I love to program, and I have been doing it since I was twelve. Although my main focus for vocational reasons is security, programming games and mods is my favorite hobby. I am always willing to help other coders in whatever way I can, so feel free to PM me if you ever have an issue and hopefully I can help you solve it. I have experience in dealing with the following engines: Unreal 2.5/3.0 Source ID Tech 3(quake3) Irrlicht

Comment History  (180 - 210 of 341)
Dan911
Dan911 Apr 10 2010, 11:05pm says:

Keep it up, looking great! Co-op hopefully?

0 votes   mod: Half-Life 2: The Origin
Dan911
Dan911 Feb 22 2010, 11:57am says:

cool, but shader needs a lot of work..how about some edge detection and vetxex color highlighting, and better bloom

+3 votes   mod: Half life 2 cel shaded
Dan911
Dan911 Feb 21 2010, 12:08am says:

kinda like an oblivion pre-alpha(meant as a compliment)

+1 vote   media: Lepteria's Island
Dan911
Dan911 Feb 20 2010, 9:49pm says:

any chance of getting a release with just 1st level

0 votes   mod: Crypt
Dan911
Dan911 Feb 20 2010, 8:11pm says:

epic lawlz

+1 vote   mod: Pok√©mon: Online
Dan911
Dan911 Feb 18 2010, 2:39pm says:

looks epic

+1 vote   mod: Sheep in the midst of Wolves
Dan911
Dan911 Feb 17 2010, 1:04am says:

Damn, great job guys! Nice physics intgration, any better texture support planned? Weather format(dds, jpg, etc) advanced shading(bump,normal,etc)or resolution/color pallet?

+1 vote   mod: Half-Life: Enhanced
Dan911
Dan911 Feb 17 2010, 12:49am replied:

You should try doing that yourself, great learning experience. Also, thanks so much, i did a MUCH dirtier version of this a while ago, and this is a breath of fresh air

+2 votes   download: Half-Life SDK v2.3 for Visual Studio 2008
Dan911
Dan911 Feb 16 2010, 2:35pm says:

Code.google.com would love soemthing like that to make this engine or game dll object oriented and c++

+1 vote   mod: Ya3dag
Dan911
Dan911 Feb 16 2010, 2:31pm says:

A Co-op oriented release with lots of maps, already made and some new would be amazing

+1 vote   mod: UT Community SDK
Dan911
Dan911 Feb 9 2010, 10:25am says:

damn, looks amazing

+4 votes   article: Human Error Released
Dan911
Dan911 Feb 5 2010, 11:07am says:

shotgun sunrise needs a new release!

+2 votes   article: Shotgun Sunrise nominated for MMOTY? Good lord
Dan911
Dan911 Feb 2 2010, 7:24pm says:

new media plz :)

+1 vote   mod: Dino D-Day
Dan911
Dan911 Feb 2 2010, 7:21pm says:

the GUI is so pretty. Makes me wanna puke chunks all over my keyboard when i look at hammer/radiant/Ueditor now

+5 votes   article: HD Video Tutorial - Custom Animations
Dan911
Dan911 Jan 31 2010, 9:07pm replied:

nope, heavily modified quake 2, and stop being a meanie

+1 vote   mod: hlq
Dan911
Dan911 Jan 31 2010, 1:44pm says:

Is this going to be Open source?

+1 vote   game: Nosferatu
Dan911
Dan911 Jan 31 2010, 10:21am says:

WOuld love a progress update :)

+1 vote   mod: Shotgun Sunrise
Dan911
Dan911 Jan 31 2010, 10:20am says:

wootz! go shotgun sunrise!

+3 votes   article: Editors Choice - Best Multiplayer Mod
Dan911
Dan911 Jan 30 2010, 11:21pm says:

looks good! Is that coded in HLSL? and how about a edge-highlighting/toon shader

+1 vote   media: Post-Processing System Alpha Test
Dan911
Dan911 Jan 30 2010, 5:47pm says:

WOOT! dling now!

