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Greenlit, first community maps and WIP mapsharing
Celaria

Greenlit, first community maps and WIP mapsharing

Celaria 0 comments

Greenlit in 10 days, first community maps are released and some WIP screenshots for the mapsharing feature.

Finally on Steam Greenlight!
Celaria

Finally on Steam Greenlight!

Celaria 0 comments

I finally made the step and submitted the game to Steam Greenlight. Take a look if you like fast paced parkour platformers. :)

Parkour platformer - new open alpha version
Celaria

Parkour platformer - new open alpha version

Celaria 2 comments

A new alpha version of the parkour platformer "Celaria" was released. The additions include new maps, bugfixes and a ton of (small and big) improvements.

Parkour platformer now with map editor (new alpha download)
Celaria

Parkour platformer now with map editor (new alpha download)

Celaria 11 comments

The map editor (alongside 3 new maps and player customization) was finally released with the new alpha version.

Celaria Open Alpha v3 - teaching parkour
Celaria

Celaria Open Alpha v3 - teaching parkour

Celaria 3 comments

The open alpha (v3) is now out. It includes new maps which were specifically made for beginners so that they can gradually learn the parkour mechanics...

Open alpha v2 released
Celaria

Open alpha v2 released

Celaria 2 comments

A new update for the alpha version with bugfixes, tweaks and a few additions.

Celaria - alpha download available (3D parkour platformer)
Celaria

Celaria - alpha download available (3D parkour platformer)

Celaria 5 comments

3D parkour platformer available for download for the first time (for free).

Celaria - simple shadows and freeplay mode
Celaria

Celaria - simple shadows and freeplay mode

Celaria 3 comments

Simple vertex-bashed shadows and freeplay mode (a lot of pictures + video. :D)

Celaria - new Maps, Parkour-gameplay, and more
Celaria

Celaria - new Maps, Parkour-gameplay, and more

Celaria 3 comments

3 new maps which will be available in the open-alpha release, finished time-trial mode, hidden collectables for you to be discovered and more.

Celaria - now with multiplayer
Celaria

Celaria - now with multiplayer

Celaria 9 comments

One of the biggest milestones yet. Working multiplayer with a custom multithreaded server.

New GUI and ingame map-editor
Celaria

New GUI and ingame map-editor

Celaria 2 comments

A new revamped GUI and the external map-editor was implemented directly into the game (with improved performance and usability tweaks).

Celaria - The use of custom shaders
Celaria

Celaria - The use of custom shaders

Celaria 3 comments

With the introduction of shader capabilities to GM: Studio we are now able to achieve a level of graphical fidelity which wasn't possible in "the old...

Engine change & new 3D Editor
Celaria

Engine change & new 3D Editor

Celaria 1 comment

Changing from GM 8.1 to Game Maker Studio. I revamped the 3D editor to make it more user-friendly and to make it compactible with the GM:Studio engine.

Smooth 3D animations in Game Maker 8.1
Celaria

Smooth 3D animations in Game Maker 8.1

Celaria 15 comments

With the help of an extension, the game now supports smooth 3D animations. All of this is showcased in 2 Videos.

Ingame Map to external 3D OBJ model
Celaria

Ingame Map to external 3D OBJ model

Celaria 3 comments

One of the new updates is the ability to export your own maps from celarias 3D map-editor to the well known .obj model format.

Developement recap (1 year) + new updates
Celaria

Developement recap (1 year) + new updates

Celaria 7 comments

Celaria is now in development for over 1 year. I made a little video about showcasing the developement of this game from the start until now.

Updated 3D model & 3D model loading performance
Celaria

Updated 3D model & 3D model loading performance

Celaria 0 comments

An updated 3D model and a little showcase/präsentation of how i'm dealing with the loading times of the huge amount of 3D models.

Name change, new content and 3D Editor
Celaria

Name change, new content and 3D Editor

Celaria 5 comments

The name of this project was changed, new content was added (a new Parkour move,etc..) and the 3D Editor was shown for the first time.

3D First Person model and Volumetric light
Celaria

3D First Person model and Volumetric light

Celaria 3 comments

3D Model of the character viewable in the ego Perspective (partially animated) and also added Volumetric light into the graphic settings.

Character introduction
Celaria

Character introduction

Celaria 0 comments

Modelled and rigged the character from Celerity in Blender. A milestone for me and for the game itself.

Celerity - Motion Blur, AA and Mip-Mapping
Celaria

Celerity - Motion Blur, AA and Mip-Mapping

Celaria 2 comments

Most updates were "behind the scenes". Because of that, i'm going to show you something different: Motion Blur, Mip-Mapping and Anti-aliasing. All done...

Huge performance improvement
Celaria

Huge performance improvement

Celaria 1 comment

By rewriting the model-handling part of the engine, the game is now allowed to have huge geometry datas displayed on the Screen.

Celerity - Menu, new Moves and engine improvement
Celaria

Celerity - Menu, new Moves and engine improvement

Celaria 2 comments

A bigger update this time. New Moves, Anti aliasing, Mipmapping, extendet z-kolission, etc...

Celerity - Updates
Celaria

Celerity - Updates

Celaria 1 comment

Some important Updates for the Game Celerity including bugfixes, improved movement and a functional Menu.

Celerity - video demonstration
Celaria

Celerity - video demonstration

Celaria 3 comments

Video about the current state of the Game. Including a first Version of the Menu and Gameplay.

Creawo - Signs, Font and other Updates
Creawo

Creawo - Signs, Font and other Updates

Creawo 5 comments

A few new Updates which i made over the past Month. This includes things like Signs and a new Font.

Creawo Engine Explenation
Creawo

Creawo Engine Explenation

Creawo 0 comments

HAPPY NEW YEAR! This time i have something Special for you. An Engine Explenation (+little Update) all combined with my annoying Voice in one Video.

Introducing a Day/Night Cycle
Creawo

Introducing a Day/Night Cycle

Creawo 0 comments

The first working day/night cycle in Creawo with Background-Color blending.

First News
Creawo

First News

Creawo 3 comments

First "News-Post" about Creawo. Showing a Video of the actual Status.