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Comment History  (1020 - 1048 of 1,048)
Darkbladecr
Darkbladecr Apr 3 2009, 1:27pm says:

Thats an awesome grenade :D

+1 vote     media: Russian Frag grenade
Darkbladecr
Darkbladecr Mar 30 2009, 11:53am says:

looks very nice, although I'm not sure how you are going to reload with the camo covering the cartridge

+1 vote     media: Camo blanket model Mosin Nagant
Darkbladecr
Darkbladecr Mar 28 2009, 3:43pm says:

looks cool, but I think that the tree in the middle is messed up... It looks like it is attached to the fence?

+1 vote     media: Berlin map start WIP
Darkbladecr
Darkbladecr Mar 28 2009, 3:23pm says:

This is very, very nice. Great work to the whole CryRecon team! The level of expertise really demonstrated by this mod team is amazing! I might apply at your site in the future when my workload starts to diminish.

+1 vote     mod: CryRecon:NanoWarrior
Darkbladecr
Darkbladecr Mar 28 2009, 3:13pm replied:

We will try to go for realism, but obviously gameplay comes first.
The helicopters will be used for abilities such as a strafing run, or a infantry drop off. So they will not be able to be controlled by the player. It is hard to get the helicopter to work as a controllable unit. If it is implemented, this will be much later in the development phase.

+1 vote     mod: Company of Heroes: Modern Combat
Darkbladecr
Darkbladecr Mar 27 2009, 7:18am says:

Just amazing!!! I am speechless

+3 votes     media: cryengine3
Darkbladecr
Darkbladecr Mar 26 2009, 8:46am replied:

They are not finalized, we are working all the non-doctrinal things first so that we know which doctrine abilites are required by both teams. Don't worry the next press release will be epic :)

+1 vote     mod: Company of Heroes: Modern Combat
Darkbladecr
Darkbladecr Mar 26 2009, 3:48am says:

Looks awesome! Nice map guys!

+1 vote     article: Ins_Karam Preview and Media Update
Darkbladecr
Darkbladecr Mar 22 2009, 1:04pm replied:

M1A1 will be a doctrine call in, just like the Tiger or Pershing in the original game.

+1 vote     media: extra info
Darkbladecr
Darkbladecr Mar 22 2009, 1:02pm says:

it will have a low arc most likely, and thanks. We are re-skinning it btw to something even better ;)

+1 vote     media: Type 82 130mm Multiple rocket launch system
Darkbladecr
Darkbladecr Mar 21 2009, 2:35pm says:

Very nice mod! I really look forward as how this will turn out. Who knows maybe it will even be better than Bad Company :P

Although are you going to be implementing a rank system? Maybe not globally, but that only last during the match?

+1 vote     mod: Casus Belli
Darkbladecr
Darkbladecr Mar 19 2009, 12:52pm says:

@TR
The programs you can use:
For texuring:
-photoshop
-gimp

For modeling:
-maya
-3D MAX

For animating:
-3D MAX

For coding:
-Corsix mod studio found at relic forums.

I'm going to be posting some tutorials later on, with how to mod CoH

+1 vote     mod: Company of Heroes: Modern Combat
Darkbladecr
Darkbladecr Mar 18 2009, 3:04pm replied:

for now...
Well we are going to first finish these factions and who knows with a larger mod team and a lot of free time then we might be able to add factions on :)

+1 vote     mod: Company of Heroes: Modern Combat
Darkbladecr
Darkbladecr Mar 16 2009, 2:19pm replied:

yes we need some proper skinners, at the moment we have the modelers working on textures but they are not professionals... So anyone that is good at texturing can apply at our forum!
Z3.invisionfree.com

+1 vote     mod: Company of Heroes: Modern Combat
Darkbladecr
Darkbladecr Mar 16 2009, 1:11pm replied:

they will be able to be upgraded with those things, but the standard Tier 1 version will look like that one ;)

+1 vote     media: extra info
Darkbladecr
Darkbladecr Mar 16 2009, 1:10pm replied:

its supposed to be a dark navy blue which the navy seals use, although this is a very quick texture that might change. It was a test to see how the gun would look with a texture, as it is actually really flat near the grip and base of the gun, but it is hard to see that in this picture, which is good :)

+1 vote     media: MP5
Darkbladecr
Darkbladecr Mar 7 2009, 7:43am says:

amazing video!!!! Who ever did the screenplay is a genius ;)

+1 vote     media: FH 2.15 Tobruk teaser
Darkbladecr
Darkbladecr Mar 4 2009, 1:45pm replied:

Thank you for your reply and I look forward to trying your mod and the nice tutorial ;)

Just one more question are the wepons in the video just reskinnes original models? Or are they your own models imported in game?

+1 vote     mod: Company of Heroes: Eastern Front
Darkbladecr
Darkbladecr Mar 3 2009, 2:35pm says:

This is a great mod guys! I will surely download this guy when it get released :P
I have a couple questions though...
I am from the CoH: modern combat mod and I am going to be getting some of our models ingame, although I am not 100% sure as to how to work the OE. So who can I contact from your mod to help me out a bit and just point me in the right direction? Also For implementing new side arms to the game, apart from the mesh file in 3d max do you have to add any rigging to the model? Or can the model be implemented right away to OE and then ingame?

+1 vote     mod: Company of Heroes: Eastern Front
Darkbladecr
Darkbladecr Mar 1 2009, 7:44pm says:

I'm pretty sure it was microsoft paint, but I may be wrong...

+1 vote     mod: Company of Heroes: Modern Combat
Darkbladecr
Darkbladecr Feb 25 2009, 2:57pm says:

Great work guys!! I'm curious as to how you got the OE working ;)

+2 votes     article: Setting Battle of the Bulge apart from Company of Heroes
Darkbladecr
Darkbladecr Feb 24 2009, 11:41am says:

very very cool model! ;)

+1 vote     media: Foster-Miller Swords-Talon
Darkbladecr
Darkbladecr Feb 8 2009, 7:53pm replied:

Neither!
USMC's Versus Chinese, in my opinion a lot more interesting ;)
Check the pictures, you can see the tech tree and some finished models!

+1 vote     mod: Company of Heroes: Modern Combat
Darkbladecr
Darkbladecr Feb 4 2009, 3:56pm says:

Very nice mod, although apart from the single player you guys are working on will there be multiplayer as well?

+1 vote     mod: CryRecon:NanoWarrior
Darkbladecr
Darkbladecr Feb 4 2009, 3:29pm says:

That is a very, very nice gun :P

+2 votes     media: CryRecon:NanoWarrior Weapons & Assets
Darkbladecr
Darkbladecr Feb 4 2009, 3:27pm says:

very nice!!! :P

+1 vote     media: NK City Concepts
Darkbladecr
Darkbladecr Feb 4 2009, 3:26pm says:

Wow nice rifle! What is the poly/tri count on that bad guy? :P

+1 vote     media: Sniper Rifles
Darkbladecr
Darkbladecr Feb 3 2009, 7:15am says:

We have a lot more updates coming in soon, don't worry guys, we are not dead at all! Check back here regularly as there are going to be some nice treats coming soon ;)

+1 vote     mod: Company of Heroes: Modern Combat
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