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I'll be honest. As soon as I saw the Homeworld hyperspace jump, and the gameplay inspiration. It somewhat annoyed me. However, I see enough original material here to find this small project interesting. But there are several things that need to be worked on (by order of importance):
1st the game needs a better camera control, is not fluid, too slow and down right annoying to use, I'd sugest you to see how the Homeworld camera works and try to mimic it, considering the fact it works perfectly for it's game.
2nd Sometimes I'd find the UI to just vanish, pretty much preventing me from doing anything worth while.
3rd I think some of the ships and background art are in need of a redesign. They are just ugly. I understand the idea of the ships is for them to be old and clunky, as one would expect from a fleet that had to use century old ships. however you can still have those same elements and still have a good looking, and well designed ship. I also found the backgrounds to be too dark, plus with dark looking ships. it makes it hard to see them. I'd recommend you to ask for / hire an artist's help to fix all of these problems (I'd even offer myself to help, however regardless if you consider my advice and wish to either hire or ask for an artist's help, I am sure you'd find someone else whom's style fits more your own artistic vision of the game).
4th I'd Really recommend not to have the Homeworld hyperspace jump, and instead have an original one. It's like having a light-saber knock off in an non Star Wars title, it just makes you look bad.
asides from these few things. I think you are on an interesting path, I really liked the rpg elements in the game, to negotiate with other races, confront them or avoid fights. plus I completely love this sub-sub-genre of Scifi, of a small fleet trying to survive an overwhelming force like Battle Star Galatica, Homeworld and several others. I'll defently stick around to see where this game is going.
Oh wow.. this looks beautiful! I am going to try this today!
Looks good son. I really like the screenshots ya have here. I'm interested!
looks visually intriguing my kind people! looking forward for more concept artwork and in-game shots when they are acceptably good enough to be shown to the public!
expect my "watch" and my support!
I found this easy to masturbate to.
damn it man! I have said more than once that the Justine expansion pack is needed to play this!
Its Underdevelopment. expect it to come soon!
Pity its so white. I nearly can't see a thing!
Espera... Um Português fez isto?! Dark Room e agora Cry oni... **** YEAH!
I have no idea :/ dev is very slow right now but I hope to regain speed soon... and by soon I mean 10/12 days. but that doesn't mean it will come out in 10 days... it will take some time, my guess is more orless about the time when DR1 makes is first year... but if anything DR2 have teached me is that not to make release dates... because this damn thing was supposed to be a 2011 Xmas special and now we are in June...
you didn't instal it correctly.
google it. it will take you to the frictional games forum and there you can download the justine expansion pack.
BRING THE FORKS!!! THERE IS BACON ON THE LOSE!
some guy: MR. PRESIDENT! There are two ships orbiting our planet!!!
President: FIRE EVERYTHING!!!!
some guy: hmm sir its only two ships... we could just send a fighter squa...
President: I SAID FIRE!!!(EXPLOSIONS)
Jeez... so many questions... most of them are akready answered in the mod's description
new Enemys (edited monsters)
new objects (trees, houses and others!)
new "plot" twists
and finnaly a new lantern! (this will not be yet be revealed)"
yes it will have new characters... yes it will be much longer then Dark Room 1 (about an hour of gameplay) and no it will have no easter eggs since there is no point... well maybe there a couple of jokes here and there that only some small groups of people might understand but thats about it
wend is a demo comeing out? just found about this mod and its incredibly good! can't wait!
no they are useing hpl2... a updated version to be exact... but hpl3 will only be used for the next game... so i keep what i said before
NOTE: this a old map... it will not be in game... its only an idea on the kind of enviorment you will see in Life Lender
PEOPLE I AM SORRY TO SAY THAT DARK ROOM 2 Is NOT COMEING TODAY :C... BUT TOMOROW A DEMO WILL BE RELEASED!!! SORRY FOR THE DELAY GUYS!!! AND HOPE YOU GUYS LIKE THE LITTLE PIECE OF THE CAKE WE WILL GIVE YOU.... ALSO I REALLY DON'T KNOW WHY I AM USEING CAPS LOCK...
read the "READ ME" or watch the video above before asking stupid questions...
they won't damage or change anything from the origianl game... so don't worry :)
not really.. i mean this game still haves basicaly the same engine as Amnesia the dark descent... so it more probable for them to have a couple of finished maps already!
haha well don't rush it then! i am a modder myself so i have an idea on how hard it is to build a gameengine from sratch and then make a game whit it :)
the enviorments, the gameplay and the story have potential! but i can't stop thinking that you guys should at least write down a bit more then just two lines of text about the game's story/gameplay... maybe just explain a bit more the crisis the story takes place (if that doesn't spoil anything) does this crisis have started long before the protagonist was even born? is it recent in the story's timeline? and finnaly seen from the last pic i can say this might also be a third person shoter... so who will we shoot at? well sorry if this questions bother you :) but as i said i am interested :) and also interested to the fact that this game is indie! lately indie games are haveing much more quality then games by ea or other large companys that simply make the traditional first persons shotters all the time :)
well any way thanks for reading!
"And no, I don't really want to play this mod as it seems"
as i thought so...
god damn it wend are you guys showing some gameplay?
wend will we see some in-game vids? love the art here and i am actualy starting to be interested!
hmm i like it really much! love the cold lighting!