My name is Damian Bernardi and I'm attending electronic engineering at the university of Trento (Italy). Currently I'm the game designer behind the game "Deriva" at www.somniumsoft.com
No =( the alpha is only for people that decided to preorder the game, but uh.... it's set to start just in january 2011 now according to the new roadmap!! So don't worry, keep you alive in our forums on www.somniumsoft.com and we will pick you up for the closed pre-alpha!
yeah!! When there is a day where I have nothing to do I will check out our homepage troubles :) Instead I'm waiting there on massive people access to see on of the greatest overflow crash ever :) sry, I woke up with an lol :)
Another vote for "The Hero of Time" :)
both :) You can attach materials togheter and basically build what you want... the world reacts on everything you make. Yeah, that's the goal ^^
Hi :) Nice to know... but it's not a problem for me/us.... We were already expecting competition, that's why the gameplay of Deriva will probably be unlike any other game :) Anyway I also wish good luck to everyone!! Can't wait to play all of them XD
Closed pre-alpha starts on saturday 15th october !! Check out our forums for further information :)
Thank you qubodup!!! Now back to work :)
There will be a little teaser trailer before the pre-alpha starts.... hopefully still this month!! Thank you for your patience :)
thank you :) I hope that you will not be disappointed !!
I don't know how much things Wine can manage, but I'm using a few special windows libraries(I know my fail..) and some things may not work correctly... When Deriva is far enough just ask for a copy somewhere(private message here on indiedb, or on somniumsoft.com) if you want to test it on wine :) See you!
Thank you, visit our forums if you want to know more intresting game elements :)
Unfortunately not, and that makes me really sad :( But there might be a few games from unity in near future that "run on linux" (Not Deriva).
Thank you guys for your support :)
As said above Deriva doesn't has an inventory. It doesn't has even a menu, apart the main menu :) But when you carry items, the speed slow down depends on the weight of the item/object. You will also need to train your strength to carry heavier things!
Hi, we are implementing a few gameplay elements right now. It's going to be a survive and sandbox game where you have to build your home with natural materials or a raft to travel to another island, maybe where you can survive better :) It also comes with an innovative crafting system!!! If you are intrested just follow us :) bye!
It has some elements similar to stranded. It's a survive game and to survive you need to eat something :) But the gameplay feels a lot different, for example we don't have an inventory. Instead you can carry push or pull objects around. If you want to take more items with you, then you will need to play with the ingame physics and sandbox elements :) More to come!
For example, you get free and commercial textures on Cgtextures.com
I'm glad to hear this :) Come on "Damian" put the game servers up ;-)
very nice icons and layout =)
the game is not ready ro be selled yet :) we plan to open the pre-order at max the end of this year...
we are trying to fix this error, in the meanwhile it should work if you try one or two time again :)
Right!! Actually I'm working more then full time on Deriva. I believe it ;-)
currently at work on first gameplay elements...
Thank you! Can't wait to publish the first gameplay video!
Sure!! thanks, now we are focusing on gameplay.
Hi guys, I'm on holyday until 21th. Then I will answer again every questions. Bye!!!
thank you! Seems that the links for the moddb.com/games/deriva page are redirecting you to the indiedb page...and viceversa...strange
The build-in editor is just awesome!! This is the best project on IndieDB =)
sure, time to get high resolution textures =)