After having worked in the modding community and later as marketing artist at Ubisoft Blue Byte, I've founded my own independent studio Frame6 with three other former gamedesign students of the Mediadesign University of Applied Sciences.
That is still far ahead. We have a rough storyboard ready, but after our first release, we want to focus on our major multiplayer game mode, which is Team Assault.
Thankfully, we finally have larger coding resources now, so I hope we can really lift off that other mode in the upcoming months (we will release TDM and CTF modes before, though). Only after we have set up a stable and extensive Team Assault mode, singleplayer gains focus again. So far, it's only on the paper.
Neither, nor - simply said :)
Well there is one option missing: "all of the above" :D
Except for a wiki (which wouldn't tie in well into our current framework), we use all of those means. Forums for delayed communication, IRC chat for group sessions and most of the daily communication and problem solving. Windows Live often as well.
eMails are rather rate in our team, since the other means give us quicker response times :)
I don't know if you recognize it, but the central icon is of the Jedi order - that wouldn't fit too well together with the Empire ;)
The Lambda is just there to indicate it's a Source mod - which is one thing that many mods do to show which community they are home at :)
One of the best short films I've ever seen. So calm, but so moody. Awesome work!
Oh we're from all over the globe. The narrators in this video are french and danish.
Third person view is WIP and will become part of the game when we get to lightsabers. Valve has recently released an SDK update that solves a lot of the third person issues we had, but we won't implement that into the first release yet.
It's been a learning progress for me as well and I know people who can do by far better. It's mostly practise, practise, practise. And there's certainly no definite instruction, there are various ways to reach your goal.
Very tough. I gotta admit that some of my favourites are not among the final 7, but for me, it's gotta be a tie between 5 and 7.
5 is a wonderful illustration, as is 7 with its great motive. Since I prefer to wear black shirts over white ones though, I guess my vote goes to 5.
Gladly, I never had hardware issues outside of the warranty period. Good luck with your machine!
The tree props were created by brisck1, who kindly contributed them.
There are diffuse plans about a game mode that would work with vehicles. But we haven't detailed anything yet since that mode would require more coding resources - which we simply don't have. Our two programmers are too busy with studies and moving to contribute the time required to such a project.
Wahhh...that looks amazing. Funny I've never heard of this before. The atmosphere seems awesome. Makes me wanna buy UT ^^
It's an entirely different setting, this facilitates things a bit. In fact, almost all models and textures are custom work, there are barely any HL2 assets that we're using. They simply don't fit the scenario.
That happens when you listen to the Star Trek XI soundtrack while writing text ^^
Thanks for the notice
Hehe nice idea :)
Oh there are quite a few passionate game designers around here on ModDB. Just look at mods/games such as Black Mesa or Infinity. Sometimes, they manage to amaze me even more than commercial companies :)
I agree, it's a great platform (I do have one myself). And also for Indie Developers, there's a fair chance of creating more complex games, also in 3D. Take Unity Engine for instance, they already provide one-click deployment for iPhone games using their engine.
Impulse purchase is also a good keyword, considering that with the 3.0 operating system (to arrive this summer), developers will be able to provide in-app purchase (for additional levels, gear or whatever you can think of).
It's definately a cool and surprisingly good platform, if you consider that they basically never released any phone before and see how they hit the market...
Nice artwork! Very focused, not cluttered, me likes ;)
Ahhh Jedi Academy in it, one of the most modded games ever :)
Nice retro shirt. Very simple, but it works great because of that :)
Indeed. I love grunge look on t-shirts anyways, but this one really nicely integrates the ModDB font without destroying the artwork, which is very neat!
Couldn't really say which color version I'd like most, but I'd probably go for the brownish tones if I'd buy one.
Very cool idea, though I'd leave out the writing at the bottom.
Love the text on the back, but it's by far too large. Varying the typography (font size, colors) could add some more spice to it!
Simple, stylish, great! What else is there to say? :)
The logotype and typography reminds me of 'Germany's next topmodel'. An intentional reference? If so, brilliant!
Cool looking artwork!
hahahaaaa! Lovely! Nice joke :)
I think it would do better with a smaller logo and without the tagline "change the game". But the actual artwork rocks, especially with its placement on the shirt.