Just a guy interested with the modding community and Half-Life.

Comment History  (0 - 30 of 136)
DarkStarLive Dec 5 2014, 10:10pm replied:

Will silencers sound realistic, instead of the *fwip* sound from Goldeneye and hollywood films?

+6 votes   media: .45 ACP Suppressor - "Bronson Boomslang"
DarkStarLive May 1 2014, 11:50pm says:

I am having a bit of a problem with the UI scaling, whenever I pick the non-scaling GUI option in kentie's launcher, it doesn't actually change anything. So the GUI is huge compared to my resolution, which makes it annoying to me. The resolution on my monitor is 1600x900, and I have New Vision and Revision 1.31 installed.

+2 votes   mod: unifiedDeusEx
DarkStarLive Feb 4 2014, 7:24pm says:

I appreciate you guys paying attention to detail and doing community requests even though you aren't really getting payed for this.

+10 votes   media: Community Request - Animated Hangars
DarkStarLive Sep 1 2013, 1:24am replied:

I am up.

+3 votes   mod: Underhell
DarkStarLive Aug 29 2013, 7:20pm says:

Brutal Doom + this = Win

+2 votes   mod: Nazi Pulp!
DarkStarLive Aug 24 2013, 5:00pm replied:

They could resize the rotor later.

+4 votes   media: Combine Helicopter
DarkStarLive Aug 1 2013, 10:03pm says:

I have a question about the stealth segments of the game. Will the player be able to "ghost" (navigating the level while being completely undiscovered by the guards and without killing them)?

+1 vote   mod: Underhell
DarkStarLive Jul 11 2013, 6:31am replied:

Don't the Combine use Dark Energy as their main source of power? Even if the battery drains you can get it recharged from a Combine Recharger, and if they are smart they would keep secondary turrets to swap them out in case one dies or runs out of ammo.

That is just me though.

+4 votes   media: Unfortunate looters
DarkStarLive Jul 9 2013, 11:40pm says:

Will the flashlight be the same as in vanilla Black Mesa or be like the original early version of Blue Shift were the flashlight was a separate item?

+7 votes   mod: Black Mesa: Insecurity
DarkStarLive Jun 8 2013, 7:22pm says:

Hey guys! Congratulations on releasing the first part, looking forward to seeing what this version of California has to offer.

I have a question, can you guys send us the links to the songs on Deth 98.1, and the other radio stations?

+1 vote   mod: Fallout: Project Brazil
DarkStarLive Jan 6 2013, 1:35pm says:

Pulse Rifle.

+1 vote   news: What would you like to see next?
DarkStarLive Aug 19 2012, 3:07pm says:

Looks awesome, would like to see the other decks of the ship. Keep up the good work!

+2 votes   media: MedSci2
DarkStarLive Jul 8 2012, 11:22pm says:

Will there be a plan to make the flashlight separate from the suit, (similar to Doom 3, but not making everything absurdly dark), like in the early beta trailer?

+2 votes   mod: Guard Duty
DarkStarLive Jul 1 2012, 3:09pm says:

I wonder why the Empire doesn't still use the green armor that was used on Kashyyyk, and other forest planets during the Clone Wars. White armor sorta stands out in the middle of the trees on Naboo.

+3 votes   media: Expanding Fronts - Scout Sniper
DarkStarLive Feb 25 2012, 12:54pm says:

Will the scientist or the weak Aliens be there from the original game, or will it have a more serious atmospheric tone like the rest of the series?

+1 vote   mod: X-COM: Enforcer
DarkStarLive Jan 28 2012, 2:18pm says:

Why is regenerating health considered tactical?

+3 votes   mod: Triage
DarkStarLive Jan 17 2012, 11:36pm says:

I would not like to see a Fallout 4 release because it is being made by Bethesda and Fallout 3 was crap compared to 1, 2, and New Vegas. There is no chance that the world of Fallout can ever continue the way it once had. With great story, memorable atmosphere and characters, and a world worth exploring will be shattered by Bethesda's grasp on how an RPG actually works. I miss Black Isle, they made the game a true vision of what it would have been like to be in a post-apocalyptic landscape of the retro-future world. All that will be spat on by Bethesda.

-2 votes   group: Fallout Fan Group
DarkStarLive Oct 9 2011, 11:45pm says:

I miss Army Men, my favorite was the second one. Ah, the memories of fighting cockroaches and the evil Tan menace in the kitchen.

+2 votes   group: Army Men Fans
DarkStarLive Oct 3 2011, 12:07am says:

Curse you mountains, with your zombies and exploding helicopters!

+4 votes   mod: I Hate Mountains
DarkStarLive Sep 10 2011, 9:37pm says:

I loved the AI, he was memorable, really deserves to be in the league with SHODAN.

By the way, the Vaedrans act a lot like Humans.

+3 votes   mod: Titan: XCIX
DarkStarLive Sep 10 2011, 3:24pm says:

Yes, yes, YES!

+2 votes   mod: Titan: XCIX
DarkStarLive Sep 8 2011, 9:42pm says:

Adam Denton: I like to make cinematic takedowns.

Paul: Wait, WHO ARE YOU?

Adam: Uh...

0 votes   mod: Deus Ex Unreal Revolution
DarkStarLive Aug 25 2011, 4:57pm replied:

Norman Bates always liked his mother, that's why he never moved out.

+1 vote   media: Norman house. (protagonist)
DarkStarLive Aug 20 2011, 1:22pm says:

Man, that sucks, sorry Jacob.

+2 votes   news: Murphy's Law Strikes Again!
DarkStarLive Aug 18 2011, 2:39pm says:

NEW Dedicated Server DLC: $180

+7 votes   news: Modern Warfare 3 to have Dedicated Servers
DarkStarLive Aug 14 2011, 8:57pm replied:


Go to 200-
EDIT: Or are you doing the mod the few days after Glados' activation just as the resonance cascade occurs.

+2 votes   mod: Aperture's Hour
DarkStarLive Aug 14 2011, 8:52pm replied:

Mod Team: And believe me I am still alive! I'm doing modding I am still alive! Still Alive! Still alive...

+1 vote   mod: Lab Rat
DarkStarLive Aug 14 2011, 8:49pm says:

Flip the cube over and then we'll start talking.

+7 votes   media: Chamber 17 (P0rtalplayer)
DarkStarLive Aug 9 2011, 4:29pm says:

Hey wait a minute, didn't GlaDoS awaken a few days before the resonance cascade and killed everyone?

+2 votes   mod: Aperture's Hour
DarkStarLive Aug 8 2011, 4:50pm says:

Woody from Toy Story?

+1 vote   media: Tunnels...
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Jul 19, 2015
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