+2 votes   article: Exterminatus Has Arrived
Dan911
Dan911 Jan 27 2010, 11:40am says:

you should try and compile all of the co-op maps/mods and release them, maybe with the enhancements you added :). Also, added support for other model types(md3, md2, mdl) might also be cool

+1 vote   mod: UT Community SDK
Dan911
Dan911 Jan 26 2010, 9:59pm replied:

I know, that, i was saying maybe ask epic if you can redistribute dll's, exe's. THey might be nice, i mean hey, look at UDK :)

+1 vote   mod: UT Community SDK
Dan911
Dan911 Jan 25 2010, 12:02pm says:

This mod is going to be great, coop potential is my favorite part. Now, how about high-res texture support, and maybe ditch the requirement to have an unreal engine game..epic might be nice :)

+1 vote   mod: UT Community SDK
Dan911
Dan911 Jan 23 2010, 1:05pm says:

best engine

+1 vote   engine: Qfusion
Dan911
Dan911 Jan 23 2010, 11:07am says:

hope its really good :)

+1 vote   article: Dev Diaries: On Post-Cataclysmic Economies
Dan911
Dan911 Jan 22 2010, 4:08pm says:

cool stuff! plans on an editor too?

+3 votes   game: Trashcan Game Engine
Dan911
Dan911 Jan 22 2010, 4:01pm replied:

i was using 64 bit win7, i think it has to do with the permissions of the program to write and access files

+1 vote   mod: Ya3dag
Dan911
Dan911 Jan 22 2010, 11:10am says:

looking good :) now how about stopping layers from moving during a cutscene, or have better looking messages from maps

+1 vote   article: Sven Co-op 11th Anniversary Update, Video
Dan911
Dan911 Jan 21 2010, 9:43am says:

looks great!

+1 vote   game: Ivan's Secrets
Dan911
Dan911 Jan 21 2010, 9:40am says:

damn that looks good!

+2 votes   article: Teaser time!
Dan911
Dan911 Jan 21 2010, 9:39am says:

only reason i would recommend something besides angel-script is because moddders (especially new/inexperienced ones) would probably rather use something like LUA instead because of its simplicity

+2 votes   article: Choosing a scripting language
Dan911
Dan911 Sep 19 2011, 2:44pm replied:

Make more, show work.
repeat.

+4 votes   poll: It's hardest to recruit (or find) talented
Dan911
Dan911 Aug 14 2010, 12:32pm replied:

only thing those boobs need is to be bigger

+3 votes   media: "Minsk"
Dan911
Dan911 Aug 5 2010, 3:02pm says:

yeah.. everything in this pic is already pre-made with the SDK

+2 votes   media: Class Select EARLY PROGRESS
Dan911
Dan911 Apr 24 2010, 3:23pm says:

great release guys!
i just wish there was a line battle mode :)

+3 votes   article: Battle Grounds 2 2.0 RELEASED!
Dan911
Dan911 Feb 23 2010, 2:27pm says:

i totally recognized the song in the begging, really nice rendition of where is my mind

+1 vote   article: Radiator 1-3, Much Madness - Teaser
Dan911
Dan911 Dec 25 2009, 2:07pm says:

needs revamped HUD and enhanced support for inventory and an objectives HUD element, other then that, fun mod

+2 votes   article: Merry Christmas!
Dan911
Dan911 Sep 25 2009, 10:49am says:

looking good :)

+3 votes   mod: Rockman DASH: New Spirit of Steel
Dan911
Dan911 Aug 17 2009, 7:12am replied:

it is going to come out
who knows, maybe even a beta soon? :)

+1 vote   media: E3M2
Dan911
Dan911 Aug 12 2009, 9:53pm says:

looks cool, hope its like vampire slayer :)

+1 vote   mod: Count
Dan911
Dan911 Jul 30 2009, 9:27pm replied:

you need help with website? also, working on a tutorial for "points" system when picking up items, covers networking entities, adding new things to hl2mp_player and new HUD element, interested?

+1 vote   mod: Good As Done
Dan911
Dan911 Jul 26 2009, 11:08pm says:

looks sweet, would like a different looking flashlight though. Maybe add some flickers, and change the radios/brightness to a more creepy tone. Keep up the good work.

+1 vote   media: Crypt Gameplay Sneak Peak
Dan911
Dan911 Jul 24 2009, 5:41pm says:

there gonna be svn access/code available? i might want to contribute some stuff :), and borrow some stuff as well. Lazy coders like to trade :)

+1 vote   mod: Good As Done
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