth.Hunter
Darth.Hunter Apr 30 2009, 6:43am says:

Cool looking artwork!

+1 vote   media: Danjun's T-Shirts!
Darth.Hunter
Darth.Hunter Apr 30 2009, 6:42am says:

hahahaaaa! Lovely! Nice joke :)

+1 vote   media: Bad texture
Darth.Hunter
Darth.Hunter Apr 30 2009, 6:41am says:

I think it would do better with a smaller logo and without the tagline "change the game". But the actual artwork rocks, especially with its placement on the shirt.

+1 vote   media: Moddb Type
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