Just a guy interested with the modding community and Half-Life.
I am having a bit of a problem with the UI scaling, whenever I pick the non-scaling GUI option in kentie's launcher, it doesn't actually change anything. So the GUI is huge compared to my resolution, which makes it annoying to me. The resolution on my monitor is 1600x900, and I have New Vision and Revision 1.31 installed.
I appreciate you guys paying attention to detail and doing community requests even though you aren't really getting payed for this.
I am up.
Brutal Doom + this = Win
They could resize the rotor later.
I have a question about the stealth segments of the game. Will the player be able to "ghost" (navigating the level while being completely undiscovered by the guards and without killing them)?
Don't the Combine use Dark Energy as their main source of power? Even if the battery drains you can get it recharged from a Combine Recharger, and if they are smart they would keep secondary turrets to swap them out in case one dies or runs out of ammo.
That is just me though.
Will the flashlight be the same as in vanilla Black Mesa or be like the original early version of Blue Shift were the flashlight was a separate item?
Hey guys! Congratulations on releasing the first part, looking forward to seeing what this version of California has to offer.
I have a question, can you guys send us the links to the songs on Deth 98.1, and the other radio stations?
Looks awesome, would like to see the other decks of the ship. Keep up the good work!
Will there be a plan to make the flashlight separate from the suit, (similar to Doom 3, but not making everything absurdly dark), like in the early beta trailer?
I wonder why the Empire doesn't still use the green armor that was used on Kashyyyk, and other forest planets during the Clone Wars. White armor sorta stands out in the middle of the trees on Naboo.
Will the scientist or the weak Aliens be there from the original game, or will it have a more serious atmospheric tone like the rest of the series?
Why is regenerating health considered tactical?
I would not like to see a Fallout 4 release because it is being made by Bethesda and Fallout 3 was crap compared to 1, 2, and New Vegas. There is no chance that the world of Fallout can ever continue the way it once had. With great story, memorable atmosphere and characters, and a world worth exploring will be shattered by Bethesda's grasp on how an RPG actually works. I miss Black Isle, they made the game a true vision of what it would have been like to be in a post-apocalyptic landscape of the retro-future world. All that will be spat on by Bethesda.
I miss Army Men, my favorite was the second one. Ah, the memories of fighting cockroaches and the evil Tan menace in the kitchen.
Curse you mountains, with your zombies and exploding helicopters!
I loved the AI, he was memorable, really deserves to be in the league with SHODAN.
By the way, the Vaedrans act a lot like Humans.
Yes, yes, YES!
Adam Denton: I like to make cinematic takedowns.
Paul: Wait, WHO ARE YOU?
Norman Bates always liked his mother, that's why he never moved out.
Man, that sucks, sorry Jacob.
NEW Dedicated Server DLC: $180
Go to 200-
EDIT: Or are you doing the mod the few days after Glados' activation just as the resonance cascade occurs.
Mod Team: And believe me I am still alive! I'm doing modding I am still alive! Still Alive! Still alive...
Flip the cube over and then we'll start talking.
Hey wait a minute, didn't GlaDoS awaken a few days before the resonance cascade and killed everyone?
Woody from Toy Story?
Hey guys, isn't it weird that Invisible War's Knights Templar are similar in belief to the Purists in Human Revolution?