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Ok, thanks for the reply.
looking forward to trying this out. Trying to figure out the Black box bit right now
Are cannons ever going to be a thing? I haven't seen anything about it so if I missed it please forgive me.
I wasn't criticizing your work Farseer. More of a comment on the the tanks design in general. Your T4-B is great work as always and I cannot wait for your updates!
Question about the ship. What are the two prongs on the top for? Are they torpedo tubes?
Great model as always Farseer. I love the T4-B tank as it looks like a badass tank. The thing that bugs me some is that it lacks a small caliber anti- infantry gun. Not asking you to add it. Just seems like a design over site to me. Keep up the great work!!!
So, now that I have figured out how to get the game to run without crashing I am now valiantly holding the line on the Covenant border. The front line is currently stable but the UNSC is having trouble pushing forward due to the supply lines being blockaded by Covenant fleets.
I have been running it on high no problem. This same issue happens with other mods for Sins. Armada 3 and Galactic Empire to name a few. My laptop has 6 gigs of ram if that helps -Defender0-.
I have found that it only happens when I have the graphics for planets, ships, and structures on the highest setting. It I scale it down a notch to just high the game runs fine. Is that a ram issue or something that might be causing the crash?
I keep getting a runtime error that forces the game to close. I can play for about 10 to 20 minutes and than my computer make a ping sound and the game crashes. Any ideas what it may be?
Hey, I'm getting a runtime error. I am not sure what it means by that, but the message said the application has requested a runtime and has been terminated. I tired to open the crash file with notepad and all I saw was a bunch of odd symbols. I am by no means a code savy guy. Not trying to bash on the mod at all either. Just wanted to report a issue for constructive purposes.
Will it have Orager type MAC's?
The more work you do. The more screen shots you post. The more excited I get. You are incredibly talented and I cannot wait to see and play your final product! Keep up the great work!!
Love this mod so far. I am on my first play through as the British and my forces are making a push through central Europe. My tactics are better than the AI (Obviously) but i am making slow head way as they can take the loses that I cannot. I haven't gotten to the tanks yet and I cannot wait to see you implement the navel combat.
I like it. lol on the brit bit. I hope there's tea lol
"Increase the forward firepower, I don't want anything to get through,"
yes. the p2 501st has a guy kneeling and the 212th should be the one with the kama and visor.
Can you become or hire wizards?
Or a deamon prince?
Is there magic in this mod? Can the Priests of Sigmar do their prayers and such?
Very Nice!! Keep up the good work!
LOL. I know. I have never really gotten into the fantasy warhammer though and everyone else was throwing quotes around.
This really erks me. This just says screw you to all the authors who have put time and effort in to the stories they have written.
Hey. Love the mod. It is really well done. The only problem I have been having is that after a while or a few battles the I will go to fight and the map will never load. It is not centered on a certain map or anything. It just says exception when I close it out. Any help would be welcome. Keep up the great work Ozzy.
Cool. Thank you for the reply. The ships don't even have to damage each other. I just thought it would add to the feel to see the big guns of the capitals firing. Less stale that way.
The Breen are a mix of different races. Some of them need the cold and other do not. They are like the Mando'a of the star trek universe.
Hey, I just had a quick question. I haven't seen any space related posts yet (no rush) and I may have missed them if you have. But I was wondering if when you do start adding space, would you be able to put more battle into the battle. It always bugged me that the frigates and capital didn't shoot at each other really. Just sat there. So would it be possible to make the larger ships either A) Flyable and capable of fighting, or B) make them AI and fight. This has gotten a bit longer than a quick question. I just think it would be awesome to see and to participate in battles like the one above Rannoch, Palavan, and Earth. Keep up the great work! This mod looks amazing!!
Burn the heretic and purge the xeno. For the Emperor!!!
I do not know as much about the Warhammer fantasy as I am with the Warhammer 40k but it is a good thing you don't have a Commissar around. I am really looking forward to this mod and if it takes you more time to make fixes and changes to put out a better product than by all means take your time. You put your free time into the mod the least we can do is use some of ours waiting patiently.