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Glad to see the renewed enthusiasm!
The game seems to crash when clicking custom battle at the main menu. Just a heads up.
Also found out about these guys while looking at another zelda mod:
I'm curious, are the factions in the new version meant to have such a large movement range?
I've absolutely loved this mod so far ^^ , though i feel a bit disappointed the lizafos faction isn't 100% done yet, I'd really like to know more about my favorite faction, so little is given about them in the official games it's great to finally see that they do have civilization even if it's not official. Hope to see more stuff done and bugs fixed for the next releases ^^
What was broken anyhow when valve released the patch? I know a few instances were changed, but aside from that it's been a while since i looked at map designing in hammer.
It seems like were nearing the bts pictures. I'm quite curious if the areas will be more open and spacious like portal 2, or compact like portal 1. Also are you using the new glados model for the fight? ( I know it sounds stupid, but I'm thinking on how hard it would be to re-script glados for the rocket battle ) as well as if she will watch you or jsut hang there like portal 1.