Graphics designer building game levels and art assets for the Blue Mars virtual world, which uses the CryEngine 2 graphics engine. I will soon be doing assets for the Second Life world, which is beta testing Collada .dae type model import. My main programs are 3ds Max 2010 and Photoshop CS4.
Welcome to the "CryENGINE 3 Developers" group . The CryENGINE 3 Developers group is all about creating levels, mod, Total modifications, addon's, machinima...
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