I love to program, and I have been doing it since I was twelve. Although my main focus for vocational reasons is security, programming games and mods is my favorite hobby. I am always willing to help other coders in whatever way I can, so feel free to PM me if you ever have an issue and hopefully I can help you solve it. I have experience in dealing with the following engines: Unreal 2.5/3.0 Source ID Tech 3(quake3) Irrlicht

Comment History  (90 - 120 of 340)
Dan911
Dan911 Jun 23 2010 says:

Voxel EDitor FTW (correct?). Any chance on a .bsp exporter?(q2map3 is open source :)

+1 vote   download: Omen map editor
Dan911
Dan911 Jun 23 2010 says:

From what i can tell from reading about your game, it isn't a crazy competitive fps like Counter Strike where FPS really matter. Would much rather have a smoother frame-rate in a game like this.

+1 vote   news: Hrmpth. Trade-offs.
Dan911
Dan911 Jun 15 2010 says:

Please take down the thing about me. I had a lot of health issues in my real life and it was no longer possible to work on the mod. I'm sorry for my disappearance, and wish you the best of luck.

+1 vote   news: Deja-vu
Dan911
Dan911 Apr 27 2010 replied:

i love snippets too! especially my own :)

+2 votes   mod: Lethal Stigma
Dan911
Dan911 Apr 26 2010 replied:

go ahead and try sajbar

0 votes   media: Episode 2: Operation: Eisenfaust
Dan911
Dan911 Apr 25 2010 replied:

Defiantly will have the feel, you will see :)

+4 votes   mod: ReWolfenstein 3D
Dan911
Dan911 Apr 25 2010 says:

Hopefully a May demo, did a bunch of coding work today. I wish i had more time :(. Getting a Computer Science Masters is rather time consuming..

+1 vote   news: Extended Demo
Dan911
Dan911 Apr 24 2010 says:

great release guys!
i just wish there was a line battle mode :)

+3 votes   news: Battle Grounds 2 2.0 RELEASED!
Dan911
Dan911 Apr 20 2010 says:

didnt modify the engine, its closed source. Used opengl to add more stuff, at least it think that's what they did... Always could convert to another engine after release :)

+1 vote   news: Blast Explosion Effects
Dan911
Dan911 Apr 17 2010 says:

You using an edge detection PS/VS? and, where is the cell-shading lighting (textures have 2-3 shades of light)

+1 vote   mod: Half life 2 cel shaded
Dan911
Dan911 Apr 17 2010 says:

If you have never tried this mod before, PLEASE do.. my favorite hl2 mod of all time by far

+4 votes   news: Empires 2.25 Released
Dan911
Dan911 Apr 16 2010 says:

Wott! keep it up guys and girls!

+3 votes   mod: Rockman DASH: New Spirit of Steel
Dan911
Dan911 Apr 15 2010 says:

That "flip the switch" HUD message isnt going to be how they look in final version, right ? :P

+2 votes   media: Source2D - Interactive map demostration
Dan911
Dan911 Apr 15 2010 says:

I wish i smelt POM, you can add this to source engine you know.. :)

+1 vote   media: Screenshots
Dan911
Dan911 Apr 14 2010 says:

FALLCOOONN PUNCHH!!!!!

+1 vote   media: Alpha 0.0.2
Dan911
Dan911 Apr 13 2010 says:

with such amazing textures, really saddens me about no custom weapon/npc models. Even if they work the same as originals, really brings a fresh look on things.

+1 vote   mod: Haven Falls
Dan911
Dan911 Apr 13 2010 says:

is black edges part of the texture or is that a shader?

+2 votes   media: Pok√©mon's In Alpha
Dan911
Dan911 Apr 13 2010 says:

XSI can export brushes? what what?

+1 vote   media: Pallet Town Beta
Dan911
Dan911 Apr 13 2010 says:

Actually enjoyed this update, nice wheels, how about we get some modding updates. Pop some adderoll and get to codin :P

+1 vote   mod: Good As Done
Dan911
Dan911 Apr 12 2010 says:

Looking good!

+2 votes   mod: World of an Absolution
Dan911
Dan911 Apr 12 2010 replied:

AI is pretty good, probably gonna update valve wiki soon with my *enhacned* AI lag compensation code. Vehicle is very WIP

+1 vote   blog: Source SDK
Dan911
Dan911 Apr 12 2010 replied:

Deathmatch is going to happen. Didn't there there would be a big following though. Focusing on co-op mainly

+1 vote   mod: ReWolfenstein 3D
Dan911
Dan911 Apr 12 2010 says:

damn this looks good!!

+1 vote   mod: METROPOLIS
Dan911
Dan911 Apr 12 2010 says:

should be re-released with sven coop 4.1 :)

+2 votes   mod: Land of Legends: Heroes of Loria
Dan911
Dan911 Apr 12 2010 says:

custom HUD, weapons, and other custom coding would make this mod epic

+2 votes   mod: Haven Falls
Dan911
Dan911 Apr 11 2010 says:

looking great :) Which SDK did you base this off?

+1 vote   news: Preview videos
Dan911
Dan911 Apr 11 2010 says:

is that highlighting around "Bot1" due to the lighting stuff, or is that cause you have the enemy in your sights?

+1 vote   media: Returning to the light
Dan911
Dan911 Apr 10 2010 says:

Epic Boner

0 votes   media: The End
Dan911
Dan911 Apr 10 2010 says:

Keep it up, looking great! Co-op hopefully?

0 votes   mod: Half-Life 2: The Origin
Dan911
Dan911 Apr 10 2010 says:

No coder..?

+1 vote   mod: Outbreak survival
Level
Avatar
Avatar
Offline Since
Dec 6, 2013
Country
United States United States
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.1
Members
7
Games
20
Mods
134
Articles
97
Polls
3
Media
77
Downloads
5
Engines
3
Groups
3