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Would you guys say an extra feature that enables you to strip a weapon from all it's attachments with 1 click is a good or dumb idea?
Would you guys say adding a bit more traders for factions like Monolith and Bandits is a good idea? Maybe a neutral trader that accepts trades from all factions and loners aslong as they have the dough. Kinda like the resident evil 4 merchant heh. And as for where to place him maybe some place secret or dangerous where stalker are rarely seen.
Why did Smurths dynamic mask addon page get deleted?
Thanks Thales100 and yes but as i mentioned before i had few other crashes before the last one which i fixed (i think) by reading the comments here.
Was playing as a Monolith in outskirts. I did use consumables and fired my weapons but the crash happend when i didn't do anything except walk around without shooting or using any item it randomly crashed like that.
Thanks man you guys are awesome for replying so fast and making this mod but i already tried disabling the heat feature but still had crashes. I think it's because Itemsoup doesn't play nice since Itemaddon is a different mod than itemsoup. The one i use is itemsoup + itemaddon for stcop v3.
Also this was the last crash i had before i deleted everything to start over.
[error]Expression : pm->m_animations.size()
[error]Function : player_hud_motion_container::load
[error]File : player_hud.cpp
[error]Line : 92
[error]Description : motion not found [rpg7_idle_aim]
Is it possible to use this mod along with Itemsoup for STCOP? I tried but i started getting different crashes and just deleted the gamedata folder to start over. If not then is it possible to get the mask huds along with the animations for item usage without the weapon heat thing?
Yeah was pretty good maybe you should join them.
Careful with dat edge.
Would i be able to run it with an i5 4460 and r9 390 sapphire? Along with Call of Chernobyl + stcop and a few minor addons?
Hahahah damn that actually sounds pretty hilarious and yeah man but i love this weapon because of Resident Evil 4 (called Red 9 in that game) would love to own one in Call of Chernobyl even if it's only for me and not the other npcs.
Do you guys think it's possible to add the Mauser C96 to Call of Chernobyl? That would be a dream come true for me :)
Sorry late reply but thanks allot man. Funny enough i have been on that page before never knew itemsoup was there hehe i should have looked closer.
Anyone know what this ''item soup'' addon is or does? I keep hearing about it but can't find any link nor much info on it.
I feel so stupid right now... thanks bro.
Hey guys for some reason i can't see any anomaly places (those circles) on my map anymore (Stalker latest version with STCOP, old faction songs and call of changes installed).
I'm not sure what i did wrong or maybe just a bug but apart from that everything works great.
Might i ask why you removed the m95 :( ?
Thanks bro i'll prob check it out tonight and give you feedback on the rank/reputation system if i decide to try it out.
Ahh i see thanks can't wait for the patch.
Why do some settings like brightness, contrast, sun shadow, grass shadow etc stay enabled even when i disable them and press aply? They just revert back to the standard settings (tried it on dx10 and dx11 same results...) any help?
Latest CoC with stcop and 3 other addons (call of changes, more tasks addon, faction relationship addon) played as a merc and monolight and on both chars the game crashed within a span of 10 ~ 20 min. Someone help please? Also i can change graphics settings in the menu/ingame but i can't change the contrast nor brightness setting it keeps reverting back to the default one for some reason.
AVO: ------ MISFIRE
AVO: ------ MISFIRE
! WARNING: SV: can't find children  of parent [-1090214392]
! WARNING: SV: can't find children  of parent [-1934547160]
0023:60C47DA4 d3d11.dll, D3D11CreateDeviceAndSwapChain()
0023:60C4753C d3d11.dll, D3D11CreateDeviceAndSwapChain()
0023:60BF3E5A d3d11.dll, D3D11CreateDeviceAndSwapChain()
0023:004367F8 xrEngine.exe, CRenderDevice::on_idle()
0023:0043603A xrEngine.exe, CRenderDevice::message_loop()
0023:00435F8E xrEngine.exe, CRenderDevice::Run()
0023:0046B03D xrEngine.exe, ComputeModuleHash()
Thanks for the tip but i have both toolkits and still no job done option :(
I wish that was the case. Because i can't even give the first tier toolkits at the moment... dunno if it's a bug or not.
I got a quest/mission from him to get him some toolkits however even after getting one he won't accept it since there is no ''job done'' option.
Got a problem with mechanic tools. I had two toolkit quests that over time suddenly turned into ''find'' with no quest marker. One of them being dead city trader for mercs. He won't accept any toolkit nor give me a new mission making him useless since he can't upgrade anything. I am using CoC with STCSWP btw.
Thanks man i will try this out today gonna hit the sack now. Have a good night/day and thanks again for replying and helping me out!
Thanks for the reply and i checked but couldn't find any line with the word patch in it or is it supposed to be like that?
Can someone help me out? I noticed that enemies never drop faction patches. The only patch i got was the merc one i got at the start of my merc playthrough. I installed CoC with STCSWP with a few fixes and addons.
after 2 weeks or so i wanted to play this mod again but then i get this crash on startup out of nowhere...
Expression : fatal error
Function : CInifile::r_section
File : E:\stalker\patch_1_0004\xrCore\Xr_ini.cpp
Line : 342
Description : <no expression>
Arguments : Can't open section 'dev_flash_1'
Anyone know if it's possible to get ''3d'' scopes working properly with call of chernobyl? I tried using scopes from other mods like ''misery scope mod 1.2'' for call of chernobyl and while it works it still gives me 2 black bars on both sides of my screen. Any fix for that?