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Looks like they captured a damaged Klingon vessel and added some Federation tech to make her fly again. Not really a fan. Like you flipped a K'tinga and added a dish.
Do you want ketchup with that?
Awesome! By far one of my favorite mods. After playing Skyrim's civil war it made me want a RTS version of it. Look forward eagerly for the next release!
Saw the photo of Harkon. Any chance that we might see the Dawnguard in the mod? They have my favorite armor and faction.
When reading the clone commando books, I always pictured the homes being built into the landscape. The homes built into the hills themselves with low builds built to blend with the terrain to limit their visibility from above. Narrow windows to serve as "arrow slits" and maybe a small hanger underground. Very rustic and spartan. Built for easy defense and concealment. Cities I would think would be laid out to provide easy sight lines for the defenders, probably in a concentric pattern to provide fall back positions and choke points.
Pop down these bad boys on a fortress world. I would put them behind a MAC cluster and pop down some Anchor stations by them. Fighters for the defense against bomber and the MAC clusters to soak fire and deal with the capitals.
The SMAC in the very front is in trouble. That is a lot of plasma torpedoes inbound!
Wow!! This could be awesome! Best of luck to you!
It used to be much faster. I played the first release on the good old trinity version and you would have two fleets of 150 ships each down to 30 or so after a single salvo of MAC rounds.
Whoo hoo!! The so excited for this mod. Love the ship designs!
With the files that you downloaded their should be a file called Enabled Mods. Move that as well into your mod folder and it should start up with the mod itself.
Oh man, the Covie's are terrifying again. The OOS and the Assault Carrier are a deadly combo. Rest in peace 17,000 crew of the Infinity.
What if I bring you a shrubbery?
Has a reaper like look to it.
Wow, are battle a lot faster. One thing that has always bothered me with Total War games is how your unit would clip on the corners and then stand around and mingle with the enemy for awhile. I just fought off a wave of Umbar and man did Gondor kick some ***. I had them set up in a shield wall inside the gate while Umbar battered it down. After the initial wave was broken on the shields of Gondor infantry they pushed out of the gate just slaughtering the corsairs.
I am eagerly awaiting this mod. Cannot wait to get to play! Best of luck to you!
OK, thanks. Just wanted to ask. EotH is my favorite faction and I personally would love to see what you could design for a Hand titan class.
So excited for this mod my friend!! Keep up the good work.
A fun fact for you. On covenant ships the bridge is located deep within the ship. On UNSC ships the bridge is on the exterior.
As the war dragged on humanity started to impress the Elite's with their bravery in battle and the bridge location was remarked upon as being very "warrior." (Or some such honorable thing the elites liked.)
Question. Will the the Empire of the Hand get a titan class vessel?
It has a tab, however the icon is missing. You can build a starbase as the Hand. It is a sphere like structure.
The guys over at STA3 have a submod where the guy added a ability for the command station for each faction could summon a extra titan (called dreadnoughts in their mods) and the Sins of a Galactic Empire mod has increased the number of capitals so it is possible. Lore wise I don't think the UNSC would have a huge number of capitals. In the Fall of Reach novel it is stated that they only have 20 cruisers left. Unsure which class it is in reference to however.
Yes, I am sure that this is what every Imperial commander blares over the ships intercom as they charge headlong into battle. LOL.
Amazing looking model. You are truly talented!!
Terran Empire invasion events? The Sovereign looks amazing by the way!!
Really enjoying the new release. I am currently leading the invasion of Canada with my good friends and allies the Confederacy. LOL. Keep up the good work!!
So, well Captain Phasma be able to do anything in this mod?
So, something that I noticed about the final battle in ME 3. When the fleets are forming up they are coming out of what has to be ship powered lightspeed jumps around the planet Jupiter. (Has to be a lightspeed jump because the mass relay in the Sol system what once was Pluto's moon Charon) We then see Joker say to Commander Shepard ready to engage on your command. They are not shown jumping back into a lightspeed mode and it is implied by the next shot that right after Joker says this they are on the cusp of engaging the Reapers at Earth. When the camera pans around you see that they are indeed at Earth.
So, unless they just decided not to show the second 'warp' jump, Shepard stood on the bridge next to Joker for a long, awkward, time. Hackett gave his speech and everything and everyone spent the next few hours just hanging out.
I guess at least it gave Garrus some more time for calibrations.
Love this mod guys! Halo space combat has been a dream game for me since I was in middle school. You delivered and then some!! Thank you so much as well for the shout outs on Facebook!!