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Comment History
Darakas
Darakas - - 24 comments @ Escher Technologies

You stole my idea! D:
Malik1211.deviantart.com
Just kidding, this mod looks really interesting. *tracking*

Good karma+3 votes
Darakas
Darakas - - 24 comments @ m76 sniper rifle (WIP)

The scope really needs more polygons.
And it would be really awesome if you could add a blur to the area outside the scope. :)

Good karma+3 votes
Darakas
Darakas - - 24 comments @ Multiplayer games

/signed

Good karma+5 votes
Darakas
Darakas - - 24 comments @ Teaser Update

The piano has to be low-poly. Strings and hammers would kill the polycount.

Good karma+1 vote
Darakas
Darakas - - 24 comments @ Weapon Foley

Same here :(

Good karma+1 vote
Darakas
Darakas - - 24 comments @ Training Map - Afghanistan

Also the lightmap scale should be a bit smaller.

Good karma+1 vote
Darakas
Darakas - - 24 comments @ Lobby-Doors

You should choose a smaller lightmap scale on the walls. Something like 4 :)

Good karma+5 votes
Darakas
Darakas - - 24 comments @ Full Body Awareness

This is awesome :D

Good karma+1 vote
Darakas
Darakas - - 24 comments @ Mission Gametype Overview

Wtf? Is the map in the video rebuilt or ported from MW2?

Good karma+2 votes
Darakas
Darakas - - 24 comments @ R e b e l l i o n - Media

Nice floor :)

Good karma+2 votes
Darakas
Darakas - - 24 comments @ 2 Pics from 1 skin i have done

Add some highlights.

Good karma+1 vote
Darakas
Darakas - - 24 comments @ Survivor Camp #2 (WIP)

I don't want to be mean, but this doesn't really look good.
You have to work on the lightning, at the moment its just one light source, isn't it?
The texture on the wall isn't detailed enough to be used there.
Also you need to add some props and other details.

Good karma+3 votes
Darakas
Darakas - - 24 comments @ Bullet Penetration

Killhouse? Yay :D I'm also making this map in hammer. But when I try to compile it, it always crashes. :( I think you need different textures for the floor and the walls.
Looking forward for updates. :)

Good karma+1 vote
Darakas
Darakas - - 24 comments @ iv_steel - Resistance

Nice. :) But I don't really like the bump map on the barrel.

Good karma0 votes
Darakas
Darakas - - 24 comments @ Zombie

Only use walls in 128 steaps. Then, the Texture will fit perfectly on it. ;) And please, no fullbright.

Good karma+1 vote
Darakas
Darakas - - 24 comments @ Prison Island - gibs

Hübsch hübsch, aber so viel Blut in nem Schädel? :D

Good karma+1 vote
Darakas
Darakas - - 24 comments @ Taurus Raging Bull .454 Casull Revolver Render

Damn, this looks nice.

Good karma+2 votes
Darakas
Darakas - - 24 comments @ Black Flames

Hey, I'd liek to do some voice acting. :)
I'm 17 years old, male, have a kinda deep voice and a good microphone.
Please contact me if I can help you. :)

Good karma+4 votes
Darakas
Darakas - - 24 comments @ Source 2D - Wallpaper Pack One

Looks very nice :) But I think you should reduce the bevel and give it more a shiny look.

Good karma+1 vote
Darakas
Darakas - - 24 comments @ Props

Shouldn't it be... C4?

Good karma0 votes
Darakas
Darakas - - 24 comments @ Lost Hope

This looks so great! :D
Tracking.

Good karma+1 vote
Darakas
Darakas - - 24 comments @ Progress, Teaser.

Confusing Hammer preview is confusing...
But yeah, could be a mall.

Good karma+1 vote
Darakas
Darakas - - 24 comments @ How much do you spend on games yearly?

Last year i spent about 100€ for games.
60€ for MW2.. I wish I could sell it :(
20€ for the UK version of the Orange Box, because games in germany are censored like **** :D
10€ for Garry's Mod.

Good karma+1 vote
Darakas
Darakas - - 24 comments @ Source2D

This looks so great. :D
I just wanted to make something with side scrolling in source but I failed. :(
So I'm really looking forward to play and map for your mod. :D
Tracking. ;D

Good karma+2 votes